Fortune Telling Collection - Free divination - Eternal Capital 7 Days and 2 Weeks Mu 'an Line Process Details

Eternal Capital 7 Days and 2 Weeks Mu 'an Line Process Details

7 days of eternal capital.

v 1.52.2 14

Type: Role-playing

Size: 621.77mb.

Rating: 9.5

Platform:

Label: Netease game hero fights twice

The following is the details of the 7-day and 2-week Mu 'an Line in the Eternal Capital. Let's take a look at the arrangement of the line with the author.

Complete process of two-week Muan line

I opened my memories in two weeks and saw the ending of the project in the week of the elder. I was deeply touched at that time: the safety line was actually changed to a safe ending? (I didn't take part in the second test, and I always thought that the An line was only a branch line. )

Later, I compared a lot of resources and thought it was similar, so I wanted to send a strategy.

At that time, I had a private chat with my senior (mainly for the first time, I hope my senior can show me and listen to her opinions), and explained my thoughts. She refused directly. Why? Because I didn't succeed in Zhou Mu, the strategy made in this way is unconvincing. I was angry at that time (to be honest, one of the reasons I was angry was that I refused because I didn't read it? ! ), I feel that I can't send it without success? (At that time, the safety strategy of the three tests had not been released), so I wanted to find another boss to help me see and change it. But, on second thought, I really didn't succeed. Although my goodwill is 96, 96 is 96. Failure is failure, and I can't say anything. It didn't take me long to figure it out I don't think this is a strategy. At best, it can only be a lesson left by losers.

Two weeks later, I decided to practice step by step and experience the plot. Thanks for pointing out my problem and solving my confusion.

★ My two-week journey ★

(1) the penultimate day. 12: 00 University, 2: 00 glorious maid, 4: 00 small projects (cheap hands, more construction), 4: 00 small scientific research, 2: 00 divination failure (although I have two numbers, I still failed. . Don't ask me why.

② The sixth day from the bottom. 2 o'clock crane, 12 o'clock downtown, 4 o'clock downtown ground research+shopping center (at that time, I only thought of my three female artifacts: An, Muya, and seductive clothes, which I liked when I visited), 2 o'clock college adult ceremony (before buying a camera), and 4 o'clock daily tour.

Sese yuki was really pulled out by my European emperor (I can laugh at the whole picture)

③ The fifth day from the bottom. Patrol the city park to take photos at 2 o'clock, 12 o'clock ancient street, 4 o'clock daily patrol, 2 o'clock similar patrol, 2 o'clock divine power, 2 o'clock research checkpoint 1.

At this time, I have seen the security strategy written by the forum bosses. The bottom is slow and steady.

④ On the fourth day from the bottom, 10, the remaining checkpoints of the Institute will be completed, the library will be completed at 2: 00, the kabukicho Institute will be completed at 2: 00, routine inspection will be conducted at 2: 00, the branch line "The Lost Girl" will be completed at 2: 00, and the information center will be completed at 2: 00 (because "a certain area can't be inspected in the future").

(5) The third day from the bottom. Patrol the central court at 6 o'clock, patrol the ancient street at 6 o'clock, patrol the subway center at 2 o'clock, patrol the college at 4 o'clock (the subway center was built only because one of them didn't have security and no task), and develop the college to level 4 at 6 o'clock.

6. On the penultimate day. Tour the city at 2 o'clock and inspect the institute at 2 o'clock. At this time, the trust is full, and there are 20 points left, of which 10 left the Muya branch line (because daily patrol+fighting always requires Muya, and Seyu branch line 1 needs to go to the harbor area), built the Magic Center Building and 1 large scale at 4 o'clock, and left the Bay Border Town at 6 o'clock (preparing to liberate another area the next day).

All landowners penultimate day 1. Locked in the central court, two attempts to patrol failed, so I chose to develop the central court and increase urban construction.

Finally defeated Ai Musha and Yan Hua, and destroyed the ghost life.

