Fortune Telling Collection - Free divination - Fate 2 1 100 Master's customs clearance ideas sharing

Fate 2 1 100 Master's customs clearance ideas sharing

The multiplayer game Destiny 2 has recently undergone a new round of version updates. Many players have encountered difficulties in challenging the 1 100 master and don't know how to play. Let's take a look at the fate of the two 1 100 master customs clearance ideas.

Just updated in the morning, I tried the sr of three hunters, but the survivability was too poor, so I changed it to normal play, void+fire+void Titan.

Void warlocks are still the main output force, equipped with mountain top+frost giant+Wendy. The cool giant is mainly aimed at many puppet knights and thugs who escaped from the fire in the tail king stage. Wendigo not only has excellent ability to remove monsters, but also is very comfortable to play with the electric shield in the middle.

Fire attack mainly ensures the viability of the team, and the equipment is the top of the mountain+long life+chaos. It can be scraped in the chaotic tail king stage, and it is very comfortable to scrape while running; Long life is used to stun the unstoppable, broken fire shield (a substitute for the cool giant); Of course, the top of the mountain is the main output. The clothes in the fire are very important, otherwise the tail king can't hold on. Personally, I have an idea to replace chaos with black claws, because it really can't be nailed, and the knife can guarantee the viability and won't die because of the boss's blow. You can try it.

Titan is also a regular tool man of the Temple of Void, a stronghold hand, and a season sword. The main hand is still at the top of the mountain, and the deputy has divinity. Because of too much overload, Shenwei fainted comfortably. Knife can not only save people, but also cut the brave (although it is likely to die suddenly). The point is not snooping! No captain America! Bubble shield, bubble shield, bubble shield.

Two vanity classes must still bring dark oppression and overload grenades. As a warlock in the fire, I personally choose to put an unstoppable explosion on my arm. As for the puppet module, I think it is enough to bring a puppet barrier. My fireman's Grenade not only dared not throw it at the monster, but even burned it to death!

In the process, you can still wait for the dog. When you land and turn right, you can find a bunker. Bai Piao opened the door. If skilled, three people can wait for him for more than 20 seconds and then fly around the cliff one by one. Titan is the boss behind the house.

Pay attention, stay away from the monster if you can. Very safe. If you can't die, you shouldn't be greedy We saved 1 1 lives, and Shang Wei cleaned up the warriors. This is the limit.

The first place to mess up the hatch is the regular customs clearance, and about 20 customs clearance is enough. In the first wave, leave a person to pay attention to playing the darts (that is, black flying balls) of the soldiers of the puppet troops, and you can pick people up in seconds. It's best to put a second wave in the fire (I won't say I'm not smart enough), and then grind it forward bit by bit after the fight.

Just stand on the steps and slowly grind the position of two European brothers. If you have vanity, throw it away. After clearing Ou Ge, slowly advance, first hit two unstoppable, then the left and right high platforms were intercepted, and then hooked up with two unstoppable. Jump off the cliff on the left again, don't go in the middle! Jump over the cliff on the left and directly knock off the overload under your feet, then knock off the yellow blood monster, and then collect the overload on the right.

The place where you jump looks scary, but if you find a good rhythm, you will experience a wave of right and then left free fall.

There are many small monsters in front of the tail king. The wanted man can be spared. There are two people who are overloaded, but their thinking is still far away. Pay attention to invisible monsters, especially those with yellow blood. Suggest being killed by vanity.

The tail king grinds regularly, and the middle step inserts the fire forward. Every time he presses the boss blood with the ball, he will brush the mobs, and then clear the mobs before outputting them, otherwise there will be more and more puppets, especially the knight's fire is very painful. Pay attention to running while playing, stay away from the boss, she will send it to your board, avoiding the boss's skills, which is very painful, so block it for a second.

After two waves, it is the stage of the upper dimension. As soon as you enter the dimension, you can get rid of two overloads in the fire and then move forward bit by bit. In the output stage, Du Yuesheng doesn't brush much, so he can play while winding. When I was big, I threw vanity. It has strong survivability in the case of fire and bubble shield. We must give priority to destroying the puppet captain. The captain's shock wave can kill three times.

In short, just don't mess around, just play slowly. Let it out a few times more, and it will pass.