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How to choose the Red Cross for non-rbm players in Goddess Alliance?

Hello, dear player:

Many players in Goddess League have reached the level of 6 1, and many people are struggling with the first red hero. Actually, I started thinking about it at the stage of level 55. However, because I have no idea about red heroes, I spent a few days in this torture.

Of course, this article is written for small R or non-R players, and there is no choice of local players. I used to watch all kinds of raiders and evaluations like you. I got all kinds of statements, some saying this is good, some saying that is good. So this is even more confusing. ...

Because of my personal experience, I want to write something useful instead of saying who is good. I just want to objectively express what I know and give new players a reference. Let's introduce four regular red heroes one by one. Because I have Valkyria, I didn't recruit a fire girl, and I didn't have a very intuitive impression of the fire girl. Also invited some experts in this field for reference.

First of all, Skull King

When you ask others what heroes they should recruit first, most people will tell you to recruit the King of Skeletons. Because he is a meat shield, he can help you resist each other's attacks.

Well, I agree with this statement, because the skeleton's schistosomiasis control has increased relatively, and it also has the skill of adding shields. After casting skills, add a shield according to your own blood volume to reduce damage. This is a typical MT role. Moreover, the cultivation potential of red heroes is infinite, which is naturally better than orange heroes such as Hero Empire.

But I want to emphasize that a powerful MT also needs a lot of resources to see the effect. The growth of Skull King's own blood prevention is indeed higher than that of other heroes. But the gap between the same red heroes is not that big. 2 to 60 is not much difference.

The above picture shows the naked contrast between the 60-level 3-turn gold 1 star skeleton and the 2-turn red 5-star werewolf. Please forgive me for not comparing the two, because I am my own hero. Because culture is fixed, we will remove culture:

(1) The culture of Skull King is life 3 1300 and defense 6,200, so level 60 3 turns to naked life 80,000 and defense 12000/ 10000.

(2) The training life of a werewolf is 25,700, and the defense is 5 100, so the naked life of Level 60 and Round 2 is 60,000, and the defense is 8,500/8,300. We know that metempsychosis means adding 10 level attribute. So a werewolf of level 3 to level 60 has about 65,000 blood and 9,000 defenses.

After the above comparison, we can see that even the gap between Grade 3 and Grade 60 is only 15000 blood and 1000-2000 prevention. These gaps are not decisive at level 60. In other words, the MT lineage of the skeleton itself did not bring him an absolute gap in viability.

What's more, the investment of Skull King is huge. A qualified Skull King needs at least five red stars. If he is completely qualified, he must also undergo gold training. Upgrade to 45% or above. From green culture to red 1 star, there are about 7000 soul stones, and red to gold is about this number. That is to say, we need to prepare 14000 soul stones for skeleton culture, and at least 500 blessing stones will be consumed to upgrade. Equipment should also reach 60, and the suit should be strengthened to 50 or 5 levels of gems and dragon souls before it can be called meat shield.

If it is only cultivated to orange, the blood volume in one circle is about 12W. In the era when the leading role in level 60 has passed 13W, this meat shield is no different from heroes, and they are all doomed to be killed. Goddess's attacks are generally above 8W, even if they are attacked by heroes, they will be cleaned up by the goddess. There is no MT effect at all.

After being trained to a five-star red star, the level will be increased by 45%, and with the addition of second-order runes and dragon spirits above level 5, the blood volume may be around 15W, so as to barely survive the Goddess Pass and become a useful MT.

Therefore, when recruiting Skull King, we should weigh our own abilities. For non-R players, it takes at least 20 days to train a Skull King. At the same time, let the protagonist stagnate. The effect is slow.

Second, the claws of rage (werewolf)

Some people will advise you to keep a werewolf. Werewolves attack heights. Indeed, the werewolf's residual blood attack is higher. But these people will not consider the investment a useful werewolf needs.

Even in the period below level 65, the defense of the protagonist of the player is generally high at present. It's hard for werewolves to break through defense. Werewolves want to be more efficient and attack at least 4W. You can get about 3W of blood when you play the leading role, or you can play with the enhanced skills introduced by Skull King, plus the BUFF bonus of Yinlong.

We know that werewolf skills are in the back row. What's behind? Starting from level 60, it is nothing more than the protagonist and a hero who supplements blood or vigil. Heroic blood volume is generally above 9W. Werewolves have a low attack and it's useless to hit people.

If you want to work for the protagonist, you must invest more resources than the skeleton. Gold 1 star is a must, plus several 7-level attack gems can only have an effect on the mage. Most players who can have red heroes are not too bad. And in order to increase the damage, you need to attach advanced crit gems. This is another big expense.

And without the cooperation of the Skull King and the Dragon Lady, the werewolf's attack is not high. There is nothing to recommend in the early stage. It is better to exist as a hero in the later development.

The picture below shows a werewolf with 5 red stars, 60% promotion, 2 runes, 7 gem attacks and 6 dragon souls. For your reference. Incidental compared with 3 gold 1, Skull King's level 5 attack gem.

Third, the silver dragon princess:

Yinlong is a hero who I recommend to non-R or small R players who developed the leading role in the early stage.

Princess Yinlong is the cheapest and most expensive occupation. The reason for saying this is that she hardly needs any investment, as long as she is equipped with ordinary equipment.

Because Yinlong is a pure auxiliary hero, his skill is to increase anger and defense, and he is agile. It is not affected by its own attributes, even if there is nothing, it is effective as long as it uses skills. For players who are biased towards the protagonist, the bonus of the protagonist is great.

Because you don't need to attack, because you don't need to set up an attack gem, you only need life and double defense at first. Therefore, we have saved a lot of resources on precious stones. And even if it is not a meat shield, the blood volume of the Silver Dragon is higher than that of the Orange Hero. More resistant than orange hero.

However, if you want Yinlong to have a great qualitative change, you need to upgrade her skills to level 7, that is, to 90%, so that her skills will add 50 points of anger, otherwise it is not much different from the initial skills.

Figure 3: Princess Yinlong

Silver dragon can basically be said to be available at any time, and it will take effect immediately. And it doesn't need much effort to cultivate. After the recruitment, you can recruit a second red hero by doing whatever you want. This is a very affordable investment. Of course, her effect is not as good as that of a trained skeleton. If you have the ability to get the hero to 1 directly, the effect of raising the level by 60% is even more powerful.

Fourth, the blazing ghost (fire girl)

Because I haven't practiced this profession, I can only make a brief evaluation. Generally speaking, it is a hero who controls probability. I don't need a lot of investment at first, because I mainly need her dizzy effect. But the probability is not too high. Spelling characters can be very effective if you stun the powerful werewolf or protagonist. And dizziness doesn't need to attack. I didn't cultivate much at first.

After investing resources in training, there will be some output, which is not high, but it is also effective. But her effect is not as obvious and superior as that of Dragon Lady. So it was not recommended at first. And because the position of the skeleton is more important, it still needs to be postponed. So she can only be the last character to be recruited.

It is very difficult for a player with little investment to cultivate a hero. The recruitment of fire women should have been a long time ago, so I won't explain it much.

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