A journey for two

On the fourth day from last, Ann's favor = (College 6+ Glorious Maid 5)+ (Ann's breakfast 5+ Choice 3+ Adult Ceremony 15+ City 6+ Day Tour 10)+ (Park Photo 20+ Ancient Street 6+ Day Tour/KLOC-0+College/KLOC)

It's no use brushing goodwill with gifts.

Personal summary

There have been many small mistakes in the past two weeks, and I summarized them. It's all about the game itself, the mistakes I may have made (already made) or the points I didn't pay attention to:

1. Divination requires gold coins, but there are no gold coins? Come back when you are ready.

If you are short of gold coins in the future, I will teach you a few skills (from ① to ⑤, recommend them one by one): ① decompose unused films (this is the second best policy); (2) synthesis. The result of ordinary film combination is that 1 of the four films are randomly upgraded, while the other three films are consumed, and all the gold coins spent on film upgrading are returned. From this, you can "borrow" gold coins (limited adaptability); ③ Urban action (including surveying and mapping, inspection, construction and development); ④ Brushing Yuan Turbulence (the main source of gold coins every day) ⑤ In the market, if you sell a film that is not rated as 1, choose free pricing, and the price is 1 dust (because we don't really sell it, the handling fee for 1 dust is 2 gold coins), and confirm. Prompt that it is successfully put on the shelves, return the * * * gold coins consumed by the film upgrade, and then take the film of 1 Dust off the shelves. Ok, successfully reduce the upgraded equipment to 1 level and get gold coins at the same time (this is the best policy).

2. Most scenarios/side quests need a specific artifact, and side quests cannot be triggered without him/her patrolling.

Regarding the construction, please don't mix the divine power, scientific research and information building, because it can't be demolished actively, so please confirm whether to build this before the construction. I used to confuse small magic with small scientific research.

4. About the underground research institute specializing in architecture: ① If you want to build a high-tech building in an area with only one grid, you will think of using it (ground research+building), so don't take it for granted to build a ground research directly in this area-it will only waste action (development and reconstruction? You don't need to go first! ), you can build a ground research in other places (because the whole city is effective), and then come back to build high-tech buildings. (2) Pay attention to science and technology prediction and construction force prediction! ! Take (geographical research+municipal government) as an example. Before making a research, first think about whether you can reach 60 skills/whether your 3 artifacts can reach 30 building power!

On patrol: the first eight times were10-10-10-/8+04-14-22-30, and the patrol force required each time after that was +6(-36-42). . . )

About development: it takes 1 4 points to upgrade the region to level 2 (opening the first1grid), and 14 points to upgrade to level 3 (opening the second grid), and then 22-30 points.

5. Update the account in time (pay attention to the red dot). Don't forget to click "Get Message" after the forum has news, and don't forget to reply to the private message.

The information in manuals, forums and private letters is very important. For example, the information Yan Hua gave you when he asked you to recycle the black core has actually told you the method/what to do next, especially skipping without looking at the plot. There are many places marked in red in the plot that are the key (some things that are not marked in red are also useful)

abstract

Personally, I think Ann's ending is very easy.

1. Hacking has no effect on the safety outcome, so don't worry about hacking.

There are not many buildings to be built, so don't worry too much about where to build them.

2. Read the information every day, especially in the next few days. If there is any information that can't be checked the next day, please solve it in time.

3. The requirements for magic skills are not very high, and 20 magic skills are enough for graduate school.

4. Scientific research requirements are not very high. It is worth noting that 15 technology unlocks cranes and the like, and 30 technology unlocks shopping centers/kabukicho.

5. Patrol is very important. The ability to build a subway is guaranteed with 30 patrol rights (30 patrols can patrol 8 times a day). Of course, six patrols a day are enough for the security line.

6. The safety line is good, and the second Tianan breakfast will be +5; The next day, there will definitely be a solution with +3 goodwill when choosing the plot options; Choose to respect the ideas of the parties +5 goodwill.

