Fortune Telling Collection - Comprehensive fortune-telling - Fortune-telling segment playback _ Fortune-telling segment playback video
Fortune-telling segment playback _ Fortune-telling segment playback video
Animal clips of game design in kindergarten nursery? Design intent:
Clip is a common daily necessities for children, which is familiar to children and easy to operate. In order to increase the gameplay and enrich the game content, we made animal clips of various sizes and shapes, and designed the living environment of animals such as mountains, ponds, grasslands, flowers and jungles. This regional game can not only exercise children's fine movements, but also stimulate children's interest in speaking.
Materials and manufacturing methods:
● Living environment of small animals. Spread a piece of green non-woven fabric on KT board to make grass; Squeeze the old newspaper into the shape of a mountain, then cover it with a layer of brown crepe paper to make the mountain, and then glue it on the grass with hot glue; Cut out the shape of the pond with blue foam board or cardboard and stick it on the grass to make a pond.
● Various animal clips. Animal clips can be bought off-the-shelf or made by sticking small animal patterns on the surface of ordinary clothes clips.
How to play:
1. According to the living habits of small animals, clip the animal clips to the corresponding positions.
2. Talk to small animals while holding them. For example, "Little Frog, I'll take you home. Your home is in the pond. " "Butterfly, I invite you to fly to the little flower to have a rest."
Suggestion:
1. The teacher should consider the child's ability level when throwing the clip. Put the easy-to-open plastic clip first, then put the wood clip, and finally put the metal long-tailed ticket clip, which increases the difficulty.
2. The teacher gives guidance to children who don't know much about the living habits of small animals.
Teachers should carefully observe children's games and guide them to talk while playing.
Happy farm? Design intent:
At the beginning of the game design, there was only one activity of "feeding small animals" in the throwing area. We hope to promote children's hand-eye coordination, big movements and language development by guiding children to talk and do things. On this basis, we added "Happy Farm", which not only gave children more opportunities to express themselves, but also exercised their fine movements and cultivated their habit of storing toys.
Materials and manufacturing methods:
● A number of animal heads are posted on the KT board, and male and female buttons are posted on the mouths of animals.
Draw small fish, carrots, bamboo shoots, grass, insects, rice, drinks and other foods on paper, then wrap them with plastic wrap and stick male and female buttons on the back.
● Stick male and female buttons on the surface of a corresponding number of soft balls to make them just stick to the mouth and "food" of animals.
● Make a picture of "Happy Farm" on the KT board, including ponds, grasslands, granaries, trees, dirt, etc.
How to play:
1. Glue the prepared "food" such as small fish and carrots to the soft ball by using the viscosity of the male and female buttons. Throw the soft ball into the mouth of the small animal accurately within a certain distance.
2. First talk about what kind of small animals you want to feed, then choose the favorite food of small animals and stick it on the soft ball, and then throw the soft ball into the mouth of the corresponding small animal. The requirement is to say what small animals like to eat while operating, such as "rabbits like carrots"
3. Put all kinds of "food" in the right place of "Happy Farm". For example, carrots and bamboo shoots in the soil, small fish in the pond, small mushrooms under the big tree, and so on.
Suggestion:
1. After playing the game for a period of time, the teacher can change animal images or other materials according to the children's interests, such as cars, and children can play the game of transporting goods by car.
2. The third game is usually arranged at the end of the activity, and the main purpose is to let children learn to organize materials. Teachers should guide children to store materials neatly according to experience and illustrations.
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