Fortune Telling Collection - Free divination - What is the use of the characteristics of the coastal arms of the soil? Explain the characteristics of different branches of soil

In the land of the army, the level 30 of military commanders wil

What is the use of the characteristics of the coastal arms of the soil? Explain the characteristics of different branches of soil

In the land of the army, the level 30 of military commanders wil

What is the use of the characteristics of the coastal arms of the soil? Explain the characteristics of different branches of soil

In the land of the army, the level 30 of military commanders will face the transformation of arms and the choice of characteristics. So what's the difference between the characteristics of these arms? What kind of team are they more suitable for? Let's take a look at it next.

Characteristics of weapons. Characteristics of infantry arms

1.? Garrison? Features:

As a defender, the damage suffered is reduced 16%. Choosing this feature can make the infantry have a higher degree of openness when stationed, which is suitable for garrisoned teams, such as treading meat teams.

2.? Solid array? Features:

Except infantry units? Garrison? The only thing that can reduce the damage is that the damage suffered by infantry is reduced by 30%.

3.? Sharp blade? Features:

Learning a passive tactic plus 22 attacks, such as learning carbine+pressing step by step, can provide a 44 attack bonus.

Note: your own tactics will also be affected by the characteristics of a sharp blade. If your tactics are not active, you can increase the attack attribute by 66 points by learning two passive tactics.

Suitable for military commanders such as Ma Hui/Jianzu. Or Mrs. Zhu Rong and XP Huangfusong.

4.? Array? Features:

The damage caused by active tactics is increased by 10%, which is the first choice for military commanders who rely on active tactical output.

5.? A melee? Features:

Since the fourth round, all the injuries to Gong Bing have increased by 22%, which has further restricted Gong Bing. This feature is invalid for guiding combat damage and cannot be used to enhance damage.

For example: endless ingenuity, can't you pass? A melee? Enhance the damage.

Second, the characteristics of weapons in Gong Bing

1.? Shoot a horse? Features:

The damage caused by active and pursuit tactics to cavalry increased by 10%, which can be said to strengthen the containment effect to cavalry. What is the damage bonus ratio? Volley? Low, but can be selected for the subsequent explosion generals.

2.? Camouflage? Features:

All the injuries suffered by Gong Bing were reduced by 18%, and the advantages of Gong Bing's civil war were enhanced. For Lu Dadu and all kinds of swords, some porcelain-touching teams can choose, which is more targeted.

3.? The right place? Features:

In the forward position, the defense attribute is improved by 36; Located in China's military defense, the strategic attribute has been upgraded16; The offensive and defensive and strategic attributes of Daying increased by 10. This feature can bring considerable attribute benefits, and it is very stable, no matter what the situation. The right place? Can be Gong Bing's first choice.

4.? Bypass? Features:

The damage suffered is reduced by 8%, which is another damage reduction effect compared with Gong Bing characteristics? Camouflage? The damage reduction effect is halved, but its advantage is that it is effective for any damage and any arms. Suitable for high-profile teams, regardless of battlefield problems, can play a role in reducing injuries.

5.? Volley? Features:

After the official round begins, the damage caused by the first three rounds will all increase 15%. The first three rounds of damage promotion can cooperate with magic soldiers to reward the three armies, which is suitable for the team that broke out in the early stage and played the strength gap advantage.

Note: if we use the strength gap in the early stage, we can widen the strength gap, and the opposite side is equivalent to attacking our army with lower strength, so that our army will suffer less damage.

Third, the characteristics of cavalry units

1.? Amazing? Features:

All damage taken in the first round was reduced by 85%, and this feature was also enhanced in the latest updated > > arms features. The high loss of this feature is only in the first round, leaving some players with no choice.

Reduce the damage by 85% in the first round, which is almost equivalent to not losing much troops in the first round. It is very suitable for wearing when a person is guarding a military commander.

For example, striker XP Xia Houdun has no choice but to wear it and defend it alone? Amazing? Then it is very likely that it will be directly cut down by the kitchen knife team in 2-3 rounds, so there is no counterattack effect. What if you choose at this time? Amazing? Then Xia Houdun can survive and better restrain the subsequent injuries caused by the kitchen knife.

2.? Running? Features:

In the first three rounds, the priority is to act first. When the first action is the same, the action depends on the speed of the military commander.

For this feature, there are many military commanders, such as XP Guan Yu, Yu Xun, etc., which need one-handed action very much, and a military commander team that can play a high-explosive game can also choose.

It can break out in one round, and any team whose output exceeds 1 0,000 can choose to suppress the enemy first, so that with the strength gap, the enemy can't hurt our army at all.

For example:

The kitchen knife is upside down. Did our army choose it? Running? Characteristics, the enemy gave up? Running? Characteristics choose the characteristics of injury, and our army will rely on it from the beginning? Running? First, directly destroy half of the enemy's troops, and the enemy can't beat us with the remaining half.

3.? Unpredictable? Features:

The damage caused by ordinary attack and chase tactics is reduced by 25%, except cavalry? Amazing? The characteristics of external injury reduction are suitable for forward commanders, who suffer the most in general attack and pursuit tactics.

4.? Chaos? Features:

The damage caused by pursuit tactics and active tactics to infantry increased 15%. The damage promotion here is aimed at infantry. As a cavalry, it can restrain the infantry, and the demand is not great. Without this feature, cavalry can suppress infantry, but it can be used as a means to enhance damage, and the strategic output commander is the first choice.

5.? Sneaking around? Features:

Attack damage to cavalry increased by 20% as a bonus? Chaos? The only damage feature outside, which is aimed at cavalry, increases attack damage by 20%. Attack damage, that is, physical damage at ordinary times, is related to attack power, so strategic commanders should not click this feature.

This feature has been the first choice for physical output commanders. First of all? Sneaking around? For cavalry, cavalry civil war is a key step, on the other hand? Chaos? Although the feature also provides damage bonus, for infantry, the cavalry itself restrains infantry, so there is absolutely no need to choose? Chaos? In the same situation, priority? Sneaking around? Much better.