Fortune Telling Collection - Free divination - What do you mean by popular tower selection?

What do you mean by popular tower selection?

Question 1: How to play the green circle popularity tower? It will be fun to get the elf acceleration set.

The difficult -F episode may not be slowed down until 20 years ago. 3 skill startup, the order of 32 1 is higher than that of 1 skill. 2 skills obviously eat attack speed, but pay attention to the interval of 5 s, Niu Da -F set is only popular to move from 3 skills to 4, provided that the hand speed is required. There is basically no need to make a choice in front. By 3 1, you must be full of popular skills. You must have 2 skills, which is about 5/6. Leave 100 blue, and make fewer choices. Must -S slow talent -F casual. This should be the most stable way for the current popularity to exceed 30, otherwise I can only think of selling popularity from the original and then constantly repairing it. The -F effect of selling popularity 3 skills has remained above 30. .

Question 2: Green Circle 3.0 popular tower game is more popular than horse. It is enough to learn the third skill in popularity, and the first popularity is enough. There is a feat of upgrading wood ahead. The third skill is to dismantle and rebuild the cd, and the quick leak will dismantle and rebuild. b+w=? There is an infinite original tower (your favorite original tower) at the back. You'd better get a gay friends to copy it for you, and then you can change the back of the tower. Endless flying teammates help an arrow-150 armor group and -f superposition.

Question 3: There is a question about dota. Is Windrunner a good choice for beginners? serious

Question 4: Who can tell me something about tarot cards? The origin of tarot cards

According to legend, the original tarot cards were not used for divination in the form of cards. It's just a "fantastic book", a mysterious book dedicated to conveying the will of the gods. Whenever the ancient Pharaoh had any problems to solve, he would open this book of ignorance, and all the problems would be solved. (Note: the moon is the god of culture and education) Later, when the Egyptian dynasty perished, in order to prevent this mysterious book from falling into the hands of different nationalities, it was painted on a card in the form of a picture and handed over to the official. Later, it was introduced to Europe by Alexander. Around the middle ages, the tarot cards we are playing now were formed.

The origin of this ancient divination tool has always been a mysterious legend, and many experts who study mysticism try to find clues.

Some people say that it comes from Egypt, which means "sacred journey" and "god of wisdom and magic" in Egyptian.

Some people say it comes from ancient Rome, which means "wheel of life" in Latin.

Some people say it comes from Hebrew, which means "law" in Jewish.

It is said that it comes from Persia, which means "playing cards" in gypsy language. It is the gypsies who introduced the word "tarot" to Europe.

It is said that since ancient India, Indian gods have held some symbols of tarot cards, such as cups, power, swords and rings.

It is said that from China, card games were printed on paper money in the Tang Dynasty. It is said that cards were used to entertain court wives.

Ancient Italian Theory-According to historians' research, as early as14th century, some aristocrats in European countries had already played tarot cards. During this period, the Vatican banned tarot cards and characterized them as the devil's Atlas and pagan articles. In addition, the earliest known tarot cards appeared in Italy at the end of14th century15th century. The Italian poker game "tarocco" sounds similar to Tarot, with only 22 cards, which is similar to the 22 main cards of Grand Akana. At the same time, the meanings of love, victory, love, death, reputation, fate and future praised in Italian poetry are similar to those of tarot cards. Therefore, many people agree that Tarot originated in Italy. However, many scholars who study tarot cards believe that these evidences can only show that tarot cards once appeared in Europe, and they do not believe that tarot cards originated in Europe.

Gypsy theory-scholars who study tarot cards believe that tarot cards are most likely brought to Europe by gypsies in Asia or Africa. They make a living by divination, and tarot cards are one of their divination methods. However, Gypsies are nomadic people who wander around. Is it possible to develop a very systematic philosophy of tarot cards? Tarot cards may not be the product of gypsies, they just learned from other civilizations.