In addition:

0 affection, branch line glorious maid completes +5 affection.

10, forum to buy a camera,

20 Goodwill, private letter, completion of adult ceremony of feeder line+15 Goodwill

50 goodwill, private letter, and +20 goodwill for the completion of the park.

80 goodwill, forums, feeder heterogeneous completion without goodwill

80+ goodwill, and the glorious maid of the feeder line completed +5 goodwill.

100, the branch line finally waited for you.

Note: The method of obtaining goodwill is: 1. Play with artifact+1/ times. 2. Day tour (pay attention to non-branch lines) +4/ time (day tour for male artifacts in areas with kabukicho/day tour for female artifacts in areas with shopping malls +5/ time). 3. Give gifts in the gift interface.

One-week safe detailed distribution strategy

A Zhou Mu can get an artifact envoy, which is (talent 6-6-6)+ first draw+Jiaer (talent 5-5-5)+ Wen Zi/Tinker Bell.

The following is a detailed strategy for krypton-free players to use the plot artifact to make 16 build/16 develop/16 patrol through a safe ending.

(1) the penultimate day. 12: 00 Jiefang College, 2: 00 to inspect the glorious maid of the Central Court, 4: 00 to conduct small scientific research (15 research preparation crane), 6: 00 to conduct small projects, and buy a camera crane for the forum. Even the ground research shopping center has to be built before it can be built.

Comfort: maid 5+ college 6= 1 1

② The sixth day from the bottom. The plot chooses to refuse Hiro+ to respect the opinions of the parties, 12 to liberate the city, to inspect the college's adult ceremony at 2: 00 (before replying to Ann by private message), to develop the college at 2: 00, to establish the small x2+ campus of the college at 6: 00 (when the scientific research reaches 35: 00), and to go to the shopping center in the city at 2: 00.

Good sense of security: 1 1+ breakfast 5+ respect for the parties 5+ city 6+ adult ceremony 15=42.

③ The fifth day from the bottom. 12, Jiefang Ancient Street; At 6: 00, the city patrol daily x3; 2: 00, the charm of taking photos around the city (option agreement); 2: 00, patrol different ancient streets (work and rest before the forum); At 2: 00, you can choose not to create intelligence here; But if there is a traffic jam, it will take 15 to solve the traffic jam.

Security: 42+ Ancient Street 6+ Daily 15+ Garden 20=83

(4) On the fourth penultimate day, at 2 o'clock, the great magic soldier in the city, 12 Jiefangyuan, the daily patrol in the city at 4 o'clock, the maid who disappeared in the city at 2 o'clock and the patrol in the city at 2 o'clock finally found you. There are two points left to be smart. You can choose not to be smart here (you can build a planning bureau if you don't do it).

Good sense of security 83+ institute 6+ daily 10+ disappeared maid 5= full

After the pursuit of the plot, the target task changed. . . . . .

(5) On the penultimate day, patrol the Central Court at 6 o'clock, patrol the ancient street at 6 o'clock, patrol the college at 2 o'clock (the college has developed to the second level), plus patrol the college development at 4 o'clock, patrol the urban area at 2 o'clock, patrol the research institute at 2 o'clock, and patrol the kabukicho Research Institute at 2 o'clock. The trust of the Intermediate People's Court will be full, and the remaining 24 actions need to be built by the Planning Institute (10). First of all, the artifact must be used before the Crusade, and it is also brought for patrol (Zhou Mu has no gift); Secondly, the patrol at 16 needs to add a subway center x2(22-point patrol); Then, the nine inspections of the trust are divided into seven inspections on the third day and two inspections on the second day. Artifact envoys who need raiders (recommended raiders Nivi/Muya/Lulu) visited for 5 times.

All landowners penultimate day 1. Lock the central court, choose a house or develop the central court to build some buildings and increase urban construction.

About traffic jams

(Intelligence unlocks from the penultimate day) P