Fortune Telling Collection - Ziwei fortune-telling - How to play when a werewolf kills a prophet? Werewolf kill prophet introduction to share in detail.
How to play when a werewolf kills a prophet? Werewolf kill prophet introduction to share in detail.
(The werewolf kills the prophet)
1, introduction of werewolf killing prophet
The prophet has the ability to check the identities of other players every night. Through the inspection, he can know whether the player being inspected is a good man or a werewolf, but he can't tell the specific identity of the player in the good man camp (such as civilians or priests).
(The werewolf kills the prophet)
2. The werewolf killed the prophet and went to the police.
As the exclusive weapon of the prophet, the police badge gives the prophet powerful rights and returns 1.5 votes. The police badge is an indispensable prop for the prophet. On the first day, the prophet needs to actively sign up as a policeman, and quickly report the inspection and badge flow on the policeman, and talk about his mental journey appropriately, in order to win the recognition of good people and vote for you in the sheriff election. Of course, it is precisely because badges are so important that werewolves will inevitably prevent the prophet from easily obtaining badges. At this time, the greatest enemy of the prophet-the fierce jumping wolf appeared. The fierce jumping wolf will imitate the prophet to examine people's inspection report, badge process and mental journey. For a slightly level jumping wolf, the natural routine is very clear, and it will not be much different from the real prophet in inspection and badge flow, making it difficult for everyone to distinguish its authenticity. Only mental journey is the core part of distinguishing true and false prophets. Generally speaking, the mental journey of the real prophet is very substantial, because the real prophet has experienced a real test.
(The werewolf kills the prophet)
3, the werewolf kills the prophet badge to play
① Simple badge process
Player A will be checked tonight. If player A is a good person, I will fly the badge to player A; Otherwise, tear off the badge.
② Complex badge flow
AB will be checked again in the next two nights. If AB are all good people, the badge will be torn off. If AB are all werewolves, the badge will fly to the player with the plug-in position; If one of AB is a wolf and a good guy, fly the badge to the good guy player.
(The werewolf kills the prophet)
4. The achievements of werewolves in killing prophets
It is a difficult role for a werewolf to kill a prophet, because it is very difficult to win people's trust. In addition to the high level of speech of the prophet, it also requires a high level of mentality of the prophet. Prophets should not be afraid of death. They should take the initiative to jump out of their identity and grab their badges. Don't give up when you are questioned by good people. They should try their best to help good people open their eyes. Don't be discouraged when the prophet is "wronged" by a good man. You should seize the last regret and tell the good players present that you are a prophet and now you are out. I hope they can see the truth.
(The werewolf kills the prophet)
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