Theory of ancient Egypt ―― Some people think that tarot cards are the product of ancient Egypt. Many people believe that after the destruction of Alexandria, Egypt, the Moroccan city of Fez has become a new world-class academic center, where scholars from all over the world are concentrated. Unfortunately, they didn't have a common language and characters, so they prepared an album full of mysterious symbols, and replaced the language and characters with pictures. Later, these pictures evolved into playing cards. This statement is unbelievable and has no factual basis, but there is another statement that is willing to go from ancient Egypt and is worth listening to.

Thoth (someone translated him as [Egyptian Moon God]) was one of the many gods in ancient Egypt, in charge of wisdom and magic, and also the inventor of numbers. Some people think that he invented twenty-two Akana cards in tarot cards as one of the rituals of Egyptian wizards.

There is not much truth in this statement. Tarot experts who believe in this theory all believe that Egypt must have relevant literature records. 1799, Napoleon's army found a clay tablet engraved with ancient Egyptian characters. Not only this clay tablet, but also other Egyptian documents have not found any records about tarot cards, which is a frustrating thing for believers of Egyptian theory. Whether this statement is right or wrong, it is undeniable that many tarot symbols originated in ancient Egypt.

Judaism-After a series of studies, experts found that Tarot cards were closely related to Kabbalah of the ancient Hebrews, so they were more reliable. Kabbalah is the philosophy of ancient Jews, and it is said that it was handed down from God to Moses (or Moses). It is a kind of knowledge that people cooperate with each other to enhance their spiritual strength. Twenty-two Akana cards of tarot cards are deeply related to the twenty-two letters of Hebrew and Kabala. Some people wrote tarot cards and ancient Hebrew letters ... >; & gt

Question 5: How to play the popular green circle? Popularity is worse than the army. It is enough to learn the third skill in popularity, and the first popularity is enough. There is a feat of upgrading wood ahead. The third skill is to dismantle and rebuild the cd, and to dismantle and rebuild it if it is missing. b+w=? There is an infinite original tower (your favorite original tower) at the back. You'd better get a gay friends to copy it for you, and then you can change the back of the tower. Endless flying teammates help an arrow-150 armor group and -f superposition.

Question 6: Which is more powerful, popularity or blackness? Don't call me a novice in the early and late stages, just say which one is stronger. My opinion is contrary to my friend above. I don't think you can choose popular just because you have assisted escape skills. Lz made it clear that you are asking who is stronger, not who can escape quickly, why do you want to escape, as long as you can beat it? Since I don't escape, my popularity is not without martial arts.

There is also too much control in combat. That skill does not need to be clicked. Even micro-masters will waste more or less time in order to hit the target accurately, and one second in dota can often decide the outcome. Look at Xiaohe, whether the battle only needs silence or scope, and the operation time for hitting is much less. Other flat moves are skills.

Watching a one-to-many battle, only the range skill will increase the odds. Some people say that fashion grabs the head, but they say that she can catch up with enemy heroes quickly, but the little black ice arrow is not a vegetarian. It's not fast, but it can make enemy heroes run away.

Finally, let's talk about the one-on-one confrontation between Blackie and Fashion. Although dota is a team game, I firmly believe that many people want to know who can pk with the sisters in Xiao Feng Black. I tried it with my classmates, and we got three games right. Xiaohe won popularity with 2 wins 1 worship, and the three games were early, middle and late. Xiaohe only lost to popularity in the early stage and won popularity in the middle and late stage. In the early stage, blood skin prevailed and Xiaohei was killed. Mid-term: popular death, black wins one-sixth of the blood, late: popular death, black wins one-third of the blood.

Of course, I want to analyze it. I think the reason for this lies in Xiaohei's silence. Everyone has a general understanding that * * * is fast becoming popular and Blackie is attacking. And both of them have the skills to contain each other. Blackie's silence suppresses the popularity of the big move quickly, so the popularity will be invalid if it is suppressed quickly. The same popularity control suppresses Xiaohei's attack, and the suppressed Xiaohei will also fail. So the key to their victory or defeat lies in who can first issue the skills to suppress each other. There is no doubt that the shooting range silence uses the edge of the shooting range, and the enemy moves faster than any opponent. Three games have proved this. The reason why Xiaohe lost in the early stage is that he has no dominance and his silence time is too short. In the end, the big move was popular. Let's talk about it later. There is no doubt that there is a butterfly or an axe sensitive little black bucket. The key is that in the medium term, silence is still faster than control, and it is not far from death if people slow down. Even if the control is issued again, after the control, Blackie, who has the control and the ice arrow, can't be shaken by him, what's more, controlling the helmet can find help. Once it is a centaur or a bear, the life of popularity is over!

