Fortune Telling Collection - Ziwei fortune-telling - Spell power 4 necromancer's guide to all third-order weapons

Spell power 4 necromancer's guide to all third-order weapons

What are the third-order arms of the necromancer in Magic Power 4? Some players may not know it yet. Let's take a look at the diagram of Enchantment Force 4, all three arms.

Spell power 4 illustration of all third-order weapons of necromancer

Lich: 3 yellow, 3 purple and 3 blue, core third-order soldier, must bring. The important thing is that his black master can gain the ability of the whole team. Resurrection skills can resurrect up to five zombies at a time, which has the ability to turn the tide. The believer skills in the picture are brought by my third-order soul.

Haunted armor: 6 yellow and 3 blue, with high defense. Damage is a rare element damage in undead. It has group armor reduction and group fixation. Loyalty and firmness can be immune to all negative states. I recommend Meldek's soul to him. It's harmless not to eat debuff+ high.

Banshee: 6 yellow and 3 purple, it was quite strong when it came out in the early days, and the control idea was very strange, but in the middle and late stages, many monsters became immune to the will and turned directly into a whiteboard.

Reaper: 6 blue and 3 yellow, the executioner skill can directly kill units with less than 30% blood, and can be put into a remote team to fight remotely. If you come near, let the reaper kill them directly.

Vampires: 6 blue and 3 purple, can be resurrected, and melee attacks can suck blood. As the front row, it is very strong, so it is a better unit to use.

Disaster Messenger: 6 purple and 3 yellow, with poison and zombie curse, can prevent blood, but it is melee, and melee has no special line resistance/output ability. The zombie stream is not as good as the second-order plague messenger, and the plague messenger can also be remote.

Blood mud image: 6 purple and 3 blue, with resurrection ability, the more monsters die, the higher the damage, and the front row is very easy to use. Haunted armor is more recommended for personal front row. After all, if you don't eat negativity, you will meet monsters who forbid resurrection treatment. Other undead may not be so fierce in the front row.

Death Knight: 9 Huang, the unjust strike ability can make the units hit by the death knight unable to resurrect, and restrain many monsters that are resurrected later, which is relatively easy to use.

Ghost: 9 blue, with scarce AOE damage ability at night, and with a range of 6, very easy to use. At the same time, I also brought Noel's curse, a very useful remote unit, recommended.

Ghostbusters Giant: 9 purple, the lower the blood, the higher the damage. It is a general front unit and is not recommended.