Fortune Telling Collection - Fortune-telling birth date - Mozi's double guns are on fire. What is the specific style of play?
Mozi's double guns are on fire. What is the specific style of play?
Passive skill analysis: love but not attack
When Mozi continued to use the normal attack, the fourth normal attack was changed to shelling, causing 450(+70% spell bonus) spell damage and repelling the target for 0.75 seconds; When Mozi casts a skill, he will get a shield with a shield value of 300 damage (+35% spell bonus) for 3 seconds.
Mozi's passivity can be understood from two levels. One is that the fourth general attack will cause extra spell damage and repel the enemy, and the other is that he can get a shield to release the skill credit. So this requires Mozi not to know only about remote consumption like other wizards. Mozi only has two skills, which are long-range consumption, and other skills need melee, so he can also play good damage and control effects in melee. Don't put away his skills. When you are attacked, release more skills, so don't think about accumulating general attacks to retreat from the enemy. Release skills can generate shields, and it will be better to attack and retreat after shields are generated.
A quiet walk
Mozi drives the robot to the specified direction, causing 250(+38 spell bonus) spell damage to the enemy in the path, and changing the next ordinary attack into shelling.
The first skill is the sprint skill. When released, it can sprint in the specified direction. When it rushes, it will do harm to the enemies in the path and strengthen the general attack. The next general attack became passive shelling. Will cause additional spell damage and repel the enemy. So we can use a skill to jump in front of the enemy to repel control and then connect with other control skills, or we can use it as a displacement to escape.
Organ heavy artillery
Mozi's driver fired shells in the specified direction. When the cannonball hits the enemy, it will explode within the range and cause 500(+65% spell bonus) spell damage, stunning the enemy within the range 1 sec. After the shell explodes, it will leave a crater for 4 seconds, causing 50(+52% spell damage) every 0.5 second.
Mozi's second skill is remote consumption and control skills. When released in the specified direction, it will cause spell damage to the first enemy in the path and stun 1 sec. Mozi's second skill cools faster, so it is also his main output skill, and the consumption effect of the second skill can not be underestimated. Moreover, after the skill is hit, it will form a crater in the target position, which will continue to cause spell damage. So after being hit by Mozi cannon, you must leave there and continue to lose blood there.
Follow the usual practice
Mozi's driver deploys a high-energy enchantment, dealing 200(+45% spell bonus) spell damage to enemies who touch the enchantment every 0.5 seconds, and stunning them in place. The enchantment lasts up to 3.3 seconds.
If the second skill is Mozi's main output skill, then the big move is his main output and core skill. After the big move is released, it will open the energy barrier, causing continuous dizziness and spell damage to the enemies it touches. Whether this skill can be played or not determines whether Mozi is qualified to play. It is Mozi's core task to hit many heroes with big moves.
Inscription and inscription selection: nightmare × 10, reincarnation × 10, sacrifice × 10.
Dress choices: cool boots, pain mask, echo stick, scholar's wrath, virtual stick, sage book/extreme cold storm.
Inscription, the existence of nightmare, reincarnation and sacrifice can provide Mozi with 90 spell attacks, 24 spell penetration, 10% spell blood sucking and 7% cooling reduction. Mozi needs spell attack and spell penetration to deal with damage, cools down the skill CD to release more skills, and the spell bloodsucking can keep him alive and suck blood.
In terms of equipment, cold boots can reduce the skill CD of moving speed, and masks with pain can increase spell penetration, reduce skill CD and play tanks. Next, the stick of echo, the anger of scholars and the nihility of the stick greatly improved the strength of the law. Finally, the book of sages provides the law of maximum life and high intensity, or can switch extremely cold storms. Mozi is better at producing pure output equipment, which can make the skill CD faster, release the skill early and control the consumption. The high damage and passive storm exerted by the high-volume method combined with the second skill can cause extremely high damage, which is very scary.
The basic combination of play analysis: 21132
In wartime, the first two skills hit the enemy to stun and consume, then the first skill rushed into the melee attack to repel the enemy, and then began to control and consume the enemy continuously. If you don't kill the enemy, release the second skill to control dizziness after the big move, and the first skill will rush into the attack again. If the enemy reacts too quickly when making a big move and evades, then Mozi can also control the enemy with flash displacement when making a big move.
Mozi's early battles were based on constant consumption. Although his consumption damage is high, he will not completely kill the enemy with one or two skills. If he is caught by an assassin, it will be even worse. So he needs to shrink the tower and clear the army. When he has the skills, he will go to enemy fields to clear wild boar or go to highway support. After the Mozi equipment is superimposed in the middle and late stage, it has a strong practice, so you can make good use of the advantages of grasping a single set of grass, so that the hit rate of the two skills will be higher. You can also control the enemy directly when he enters the grass, and then add two skills and one skill to attack continuously after the end.
In the later stage, we should pay attention to the position, keep up with the team rhythm, release the second skill consumption and control the enemy in time, and choose the right time to enter the venue to control many enemies. If you meet a hero like Han Xin, his big move will be easily interrupted, so you must avoid driving blindly. Making good use of big moves and flashes is also a good coquettish operation.
Today, the teaching of Mozi's Raiders is over. Mozi is a regular hero, with relatively balanced aspects and good output. Don't pile a piece of meat to take advantage of Mozi's control. Such a Mozi is not Mozi!
- Previous article:Three fortune-telling formulas _ What are three fortune-telling formulas?
- Next article:In which area of Harbin is Taiping Airport?
- Related articles
- Is the eight-character marriage credible? Can you believe it?
- What is the initials of the license plate number in Shangshui County, Zhoukou City, Henan Province?
- Fortune teller's stick figure _ fortune teller's stick figure
- Is the marriage between the zodiac monkey and the rabbit good? Husband and wife, chicken and rabbit collide.
- Fortune-telling magnetism download _ Fortune-telling magnetism
- Scenic spots in Guanyun county
- The country that died for its country will be Xie Jinyuan.
- Yuan Haiziping's fortune-telling lecture _ Yuan Haiziping's fortune-telling method
- If it is named after the word "Sanshui", how many paintings are there?
- Has anyone heard of scaring the soul? What if you're scared?