Fortune Telling Collection - Free divination - Some suggestions for novice players in the foggy world

Some suggestions for novice players in the foggy world

Players who are new to this game will be attracted by the rich gameplay and confused by the complicated content. This article will introduce how to play in the foggy world in detail from all aspects, so as to help you get started quickly when you are just in into the pit!

Tavern:

At first, there were only ice magicians and law enforcement soldiers in the pub. Here, I recommend the ice method, which is very useful. I won't talk about the Skull King of Black Flame Valley, but I won't tell you that the poison butcher in the underground rift valley can be frozen by ice. The butcher of ground fissure poison should have left a shadow on many friends, right? (It shouldn't be a bug, I hope not. At the beginning of the poison butcher's collision, the ice method wakes up and releases the awakening skill when he sees the chop, which can interrupt the poison butcher's chop. I was skeptical about this method at first, so I didn't mention it in a strategy. I can't remember the hero in the pub for the second time (it seems to be random), but if you see the priest of the invincible Templar, don't hesitate to decide that it is her. This hero needs someone, even the elders. Do you have any reason not to choose her? (The main line Frost Dragon suggests using her invincible storm resistance skills against Frost Dragon, Main Line Frost Dragon, Main Line! ), if there is no her in the pub, it's only your dark face. Hey, hey, I'm kidding. If there is no one, then choose the element of attracting water. This hero is also very useful, although not everyone. However, I feel that the water element is not as magical as the rumor, because in the open game of internal testing, the only thing that really must be used is the boss dragon. Don't talk to me about the hipster, just reduce the treatment. )

Upgrade:

Many friends say that the upgrade is slow or something. In fact, there are many ways to gain experience, such as mainline, branch line, daily (Oracle, guild, bounty, skull, black riding, witch, bounty, copy), challenge, Gaia, reputation and dreamland (refreshed every hour, dreamland is recommended to brush all before 20, and only experienced ones after 20). ), Warriors Training Camp. It is recommended to buy experience potion for the 30 diamonds given by the monthly card every day. You see, there are so many ways to give experience that I don't have time to write a raiders in the public beta!

Oracle Bone Inscriptions:

In fact, the Oracle is not difficult to preserve. On average, you can give almost six copies a day, one monthly card, two Oracle missions in ten ring and two prestige missions in Forty Rings (exchange Oracle treasure chest 100 ancient coins, and daily limit of ancient coins 100). When you do Oracle mission, you will receive a Griffin reconnaissance or goblin chase mission, and the reward is an Oracle. This task is a bit lucky. (Almost every day, three times in a row one day)

Hero:

Invincible and necessary, water element is highly recommended, so I won't say much. T I recommend zombies. They don't need many oracles, and their skills are very useful. Everything is good except ugliness. Loren is not bad, but the gap with zombies is still obvious. It doesn't matter if you don't change. After all, it's a team game, and others have zombies. If we use the main line, Loren should be able to hold it. Aka is not mentioned here because he was badly cut in this test, which is really a thing of the past. Can't stand the temper, the Oracle can't help but recruit to 30 years old. I suggest you choose from three heroes: dark element, small gun and thunder hair. The dark element is full of strength and adds a killing ban effect. Small artillery physical attack qualification 100, it is forbidden to treat with full strength and big strokes, and reduce small strokes. The only flaw is that the damage of awakening skill is straight line instead of full screen. Leifa magic attack qualification 100, all skills have their own crit, and the output is extremely high. Here I suggest you recruit a small gun, a very practical hero. Then, if you can hold your temper and save enough Oracle before you recruit, I suggest that the first hero of the 60 Oracle choose the priest of light and give the shield a small trick. The aura will increase the life limit of the whole team. Her awakening skills are equivalent to Shu Ren's two awakening skills, and because she is a civilian player, you can't keep up with the rhythm of the first echelon, so if you want to meet epic challenges and play difficult copies without being kicked, the priest of light is the best choice. The hero's equipment problem, the output wears crit (crit is more important than attack for the output), the tank should be equipped with a set of double defenses, and the priest can wear magic attack or blood resistance. Some heroes who are ready to be replaced don't need to spend too much resources on them (equipped with skill upgrading materials, the soul of the universe rises to the stars). Heroes who are mainly up-and-coming stars and output categories can only be upgraded to 3-4 stars in the early stage, and auxiliary 1-2 stars is enough (invincible to me, but also auxiliary).

Materials:

The materials here refer to the materials needed for hero equipment and skill upgrading. When I was upgrading my equipment, I found that many hero equipment only needed two pieces of wood, one piece of iron and three stones, and only a few hero equipment needed 1: 1: 1, which led me to always leave a pile of iron in the warehouse. So I suggest that your warehouse elves be allocated according to the ratio of wood 2: iron 1: stone 3. If there is a shortage of materials in the early stage, you can go to the guild to exchange the contribution of the primary material box, or you can go to the real world to mine. It is best to let the main force choose the expedition to increase the training value of equipment. There are not enough gold coins needed for skill upgrading. Can be exchanged for holy light coins.

Holy light coin:

It's not difficult to make money, not at all. Take more epic challenges and daily copies. Just sell some popular equipment (recommend first-class equipment). The price is not necessarily the lowest (early stage), but a little higher than the lowest price of the exchange, and the unsold equipment will be broken down. Obsidian is very valuable in the early stage, so it is not recommended to synthesize obsidian. There are also relics that exploded with boss, which can make a little money. Africans can also sell treasure maps. Anyway, I couldn't dig up anything good, so I sold it. I don't recommend buying relics as equipment. It costs less to buy finished products directly. (At least the internal test is roughly like this. If the public beta changes the explosion rate of equipment relics, that is another matter. )

Arena:

I won't elaborate on the arena. It is not recommended to bring priests here (invincible exception, opponents use invincible immunity when visually outputting awakening skills). I suggest that the lineup is 1T3 output, the most disgusting T: Aka in the arena, and the most disgusting auxiliary: Senfa Dolis.

Treasure map:

I suggest digging once a week, that is, collecting the treasure maps given every day and digging them all after one week. Treasure maps can be exchanged with donations in guilds or relics in prestigious publishing houses. I don't recommend selling soul gems for treasure maps here. It is cost-effective to exchange them for treasure maps (the exchange of relics is random, not all for treasure maps). I think it's interesting to dig more of this stuff, just in case. Africans, I still suggest selling treasure maps, but children who firmly believe that they can dig African diamonds can try, but don't think about the heroic treasure maps in the mall. After all, you can't change your life unless you change your mind.