Fortune Telling Collection - Comprehensive fortune-telling - Give it to a talking dice master. Can you teach me how to play talking dice? All my friends can play, except me I'm so sad! ! ! !

Give it to a talking dice master. Can you teach me how to play talking dice? All my friends can play, except me I'm so sad! ! ! !

The text explanation of 1 is rather troublesome, so I'll try my best to be detailed. A big talk sieve is also called "bragging" in some places. Suppose two people have a tacit understanding. If the other person shouts two twos first, then you can only shout from two, and the number is larger than his, such as two threes, two fours, two sixes, or three twos, three fives or even four threes and five threes. In short, it's a big example. The other party shouted two fives, you shouted three fives, and you didn't believe him. Simply put, it is to judge the sum of the two sides according to the number of sieves, or let the other side call the wrong name.

2 When shaking the straight number, give the dice to your opponent and shake it again, that is, when the number of five is different, you need to shake the dice again, that is, to 12345, 12346, 13456, 23456, 12456. ...

3. 1 This number is a scorpion, which can be used as any number in 23456, that is, there are two 1. Without it, you have two 5s. If someone in this Council has called 1, 1, they can't be the lazybones any more, only 1, the other party. In some places 1 is the maximum number, so you can ask the rules in advance. For example, if you shout two sixes, theoretically the other party should start with a triple, but if 1 is the maximum, he can shout two 1, and you must start with a triple. At this time 1 can no longer be used as a donkey. I've been as detailed as possible. If you still don't understand, you can ask. You can also reveal some tips or experience them yourself.