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Memory method of memory master: poker training

As we know, 52 playing cards are divided into four colors: spades, hearts, flowers and diamonds, and each color is *** 13.

However, we know that the patterns of these playing cards are very monotonous and similar. If we simply remember them according to their original patterns, it will be very confusing and impossible to remember.

Therefore, to remember them, we must first code them, that is, we must find something easier to remember to replace these monotonous playing cards.

The memory coding of playing cards is divided into two steps:

The first step is to convert each playing card into a corresponding number or character.

The 52 playing cards consist of 40 digital cards and 12 character cards (J, Q and K in four colors).

For 40 digital cards, we must first convert each card into the corresponding two digits. The conversion method is as follows:

The four colors of playing cards are replaced by numbers, spades are replaced by 1, hearts are replaced by 2, flowers are replaced by 3, diamonds are replaced by 4, and then the numbers of colors and the number of cards are combined into two digits.

For example, spades 1 can be converted into numbers11; Spades 2, converted into the number12; Spades 9, converted into the number19; Spades 10, converted into the number10; Red heart 10, converted into the number 20; Cao Hua 10, converted into the number 30; Square 10, converted into the number 40; Other cards can be compared.

As for the 12 character card, it is difficult to convert it into two digits, so you should find a familiar character to replace 12.

The k, q and j of spades and grass flowers imply male roles, while the k, q and j of hearts and diamonds imply female roles.

Characters can be celebrities, fictional characters in literary works, relatives and friends around them. The principle of choosing characters is that you are familiar with them, and everyone has distinct characteristics, which can be well distinguished from other characters.

For example, K, Q and J in Cao Hua can be replaced by Tang Priest, the Monkey King and Pig Bajie in The Journey to the West, that is, Cao Hua K stands for Tang Priest, Cao Hua Q stands for Wukong, and Cao Hua J stands for Bajie.

The second step is to encode the numbers of 40 digital cards.

For 40 digital cards, shall we convert from 10? 49***40 groups of two-digit words However, we can't remember numbers directly because they are too abstract to remember quickly.

Therefore, we must convert these numbers into corresponding vivid and concrete codes.

If you remember the beginning of the first chapter, then you should have a certain impression of number coding.

In fact, the method of digital coding is also very simple. You can use homophonic method or image method to convert numbers into corresponding vivid and concrete nouns.

Here, we give the number 00? 99 code, for your reference:

00? Coding of 99:

0 1? Tree; 02? Duck; 03? Ears; 04? Red flag; 05? Hook;

06? Spoon; 07? A crutch; 08? Gourd; 09? Racket; 10? Baseball;

1 1? Chopsticks; 12? Babies; 13? Doctor; 14? Keys; 15? Parrot;

16? Willow; 17? Jade seal; 18? Fence; 19? Loach; 20? Earrings;

2 1? Crocodiles; 22? Mandarin ducks; 23? Monks; 24? Box; 25? Erhu;

26? Rivers; 27? Headphones; 28? Lotus; 29? Ejiao; 30? Forest;

3 1? Sharks; 32? Crane; 33? Elixir; 34? Gentleman; 35? Coral;

36? Mountain deer; 37? Pheasant; 38? Sofa; 39? Bananas; 40? Commander;

4 1? Sydney; 42? Snow ear; 43? Snow mountain; 44? Shishi; 45? Jellyfish;

46? Pomegranate; 47? Driver; 48? Snowflakes; 49? Snowball; 50? Five rings;

5 1? Fox; 52? Auricularia auricula; 53? Peony; 54? Nurse; 55? Wooden house;

56? Snail; 57? Hen; 58? Bitter gourd; 59? A five-pointed star; 60? Durian;

6 1? Wheelchairs; 62? Donkey; 63? Phonograph; 64? Lawyer; 65? Gongs and drums;

66? Mung beans; 67? Meteor; 68? Horn; 69? Antlers; 70? Kirin;

7 1? Lizard; 72? Penguin; 73? Eggs; 74? Knight; 75? Building blocks;

76? Rhino; 77? 7-up; 78? Watermelon; 79? Balloon; 80? Lark;

8 1? Ants; 82? Lily; 83? Peanut; 84? Bus; 85? Mushrooms;

86? Eighth route army; 87? White chess; 88? Whiteboard; 89? Bananas; 90? Elves;

9 1? Jerseys; 92? Ball; 93? Life buoy; 94? Teachers; 95? Ambulance;

96? Dining room; 97? Banquet; 98? Bar; 99? Movies; 00? Telescope;

Of these 100 digital codes, the number 00? 1 1, No.22 adopts image coding method; Numbers 20 and 50 are encoded by homophonic and image mixing methods; And the rest of the numbers are homophonic codes.

