Fortune Telling Collection - Ziwei fortune-telling - How to add some toughness to Fantasy Westward Journey?

How to add some toughness to Fantasy Westward Journey?

In Fantasy Westward Journey, the most difficult and most suitable way to add PK is 4 min 1 body (resistance) or 4.5 min or 5 min. This way of adding points is the positioning of the main seal for the square inch, and the question of viability is completely forgotten and ignored, just for the quick control of grasping the seal.

This kind of square inch is terrible in the control of seals, but its disadvantages are very obvious. Because there are too many agility points and poor survivability, they often become the targets of the other side. Therefore, in PK, we should always guard against each other's killing, and at the same time, it will become a lightning rod because it is too fast in the activity.

Extended data:

The mild way to add square inch in the fantasy westward journey is 2 min 1 body 2 tolerance, which pursues its own resistance and is positioned as an auxiliary seal. This point itself has high physical defense, moderate Qi and blood, and can be faster than the auxiliary sect, so it is more suitable to serve as an auxiliary seal in the double seal team. Because the speed is not fast, it depends on the other person's face, so we should equip more blood-sensitive babies who are faster than ourselves.

There is also an increase of 3 sensitivity 1 body 1 tolerance. This method of extra points is faster than the other side's auxiliary seal. Because of the pertinence of adding points, the resistance is not too bad, but it is still difficult to get a speed. As long as this square inch can be faster than the other side's auxiliary seal, it can control the other side's auxiliary seal. This is a common way to score points at present, but today, the speed competition is getting worse and worse, it still can't reach the position of the main seal.