Fortune Telling Collection - Free divination - Is it necessary to divine before the milk cube is enchanted?
Is it necessary to divine before the milk cube is enchanted?
2. Non-villagers can use the barrier platform, but the level and attribute value of the barrier will be very low.
3. Being a villager will gain an energy bonus, and the mana will be more powerful, and the attributes that you want to enchant will also increase.
4. Enchanting requires the use of green crystals, which can generally be obtained through mining. Local tyrants can go directly to the booth to buy.
5. It is suggested to buy some cushions before enchantment, or to enchant yourself, and use milk three, which requires second-class cushions. Xiaomei probably used three or four cushions to enchant.
6. General enchantment on the mat. Advanced enchantment. If the first one doesn't have milk three, once every 30 seconds, and then on the second mat, because the system reset time is about 30 seconds, if the second one is too fast, it will collapse globally.
7. The second mat will rise in 30 seconds. If you fail, put the enchanted equipment of Milk III on it every 30 seconds, and the chance of success will be doubled. If it fails, please repeat the first operation.
Extended data:
The special boundary of milk cube is necessary before the boundary of milk cube. The enchantment in divination needs to consume experience and green crystal. If you get experience value, you only need to kill monsters, dig squares and burn items. It can be obtained by killing mummies, skeleton guards, necromancers and two-headed giants, and the treasure chest may also obtain jade. Here, the enchantment property of milk cube is complete. What is the enchantment property of milk cube? Enchanting with milk cube is an important way to improve the properties of equipment and tools, and it is necessary to use the enchantment table to enchant. Enchantment attributes are randomly generated in the enchantment, and the current enchantment attributes are as follows:
Durability: probability reduces the probability of losing durability in use.
Sharpness: Increases melee physical damage.
Aggressiveness: Increases the threat value (can attract monsters).
Power: Increases ranged physical damage.
Critical Strike: Probability increases critical strike (random) damage.
Burst: Increases ranged physical damage (increases sputtering damage).
Concealment: Reduce the threat value.
Cure: resurrection and blood circulation.
Curse: Increases ranged magic damage.
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