The code we give here is just a reference. You can also find some suitable codes for these numbers according to your own preferences. Of course, the selected code should be vivid and concrete, easy to associate and remember.

Digital coding has three main principles:

The first principle is to give priority to homophonic method. Because it is not easy to find objects with similar two digits, the homophonic method will be better. Of course, a few groups of numbers can be considered by mirroring. For example, the number 00 can be coded as? Telescope? .

The second principle is to code it as a noun, not other words. Because only nouns can represent concrete and vivid images, verbs and adjectives can hardly point to concrete images. For example, the number 75, if the code is? Dancing? This verb is not easily associated with a fixed image. Why not code it? Building blocks? It will be better.

The third principle is to encode nouns with specific meanings, and try not to encode abstract nouns and nouns with wider meanings. For example, the number 5 1, if the code is? Although Wushu is a noun, it is too abstract to form an image. Why not code it? Fox? It will be better; The number 57, if the code is? Weapons? , but because? Weapons? It contains objects of various shapes, so there is no way to form a fixed image. Why not code it? Hen? Better; The number 76, if the code is? Airflow? Not easy to imagine. Why not code it? Rhino? .

In fact, the coding number can vary from person to person, because everyone's habits are different. Some people use this code more easily, while others use another code more easily. The first 50 codes we give are for your reference only. You can change some of them in your own way to make it easier for you to remember them.

After these two steps of conversion, each card has its own corresponding specific code:

For example, spades 4 can be converted into the number 14, and the corresponding number code is? Keys? . In this way, when you see Spades 4, a familiar key image will come to mind.

Hearts 2 can be converted into numbers 22. What is the corresponding numerical code? Yuanyang? (that is, the image of two ducks), when you see Xinxin 2, the image of Yuanyang will emerge in your mind.

Cao Hua 5 can be converted into the number 35, and the corresponding naming password is? Coral? When you see Caohua 5, the image of coral will emerge in your mind.

Square 6 can be converted into the number 46. What is the corresponding naming password? Pomegranate? When you see the square 6, the image of pomegranate comes to mind.

Other cards also have their own one-to-one images.

How to remember a deck of playing cards;

After coding the playing cards, 52 cards have one-to-one codes. Therefore, when we remember, we only need to remember 52 images, and when we recall, we can restore them to the corresponding cards.

Reciting a deck of 52 cards washed by * * *, we actually remembered 52 images.

To remember these 52 images, if you connect them one by one according to the method at the beginning of the first chapter, you can also remember that the memory speed will be ten times or even ten times faster than the previous rote learning method.

But we know that 52 images can be remembered by connecting them one by one, but because there are too many images, it will be easy to confuse them, and because? Memory line? It is too long. If one of them. Disconnect? Yes, I can't remember the rest.

Therefore, the world memory master will also use another very good memory skill when remembering playing cards, called? Positioning method? (also known as? Positioning method? ), which we will introduce in the last chapter? Pile fixing method? One kind.

Use? Positioning method? Simply speaking, remembering cards is to find 26 places that you are very familiar with and can be arranged in a clear order, such as some shops or scenic spots on the street that you are familiar with, or items in your home, as long as you can string them together in a fixed order.

With these 26 positions, when we remember 52 cards, we can imagine putting 2 cards in each position, so that 52 playing cards can be put down in 26 positions in turn. In this way, we only need to use our imagination to connect the two cards one after the other and each place closely, so that we can clearly put these 52 cards? Fixed it? In 26 familiar places.

When we recall, think about these 26 places in order in our minds, so that the two cards in each place can be recalled clearly. In this way, we can easily recall 52 cards, the order will not be chaotic at all, and we can easily recite them backwards, and we can answer them quickly by looking up any one.

Through this? Positioning method? We divide a series of images into two groups, which is the smallest? Memory disconnect? Risk, so that you can remember faster and more firmly.

If you want to further challenge yourself and try to memorize the 10 deck, you only need to prepare 26 groups of ***260 positions.

An easier way to remember playing cards;

For readers who are new to this memory method, if they want to try to remember a deck of playing cards, but it is difficult to find 26 positions at a time, then we recommend a simpler method here, which is to replace the positions with digital codes.

We can take 1? 13 this 13 digital code, each code is regarded as a place, and then four cards are placed on each code continuously, so that 52 cards can be put down and 13 codes can be placed.

Although this method will be slower and not suitable for memorizing more than one deck of playing cards, it is a simple and convenient method for beginners, and it will be quick as long as you practice.

Is it simple?

Go find a deck of poker and try it!

As long as you remember cards according to this method and spend a little time practicing every day, it won't be long before everyone can easily remember a deck of playing cards in a few minutes and learn backwards.

When you play a deck of playing cards upside down in front of friends and relatives, let yourself enjoy their amazing and admiring eyes!