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How to get through the fortress 1 the last level to fight wolves?

Ggggg answered.

Last time I answered the question of fortress 1. I hit hard, but the questioner maliciously blocked the question. It's the secret of that fortress 1.

I still don't log in to my ggggg to answer questions this time. Today, I made up the question that the questioner maliciously closed last time. I just saw the right answer for me.

But I found a BUG trick to brush iron ore to make money. First, build a 1 iron mine near the iron mine, then press the P key to pause the game, then press the rest key, click the iron mine, and then a rest key with the symbol "zzz" will appear, then click it to start work again, and then press the P key to continue the game, and you will see that 1 iron mine has changed from two people to more than two people. Brush iron ore just started to work, and the iron ore truck behind it will carry it when it arrives at the iron ore, saving working time. Brushing stones is more troublesome. I have tried all the most useful ways to brush iron ore. Not worried about money? If you brush the fruit, the fruit production efficiency is extremely high, especially near the granary. Brush loggers and dairy farms can only produce one thing, so as long as it is the key.

Fortress 1 Level 4 economic task is mainly caused by fire, so it is recommended to brush wells, and 35 firefighters can use 5 wells. Let's start with the simple difficulty. Make more archers, build 3 bow and arrow workshops, build 4 blacksmiths and 4 leather workshops. The useless towers were demolished at first, only to guard the front line against the enemy chain hammer soldiers. Don't build too densely, because the firepower of the fortress 1 is quite fierce. And fortress 1 has many bugs. Then build archers and slowly guard the front line. Pay attention to cancel the bread consumption in the granary, so that people will not consume bread in the granary. The food is suggested to be mainly fruit. If there is a trigger event for recreation, the tax rate will start to be the highest until the recreation ends, which is an excellent opportunity to make money. Because this customs has no market income, it can only rely on taxes, and its prestige is also tense. The prestige tension can only be said to be extra food rations. There is no need to build a pub. Three wheat farms, 1 mills and six bakeries will do. When the grain in the granary was used up, it was torn down and moved to the plain to bear fruit. More archers will help defend the road signs. If the intersection of stone wall signposts is blocked, the hammer soldiers will only attack the wall. Try the simple difficulty first, and if it is ok, it will be medium. At first, this level was only 1600 yuan, so we should make rational use of it. The more difficult, the more nervous, the higher the requirements. If the difficulty is simple, the time is long and the requirements are low.

The economic task of fortress 1 is more difficult at the second and fourth levels, and nothing else is difficult. Don't forget fire and prestige. As long as the enemy hammer pays attention to harassment, everything else is fine. Others are generally moderate in difficulty. Paying attention to wheat production is the best way. Four wheat farms and 1 mills provide food for nine bakeries, provided that reasonable arrangements are made and wheat produces more food than flour to keep a balance. Pharmacy deals with diseases. This well is putting out the fire. Attention should also be paid to the problem of rabbits in wheat fields. If there are rabbits near the wheat field, it is best to build a hunter's hut to protect the wheat field. However, in the third-level economic task, there is no hunter's hut and only bread can be produced. Therefore, after the base camp is placed, more logging yards will be built in the forest in the southeast of the logging yard. At first, the Lord will solve the rabbit. Then spearmen. Just read these notes.