Question 7: My card is Royal Tarot. I don't understand the solution in that book. What should I do? Does this mean that I have no talent? Please help me. I bought the Royal Tarot, and the Tarot I am using now is the same brand.

I wonder why you can't understand this explanation.

In my opinion, the explanation in the book is very detailed. Whether it's Grand Acana or Little Acana, there are positive and negative films, aiming at different aspects.

There is also the face analysis of each tarot card to help you remember, and the deep excavation of each tarot card to help you solve the card.

I like such a detailed book very much.

Just because you don't understand doesn't mean you don't have tarot talent. The tarot genius we often talk about means that a person has rich imagination and can accurately solve the problem of pattern connection on the front of each tarot card on the premise of understanding the corresponding meaning of each tarot card.

If you don't understand the instructions in the book, it will be very unfavorable for you to solve the cards and learn divination.

If you like, you can try other kinds of tarot books, such as Vittarot. ...

Your question is related to understanding, but it seems to me that it has nothing to do with tarot cards.

But you don't have to be depressed. You can try to ask your friends who know tarot cards and ask them to explain it to you. Or you can learn a little by observing other people's solutions.

Don't be impatient, you are not without talent, you just need time.

Work hard and I'm sure you'll get something.

Question 8: I want to know the detailed meaning of each tarot card. 50 o'clock every month, 1 day-magician

The 1 card of Tarot Grand Akana is a magician, symbolizing wisdom, communication and information. There is a symbol representing infinity on the magician's head, sometimes represented by a wide hat, and sometimes it is a ball of light.

This card has many interpretations. One is that magicians understand the endless nature of life and have power because of this understanding.

So the stop sign represents diplomacy and shrewdness.

Handstand means no scruples and speculative mentality.

2nd of each month-Priestess

The second card of Tarot Grand Akana is "Priestess". She sat on the throne, looking calm and unfathomable.

She has spirituality, can reveal hidden strengths and secrets, and then give people this knowledge.

Therefore, when the cards are straight, they are quiet, intuitive, implicit and cautious.

The cards are reversed, that is, secretive, suspicious, indifferent and dull.

The third day of every month-Queen

The third card of Tarot Grand Akana is "Queen", which symbolizes creative intelligence.

She is the ultimate perfect woman, the mother who gave birth to the earth, and the embodiment of Allah's dreams and wishes.

When the face of the card is straight, this card represents charm, elegance and unreserved love.

When the card is reversed, it means conceit, affectation and intolerance of defects.

4th of every month-Emperor

The fourth card of Tarot Grand Akana is "Emperor". His main source of strength is wisdom, which rules everything in the world.

The emperor's position is supreme, and his authority cannot be questioned.

When the card face is straight, it represents strong will and solid energy.

The card is reversed, which means willfulness, tyranny and cruelty.

5th of every month-Pope

The fifth card of Tarot Grand Acana is "Pope", who is the interpreter of sacred mysteries and symbolizes human cognition and belief.

Pope's knowledge is full of mystery, even abstract things are dominated by it.

When the card face is straight, it shows confidence, no doubt and a correct understanding of things.

Handstand is preaching, grandiose and arbitrary.

6th of every month-lovers

The sixth card of Tarot Grand Akana is "Love", which symbolizes that all mankind can unite through the "love" of gender combination.

When the face of the card is straight, this card represents a higher level of emotion and desire in morality, aesthetics and body.

When you stand on your head, it means discontent, sentimentality and indecision.

7th day of each month-chariot

The seventh card of Tarot Grand Akana is "Chariot", and the winner on the card shows his great achievements in the world with a powerful posture.

