Fortune Telling Collection - Free divination - Introduction to playing cards and swordsmen

Introduction to playing cards and swordsmen

In the card game, the swordsmen often play the iron sword stream, but Bian Xiao has a stronger game, that is, the blood-sucking swordsmen. Let's have a look.

At first, I always played with iron swords and swordsmen. As a result, poisonous flames and thunderous flames could not fight at all. What a pity!

Learn from a painful experience! Found that the key lies in the blood sword! A sword with blood and a sword without blood are two different things.

So I gave up the iron sword directly and started blood and blood. It turns out that this game doesn't need to eat back blood points at all, and it only relies on flat pushing all the way. The swordsman is actually the best to get started.

Here, pay attention to your divination, if the fire swallow hits casually.

It's annoying to have a lock on the same injury, but it's not unsolved.

1, ray

First of all, you need three iron swords (you can't have too many, you will die if you have too many). It would be better if you threw a sword.

The card group only needs to drop blood, bathe blood, return blood and draw blood.

Don't reply to blood sucking. The blood is too low to be worth anything.

Blood drops are the core, the more the better.

For example, in the case of four minor injuries, the iron sword can hurt five drops when it hits Yan, and you can return blood if you hurt two drops. If you take a bite of the blood sword and return to more than ten points, who will die first? Five minor injuries, Yan may not survive a round.

You can bring a row of clouds, and you can touch the card more when there is a breeze to increase the fault tolerance rate (for example, you must drop blood first). Finally, you can finish with a sword dance, and if possible, you can add a blood stain without tearing.

Don't worry about the cost. Three iron swords are equivalent to spending four points of energy to recover three points. These cards have two energies, that is to say, playing two cards only consumes a little energy, so there is no pressure to play a set of eight or nine cards with 6 ~ 7 energies.

Only when the energy is enough and the equipment column is enough can the blood be piled up.

On this basis, if you have blood Dan, or drink blood, you will basically not die.

2. Poison the prince

It's a little troublesome, which is equivalent to an extra charge for each card. It's actually fun. Don't take the blood card consumed at two o'clock. Take an extra card that has been consumed, or you can recover extra energy.

If you can copy four iron swords, what else can't you take? Just check it and it's over.

Let's count three iron swords. Two yuan per card is equivalent to playing two cards, which actually consumes a little energy. If you play four iron swords, you don't have to worry about the cost at all. The more cards, the better. Poison Yan is basically killed casually, and the four iron swords are basically machine guns.

Finally, don't play with the fallen sword.

Pay attention to the cards. If you can't check, take up to three cards, otherwise it won't go well! !

And you must remember to delete at least three cards at the first level. The third level, there is usually an iron sword. If you buy it, you can copy it on the spot, and then copy it at the fourth level. Three iron swords can definitely guarantee the bottom.