Fortune Telling Collection - Free divination - Dragon Ball ds 1-2 has a waterfall there, and then Bulma asks Wukong how to get there.

Dragon Ball ds 1-2 has a waterfall there, and then Bulma asks Wukong how to get there.

This is a complicated 1- 1

1 You can run through a space.

Push it down in the direction of the stone.

Small stones can be lifted (without a pen), and you can click a place with a pen and throw it in the corresponding place.

You can speed up after running for a while.

Bulma couldn't cross the gap road, so he had to push it down.

Attacks can accumulate strength, fists can collide, wishful sticks can be extended, and at the same time, they can be released in the direction of attack, which can change the attack form.

7 When you are about to be attacked, quickly click 1, and other places can be moved instantly.

8 Wukong and Bulma's HP are finished without it.

Note that some actions of Wukong consume endurance, and if they are gone, they will be forced to rest.

There will be money (there are 100 bags) and handmade (for collection), and some small stones have red hearts and blue hearts. Goku and Bulma replied to HP respectively. Money can be used to buy things.

1 1 Bulma will attack, but try to help her.

12 A and S level assessments will be done manually, and the assessment will be decided according to your customs clearance time.

1-2

1 Where there are spikes below, you need to break the stones above (stretch the wishful stick) to let the water flow out before you can pass.

The ancient books on the way are the archive points.

Triceratops in the enemy would be more effective if they were outside their heads.

4 direction key+pen = dodge (note that the main points are in the same direction and the fist mode is limited)

When you come to the waterfall, you need to push the stones on both sides into the river upstream to stop the running water.

There are two big stones (which can only be broken with a stick) after entering the hole.

Seven blue balls can upgrade Wukong's skills (in the lower right corner of Wukong's head, you can upgrade to level 3 at most).

8 BOSS battle: continuous punching to see BOSS dodge after making a move

1-3

1 Stand on the high platform and hit the enemy with wishful thinking. When the enemy sprints, he can only dodge.

1-4

1 Turtles can only collide and attack.

Pay attention to the boss's attacks, some of which are twice.

1-5

1 After coming to the cave, the blocked passage hit all the enemies.

2- 1

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2. Blow off the place where the hot air is emitted from the volcanic crack with a rotating wishful stick (the method is to ignite Wukong once, then hold down the hot air, and then hold it down until there is no hot air at all).

What Shilong spits out also needs a good stick to blow to bounce back.

When a door is blocked, you must touch the blue switch to open it.

When you are knocked down, you must slide Goku quickly to recover.

The suspension bridge can only be opened if it is lengthened with the wishful pole.

Trilobites (the kind of monsters that are hung up) can be effectively solved by blowing.

2-2

1 when the oolong turns into a rocket and flies away, it will be changed into an air flight game. Here, move Wukong to the top of the screen, so as to achieve the fastest speed. If there is a pterosaur flying ahead, remember to dodge, click Wukong to jump and get into the airflow to accelerate.

2-3

1 Some doors will come down when you step on the back wall of the mechanism, and then reach out and start the switch with the wishful stick.

The green organ needs Wukong to step on the box to lower the blocked wall, and then throw the box down to open the organ below.

The third switch is near the left side of the moving pedal.

When both lights are on, you can enter the central area.

5 BOSS's hot air can be blown away with a hair dryer, and then blown back with a hair dryer, hitting yourself, you can hurt the dough.

3- 1

The maze of 1 only requires the way with cactus, except the way you come out yourself.

3-2

1 You can learn to hit with a stick (first click Wukong, then click the target) and hit some big obstacles, such as big stones and big wooden boxes.

Sharon Zone finally gave Bulma an invincible prop, thus ensuring his safety. Wukong can go anywhere he wants. Go straight.

3-3

1 cracks in the ground can be hit with a stick.

Red and blue doors need to be opened according to the colors displayed in the mirror.

The mirror below is not easy to play (it is elongated). You should calculate the prepaid amount to open it.

After lighting the two lights, both switches in the door need to be turned on within the specified time. Take advantage of Xia Wukong's acceleration to run.

