Fortune Telling Collection - Free divination - Sausage party 16.38

Sausage party 16.38

Sausage Party 16.38 Official Service Update.

Fixed the problem that the shadow warrior ID card skill 2 character model was not displayed when opening the mirror. Fixed the problem that the gun did not stop when shooting. Repair the problem of partial ground collision loss of supernova. Fix the problem that werewolf party figures can squeeze into part of the terrain, fix the problem that victory swallows can shoot with small eyes, fix the error of resource download display, fix the error of Airbus sound effect, fix the problem that the upper limit probability of colorful supply boxes is not displayed, and fix the problem that the equipment information in the upper left corner of Otto party interface is lost.

Fixed the display error of Otto Party's settlement when the medal reached the upper limit of weekly activities, fixed the error of searching for special people in the warehouse, fixed the error of giving too many gold roses through the warehouse, fixed the problem that the Galaxy Altman suit could not be worn with the coat, fixed the problem that the decorative data in the battlefield had no transparent effect, and fixed the error of receiving the reward probability after the senior divination mall failed to choose the wishing coin.

Fix the output loss problem of classic mode supernova Altman ID card, the wrong displacement problem when the character lies down on some terrain, the hand piercing problem when the character wears fortress gloves, and the abnormal display of gun icons on some models.

Sausage Party Meng Xin firearms matching recommendation

1, VSS+UMP9+P 18C Simple Sniper

VSS: Equipped with 4x reflector and silencer, it is suitable for predicting ballistic fall in Meng Xin practice.

UMP9: The best submachine gun, invincible in close combat.

P 18C: If the submachine gun in the pistol is added with the pistol expansion magazine, it can hold 25 rounds, and the damage is similar to uzi, so it can be used as a low-level uzi.

Bullets: Use 9mm bullets. Basically, a secondary bag can hold 500+ bullets and some medicines.

2. UMP9+UZI+P 18C stormtroopers in the group battle.

UMP9: The best submachine gun, invincible in close combat.

UZI: The intermediate in submachine gun can be used when UMP9 is out of bullets.

P 18C: The submachine gun in the pistol can hold 25 rounds if the pistol expansion magazine is added, and the damage is similar to uzi, so it can be used as a low-level uzi (recommended by architectural search).

Bullets: Use 9mm bullets. Basically, a secondary bag can hold 500+ bullets and some medicines.

3.KAR98 or M24+AKM or AK 12+R 1895 is equipped with snipers.

KAR98 or M24: Both are sniper rifles with high damage. It is best to lie on the top of the mountain and shoot people.

AKM or AK 12: Both assault rifles are suitable for searching equipment.

R 1895: The pistol is highly harmful and can sneak near the intestines.

Bullets: Use 7.62mm bullets. Basically, a secondary bag can hold 500+ bullets and some medicines.

4.SKS or SLR +AKM or AK 12+R 1895 are equipped with snipers.

SKS or SLR: Both are shooter rifles, and all accessories of sniper rifles and assault rifles can be used. Accessories are easier to get, and at the same time, you can "fire" long-range sniper.

AKM or AK 12: Both assault rifles are suitable for self-defense when searching for equipment.

R 1895: High injuries in a pistol can sneak up on your intestines.

Bullets: Use 7.62mm bullets. Basically, a secondary bag can hold 500+ bullets and some medicines.