Fortune Telling Collection - Free divination - How does the legendary witch doctor analyze the skills of witch doctors?

How does the legendary witch doctor analyze the skills of witch doctors?

Death Guard (big move): Summons a deadly guard to attack the enemy continuously, causing magical damage.

At full level, each attack increases 576 damage. It can cause obvious pressure on the heroes in the front row. The longer the guards exist, the more attacks they have, and the better the benefits will be.

Voodoo Mystery (Normal): The witch doctor concentrates his voodoo magic on nearby friendly units.

At full level, the amount of treatment per wave increased by 288 points. On the panel, there is far from the recovery of the deer, and it is a trick. If not controlled, milk may be wasted.

Paralysis potion (common): The witch doctor throws some potions filled with paralysis powder at the enemy and makes it bounce between the enemies. Each ejection will stun the hero for a short time and cause damage (summoner and illusionist stun for a long time and suffer double damage).

Full level increases 360 damage, which will definitely stun the target. Injury is naturally not what we value, the vertigo effect is very strong, and it will be played in full screen. The setting of "calling and illusion are in a coma for a long time and suffer double damage" is likely to make witch doctors the key to restraining monkey spirits.

Curse (Normal): Witch doctors cast ancient voodoo spells in a small area. The cursed hero will not only lose his life continuously, but also suffer additional physical and magical damage with a deepening effect of 10% for 8 seconds.

Full level can cause 1440 continuous damage. The scope is not large. The advantage of continuous injury is that it is not afraid of interruption. In addition, the physical and magical damage taken by the target will have an additional deepening effect of 10%, which will be a very powerful auxiliary effect for both the physics team and the mage team.