Push both sides of the iron box, and then push the middle one to the left or right.

Skull's play is to hit him first, and then solve him with a stick.

3-4

1 will have Poole disguised as a cactus. Just look for it three times Watch out for cactus attacks. Make good use of teleport ability ~

Leping can not only use the knife, but also add the style of spike wind boxing. Avoid it if you can. It's best to raise your fist to level 3, so that you can fight hard and straight.

Supplement:

4- 1

1 At this level, you can learn the system in which Ruyi stick is inserted into volcanic rock and moves to the other end.

4-2

1 lotus leaf monster is easy to deal with with with a hair dryer.

When Niu Wangmo jumps up, he will use volcanic rocks to come to another rock. At this time, when Niu Wang silenced, the axe would be cut so deep that he could not attack. Go to fight at this time.

4-3

The second half of 1 only needs to reach the seagull.

4-4

1 learned tortoise qigong. The method is to double-click Wukong, and then the words "KA ME HA ME" appear. Just hold down the word when you say it (there is no need to save your energy to the maximum when you open the wall), and finally click on the goal when you say it.

Stab wounds can be crossed by running and sprinting.

The broken wall was opened with turtle qigong.

The green switch lifts the jar, then steps on it to open the door and get the treasure chest.

There are traps to watch out for in some places.

There is a wall, from which no cracks can be seen, so put the turtle qigong closer.

Finally, find the seven-star pearl in the box and you can pass the customs.

4-5

The goal of 1 is to find Kiki in the treasure box.

5-3

1 Added the ability to push the box. Click Wukong first and then click the target. Then jump on the box from the left.

If the tortoise monster is pushed down, you can rest assured to fight.

The toxic gas area also needs blowing.

Some mushrooms in the back are pedals. Pay attention to it, it will fall slowly.

Supplement:

6- 1 1 The robot hit with a stick is very efficient, and then the two robots that came up did the same thing. In the second half, just catch the robot. 6-2 1 The way to learn tornadoes at this level is to click Wukong once, then draw a circle around him, and then just hold down the direction and let go, and it will be cancelled. After the coil is ignited, ignite the white fire and the door can be opened. (This skill can also be used as a fast moving tool) 2. Note that some of the ground will fall. 3. Tornadoes with water properties can pass through some hot passages. 6-3 1 The place marked by lightning can be rolled up by a tornado and electrified, thus opening some elevators and mechanisms. 2. There is a platform, and the pedal can only jump when it reaches the end. 3. Pilaf robot must first prohibit oil from leaking from its flame, then use a tornado to roll it into the flame emitted by BOSS, and then contact the oil. Electricity will be treated in the same way. Then you can hit him on the back of the head 7- 1 1. Crabs play like turtles. 7-4 1 This level is to deliver the milk to the designated place. Lanci's machine gun was shot after a big gap. Wait until he attacks and then pass her place. If the big crab doesn't want to get blood, it can be beaten with a stick first. It will do great harm to hit him in the stomach after he shows his stomach. Learn to dance like ghosting. The usage method is to press the direction key or click the screen before being attacked by the enemy, and then click the target 8- 1 1 to the bottom, and keep pressing the button. After the enemy moves, a ghosting can dance (or not dance like ghosting) and you can directly knock the enemy off the stage. 8-2 and 8-3 also apply. 8-4 finally turned 1 BOSS into Gajiqiong disguised by Master Roshi, because the most effective way to attack him is to punch and dodge. Kick him out of the stadium, and he'll come back with turtle qigong. When his head is sweating, it means that he is dying. Watch out for his attack. If he wants to make a move, hide next to him. If you hit him in the future, he will be hard and fight back. At this time, we must stop and avoid going to other places to add all the hidden chapters 5-4. BOSS's raiders can't enter. com/Console/NDS/Guide/2008/ 10/09/5295 1 14 _ 1。 Shtml is here.

It's very simple. Push two big stones into the river from the upstream of the waterfall to stop the water flow, then the waterfall stops and you can go in.

I hope my answer is helpful to you.