This card can be interpreted as: No matter how difficult the right path is, you must keep going.

Upright stands for success, talent and efficiency.

If you stand upside down, it implies an authoritarian attitude and a poor sense of direction.

8th of each month-intensity

Tarot card The eighth card of Grand Acana stands for "power". This card shows an elegant queen taming an angry lion.

The queen symbolizes a witch, who can control uncontrollable energy and represents superior morality and physical strength.

This card represents personal charm and determination to pursue success.

Handstand is a metaphor for complacency and abuse of power.

9th of each month-Hermit

The ninth card of Tarot Grand Akana is "Hermit". He holds a lamp and crutches, which represents meditation, isolation and silence, and symbolizes the crystallization of wisdom and absolute discipline.

A hermit is a strict tutor. He leads people on the right path with his own conscience.

When the card face is straight, it represents persistence, goal, depth and concentration.

Handstand means arbitrary, unforgivable, suspicious and discouraged.

Monthly 10 days-Wheel of Fortune

The 10 card of Tarot Grand Akana is the "wheel of fate", which symbolizes the reversal of fate. There is no true unchangeable truth in the world except change itself.

This card shows a tendency to gamble, which will make life ups and downs.

In fact, the success or failure of life is closely related to the wheel of fate; Therefore, the success or failure of life will not be fixed forever.

165438+ 0 days per month-fair

The 1 1 card of Tarot Grand Akana is "Justice".

On the card sat a serene woman with a balance in one hand and a sword in the other. She reminded Allah to follow the laws of the whole universe. As long as Allah sticks to the right path, life can maintain balance and harmony.

This card represents integrity, fairness, honesty and discipline.

Handstand is a metaphor of negativity, alienation, fear of innovation and dissatisfaction.

Every month 12 days-upside down person

The 12 picture of Tarot Grand Akana is "hanging upside down", with one foot hanging upside down from a tree, although ...

