Fortune Telling Collection - Comprehensive fortune-telling - Detailed explanation of the original seven gods and seven saints calling the zoo team to play

Detailed explanation of the original seven gods and seven saints calling the zoo team to play

The zoo team in the original Seven Divine Comedy is relatively strong, and some players may not know how to play it. Let's take a look at the detailed explanation of the original call of the Shenqi Zoo team.

Detailed explanation of the original seven gods and seven saints calling the zoo team to play

Quick cut-Zoo: Xiangling, Fischer and Clay.

Fast switching-the advantages of the zoo:

1. You can rely on the response output of summoning elements;

2. Have the ability to attack people at a second speed;

Fast switching-zoo weakness:

1. Easy to be held hostage-give you a ride and swear to protect the law;

2. The direct injury is insufficient, and the enemy changes roles, which is easy to avoid injury;

Quick switching-Zoo deck function:

1. Change role playing skills frequently.

2. Fast charging and explosion

According to the initial hand, reasonably plan the hand:

One. Fast break for the second player

Initial hand: flying leaf _ oblique, leave it to me;

1. Fichel uses elemental warfare;

2. Use your hands-let me do it;

3. Change the role-chuck-hand-flying blade _ oblique;

4. If the enemy doesn't change roles, the Oz round is over, and people can attack quickly in seconds;

2. Normal cycle element reaction

All three roles are the core;

1. Xiangling uses elemental warfare;

2. Changing roles-Fischer uses elemental warfare;

(You can use the hand card-Lotus Crisp to protect Ficher Station)

3. If the enemy character is accompanied by thunder elements, switch roles-Collet uses elemental warfare;

4. If the enemy character is attached with fire elements, switch roles-Fischer uses elemental warfare;

5. Use manual Tian Tiezui, Liu Su, fast charging element explosion;

Treatment-Zoo: Xiangling, Fischer, Clay.

Treatment-zoo advantages:

1. You can rely on the response output of summoning elements;

2. Have the ability to attack people at a second speed;

3. It is difficult for opponents to tell fortune, and it is also difficult to know the specific injury;

Treatment-weakness of the zoo:

1. Easy to be held hostage-give you a ride and swear to protect the law;

2. The direct injury is insufficient, and the enemy changes roles, which is easy to avoid injury;

3. There is a great demand for elemental dice and a good hand is needed;

Treatment-Zoo deck features:

1. Give priority to low-priced cards, not cards.

2. Change the role playing skills frequently.

3. Fast charging and explosion

4. Strong therapeutic ability

According to the initial hand, reasonably plan the hand:

One. Fast break for the second player

Initial hand: flying leaf _ oblique, leave it to me;

1. Fichel uses elemental warfare;

2. Use your hands-let me do it;

3. Change the role-chuck-hand-flying blade _ oblique;

4. If the enemy doesn't change roles, the Oz round is over, and people can attack quickly in seconds;

2. Normal cycle element reaction

All three roles are the core;

1. Xiangling uses elemental warfare;

(You can use the hand card-Lotus Crisp to protect Ficher Station)

2. Changing roles-Fischer uses elemental warfare;

(You can use the hand card-Lotus Crisp to protect Fischer; You can use the hand clamp-when the crane returns, cut the chuck quickly)

3. Changing roles-Collet uses elemental warfare;

(You can use hand speed sewing, and the number of summoning objects can be+1; You can use your hands-the signs of the stars and the sky, Collet explodes with elements)

4. Repeat the cycle of 1-3, during which a large number of low-cost blood transfusion hands can be used;