Shields are very important for invasion missions, whether defensive or offensive. In addition, if you are short of materials, don't forget to use the moat for defense. Archers or crossbowmen should add shields to the tower. Archers don't forget to add rockets. Try to tear down useless things to make room, there are still resources, as long as the street signs are kept. Please note that archers and crossbowmen are in attack mode in the tower. If they are in guard mode, the enemy must approach the attack. If you are in attack mode, you can take the initiative to attack. If you are a spear soldier, a hammer soldier or a swordsman, you should set it to defense mode. The moat can also be torn down. The fire of the fortress 1 can spread to the forest. If there are road signs in the forest, the enemy will start to light asphalt as soon as they come. Fortress 1, the last level of military mission, is to attack the wolf's castle. When you come up, you must first defend against the attack of wolves. The spearmen approach the crossbow gun, then retreat quickly and then attack. If the archer breaks through first, it is easy to lose, so he will build a trebuchet. This level costs 1000 yuan to build six trebuchets. First, the crossbow guns at the front line are destroyed, and then the archers slowly consume the enemies at the front line. The fortress 1 has many dead ends, and your archers must attack by force. Just click "Attack here" and "Attack here". Anyway, this siege warfare is very common. Shoot him slowly. Rushing forward will inevitably lead to serious losses. First use the trebuchet to solve the crossbow and then slowly consume it. Don't forget to file any achievements. The range of the catapult is not very far. As long as archers can attack the enemy, but the enemy still doesn't attack, that means the angle is right. If the catapult runs out of stones and money, and the key threat of the crossbow has not been lifted, then start again. We can't investigate with spearmen first. The spearmen of fortress 1 are used as cannon fodder. As for the second line of defense, the slingshot and ballistics of the third line of defense are not easy to be destroyed, so siege tower went up the wall and the crossbowmen and archers went up the tower to destroy the slingshot and ballistics of the third line of defense. Pay attention to the wolf base, the dog cage in the first line of defense, and the dog cage outside should be slowly shot to death with archers. Pay attention to the forced attack. Don't dig a moat for the time being, don't worry, attack slowly, and you will win, as long as the archer has the right angle, no matter what the difficulty. Dig a moat with swordsmen and spearmen first, then the swordsmen will deal with the dog cage and dig a moat where the door can be opened. Drive quickly, or the knight will open the gate. There is a trap in the base outside the wolf. You should step on the trap with spearmen. If you rush forward outside the wolf base, because there is asphalt on the front line, it is not only effective but also less loss to use archers to slowly remove the threat. There are no archers in the tower of the third line of defense, which means that the threat ahead has been lifted. By the way, if the trebuchet runs out of stones or the threat is lifted, the engineer will leave the trebuchet to build a shield. 4+9= 13 guilders. With shields, archers and crossbowmen will certainly lose less. In the future, the Crusaders will generally use shields. Then the archer, the archer Shi Dun, first uses the knight to destroy the wolf's quarry, and then the archer stands in the wolf's quarry, eliminating the duet of the archer in the wolf's base camp, and protecting the loss with the shield will definitely be less. Finally, urge the car and knight to open the door of the wolf's third line of defense. The tower will not be destroyed, because it is conducive to the archers of the third line of defense shooting at each other. If they can't shoot, they will attack by force. Archers, shield soldiers and crossbowmen should pay attention to the stairs and protect them with shields first. Wolves' third line of defense also has asphalt, but you can rest assured that there is no asphalt on the stairs. After all the archers are solved, I think the trees have basically propagated outside the base of the wolves' first line of defense. Get rid of the archer, and you can fight the Wolf Lord with confidence and boldness. This is the last stage of the military mission. Fortress 1 There are many novices who can't get through the last level of the military mission, so my method is quite useful.

Anyway, that's how the fortress is played. You can play Fortress 1, and so can Crusaders. Be careful not to make too many beautification objects, which will easily slow down the production speed unless you can manage the economy. Torture reduces the prestige and combat effectiveness of the army, but it produces many things. To develop the economy, brush iron ore and fruit. Just use moat and shield to defend, if it is to beautify the object, then don't exceed 3. Just surround them with walls. Beginners should practice more simple difficulties before trying to challenge them. To prevent the enemy from digging a moat, solve the problem of soldiers digging a moat first, and then solve the swordsman, and it will be OK. Archers must have at least rockets to increase their attack power. Not the crossbowman. The crossbowman's attack was quite terrible. That's all I said. Fortress cheats 1, to be honest, there is definitely no such thing. Everything said on the internet is a lie. But as for modifiers, that's true. I have said before that some cheaters are deceptive. Every day, I emphasize that fortress 1 has no cheats. That's it.

This is the strategy of fortress 1 for the fourth-level economic task and the last-level military task.

Good luck.

If the questioner hadn't closed the question maliciously last time, I wouldn't have answered it again.