Fortune Telling Collection - Free divination - How does Dream Journey to the West 4 fight against water curtain cave monsters?
How does Dream Journey to the West 4 fight against water curtain cave monsters?
The second wave will be a little troublesome at first, because there are more mushrooms, long range and slow dodge. Moreover, there will be water in the second and fourth waves, and the speed limit treaty can't even rush over the flame flash, which just gives the mushroom a chance to play. At this time, players with conditions can release their pets, one can add output and the other can be used as a meat shield. As for the water flow, the flames can't flash, so they can be chopped by fire demons, usually 2-3. Remember to chop it with the fire demon and hit the monster by the way, because it consumes a lot of magic and has considerable output. If you are on the same side as all the soldiers, you can collect pets and fight in the corner by yourself (because pets will make thugs invisible faster and may give them an attack advantage). As for the third wave without water, it would be much easier.
I personally suggest that the second wave or the fourth wave can use mounts, which may be a little easier, because you can play boss without mounts. Of course, powerful players can also play Batman without mounts. After all, the output of boss is still very high.
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