Question 9: Who can tell us how to match the arms of various races of Warcraft ~ ~ ~ Please thank you. 1. The master of pure dog flow, UD Crazy Frog, gave us the essence of pure dog flow, that is, encirclement and killing. The opening match is suitable for different races, and the opponent is HUM. Choose Batan -BZ Population -BC Barracks -BZ-BR Store, otherwise BC will be preferred. Conduct escort activities. After accumulating a liter of wood, pull out some small G from the double-track MF. In this way, MF can be harassed correctly and the gap of hero level can be reduced. After two books, the lich will be born quickly, and three books will be raised at the same time. If the economy permits, build a statue in BH slaughterhouse. DK continues to harass, the lich leads Xiao G to continue MF, and the cemetery upgrades its attack and defense. After the completion of three books, upgrade Mad Dog and train Xiao Qiang. War is imminent. 2. Because of Xiao G's fragility, the derivative tactics of dog flow are easily killed by W+C of ORC, MK of Hum, defenders of Ne, or neutral pandas. So many experts improve dog flow. 1) Xiao G+ZZ's rush tactics build a cemetery in advance on the basis of traditional dog flow. After having 7~8 little G's, I turned to ZZ. In a lich, there can be 3~4 ZZ. Double-kill heroes can use skull sticks and mana bottles to rush the enemy (double-kill is necessary). Since Xiao G will become two skeletons after his death, ZZ's meat shield will continue. The hero's double killing skill combined with ZZ's shooting can kill any junior unit and intellectual hero. As long as the formation is good, a battle will decide the outcome. 2) Unlike madfrog, SWEET prefers to be a ghost after two books. Ghosts have strong maneuverability, strong anti-air ability, are good at the ground, are cheap and easy to shape, and can restore stone statues. The only drawback is that HP is too short. After the troops were formed, relying on the cover of ghosts, Ghost G quickly approached the weak units of opponents to encircle and kill them, and the ghosts collectively killed the unarmed rear siege units of opponents ... The guest star of this move was the national treasure panda ... and it would be impossible to cope with hum (MK was too fierce). 3) Skeleton Sea used to be a popular tactic, and it was a mode of supporting wars by fighting. This is common in UD civil war or fighting orcs (dispersal is a weakness). You can choose another DL fear in the traditional dog stream. After two months, you can build a mage camp (inside the base) and a slaughterhouse (outside the base) to accumulate UD mages to upgrade. Accumulate the meat grinder to upgrade and excavate the corpse, and add 1~2 statues. As soon as the troops were formed, they quickly advanced to each other's base, unloaded the bodies around him, turned into skeletons, and kept attacking to decide the outcome of World War I. 3.ZZ Stream The owner of ZZ Stream belongs to gostop, which became famous at that time, and ZZ Stream contributed a lot. The opening is cemetery-barracks-altar-population. If two small G's start, one ZZ can go out to explore the road. If 3G starts, there is no exploration. ZZ stream gave up DK's harassment and chose MF. ZZ's high attack can be easy. Skull guarantees that his troops will not consume any HP and MP. After making two copies, he trained the statues of the Lich and the slaughterhouse. After accumulating 7~8 ZZ, you can attack your opponent's base. 4. The derivative tactics MF and ZZ streams are constantly weakened. Masters are also constantly exploring new ways to play. 1) Xiao Qiang ZZ stream needs a meat shield, and a little stronger is the perfect meat shield. This tactic can get a good double encirclement army (melee plus long range) in the early stage. 2) ZZ hates the stream of destruction. This tactic is a subsequent version of ZZ stream. When opponents resist the mid-term onslaught, ZZ is no longer the main force, destruction is the substitute, and hatred is a powerful meat shield. When ZZ Respondents: Cannavaro 82- Chief Operating Officer, 13, 9- 13, 19: 52, immortal. Spider (frost demon) flow, ghost flow between heaven and earth. Spider (ice armor) (frost wyrm) flow doesn't change much at the beginning of immortality, mainly depending on the time arranged by the cemetery. If the cemetery comes first, the altar is a standard spider. Barracks, cemeteries, houses, altars and shops are all acceptable. If it is 1, the house will be stuck for a while, if it is 2, it will be smoother, but the hero will come out slowly. Experienced opponents near a map like TR will immediately grab the monster at your door. In the medium term, Spider Stream will change, that is, whether the 2 hero lich will upgrade the ice armor first. Ice armor is more aimed at melee soldiers and is generally used against orcs &>

Question 10: dota 3v3, each with two computers; The other camp chooses black and white cattle and dragon riding, dismally tearing down the tower and grasping the computer, not playing a group, and seeking a combination. Hello, this classmate. Their defensive skills are very lacking.

I suggest you choose to hold a group and push the lineup quickly.

Heroes who can be selected from the quick push lineup are:

Intelligence Department: Deer, Chen, Prophet, Bomber, Shadow Shaman, Mystery, Warlock, Carl, Torture Soul,

Agility: Druid, Naga Witch, Spider, Poison Wizard, Arc Watcher.

Power system: axe king, werewolf, abyss Lord, immortal corpse king,

Choose the hero you are good at among these heroes, and cooperate with the computer to quickly advance the middle road after reaching level 6 online.

Give priority to the first and second towers, don't rush to the high ground, and then go to the high ground to replenish the state.

Such as: Druid+Pugna+tortured soul.

Such as: Spider+Death Prophet+Shadow Shaman

Such as: werewolf+poison warlock+mystery

For example, the lineup includes guard unit promotion, summoner promotion, hard control and physical DPS.

In addition, you can choose some heroes with quick push heroes.

Such as: guardian of light, necromancer, phoenix, ancient defense, Crystal Maiden for Windrunner, goblin tinker, dark sage, etc.

Finally, as long as it is a complete team equipment, it can be produced, such as: temple rings, secret shoes, McKenns Mo, vampire sacrifices and so on.

By the way, regarding the diversion: choose a hero to fight in the wild, a single person who needs equipment, and an advantage road list who needs grades, and put two computers in the inferior position to suppress the knife and repair the tower.

Please choose the satisfactory answer if you like, thank you!