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The military's equipment selection and skills add a little ghost.

I am a military expert, and I want to express my views on the military. Welcome to discuss with you.

The first is leveling: actually, there is nothing to discuss. Qiannv is a team game. Any career is inseparable from the team. These are all mixed experience methods. The only thing that needs to be said is that a soldier who does not blame is definitely an unqualified soldier. A soldier who can't take the blame is definitely not a soldier. It is necessary to follow the level to lure the tongue and regret the palace, and to be able to safely attract all kinds of BOSS at the level where the team is located. As far as I am concerned, when brushing monsters and brushing BOSS, the two skills of attracting monsters are constantly put in turn. So military training is actually quite hard.

Followed by equipment and attributes. The preferred attributes of the army are strength and bones. This is common sense. Many friends asked me how to balance these two attributes. As far as my own experience is concerned, the strength is slightly higher than that of the root bone. No matter brush blame or PK, defense is the first. Because obviously, there is a problem of breaking defense in the game. As far as my current attributes are concerned, the spell defense is close to 1 1000. PK and learning from other people's experience tell me that alchemists who attack with spells above 14000 can break this defense. That is to say, an alchemist of about 1.4 million can do 2000+ damage to me. The alchemists below 13000 are basically three digits. Therefore, according to your own needs, the control of defense should not be broken in most cases that need to be experienced in the game. This is the first one. Once it is easy to be broken, there is no point in blood. On the basis of controlling this defense, the more blood, the better.

Physical injury and physical lethality are problems that I have never been clear about. As far as I know, both the alchemist and the shooter are very important. But the military seems to have never seen the advanced number as a deadly pile.

As for other attributes, even if you want to heap them, you can't pile them up. Relatively speaking, physical attacks are of greater significance to the military.

The third is skill. Thousands of women have many skills, especially compared with the current level of the whole server. To start with, all skills must be useful. Both need to be supplemented. In the process of punching, I roughly divided my skills into three levels to practice.

The first level is the skill of brushing demand. They are two strange-absorbing skills and Xuanwu shield. The skill of pulling monsters has been mentioned before, which is based on meeting the needs of the team's leveling and BOSS. Xuanwu shield is actually a very important skill. Can make up for the lack of equipment in advance. The sooner you fill it, the better. After all, early equipment can't be washed into the best with too many ingots.

The second level is the main PK skill. I'll give you a grading suggestion, and you can adjust it according to your own situation. Lakeside-Guansuo-Tianjing-Xuanwu Attack-Four Monsters-Toast. I basically ordered it in this order.

The third level is to assist PK skills. Among them, Jabbar is the first skill. Next is cheongwan and Wei Zi. In addition: the spring of the military PK actually began after the outbreak of the military in 85, and the combat effectiveness of the military was really formed until the wolves were greedy. It's very important to suggest that soldiers feel at ease before 85. Showing off is in front of the wolf, don't worry. After the wolf, you need to follow the skills of the level.