Fortune Telling Collection - Ziwei fortune-telling - How to add points to Fantasy Journey to the Devil's Village?

How to add points to Fantasy Journey to the Devil's Village?

To cut short the gossip, the general view about the bonus of demon castle is three demons and two bodies. The theoretical thinking is to foster strengths and avoid weaknesses, but the strengths have been carried forward, and the weaknesses have really been avoided? Listen to the author slowly.

Let's start with the problem of blood tolerance. Undoubtedly, blood volume and endurance are important means that players generally use to improve their resistance. Moreover, when strengthening body art 120 (all the following contents are based on strengthening body art 120), there is such a relationship between blood and endurance. Fairy: 1.6 defense 10.5 blood, Terran: 1.5 defense 165438. However, the author mainly talks about the village of the inferno, so I choose 1.4 of the inferno to discuss 12 point blood. This means that 140 point defense is equal to 1200 drop of blood. Then the problem is clear. 140 defense or 1200 blood, which is better? This has no definite conclusion, which requires both blood and defense. But blood is a temporary solution, not a permanent cure, just because it is a means to make up for drug resistance after prevention. Can he take the place of defense?

For example, two demons with a defense difference of 140 and a blood difference of 1200 and DT PK. DT blood-breaking crazy attack twice reduces endurance by more than 300 blood costs, and the baby attacks again to reduce blood costs 150, within one round. The blood volume gap is reduced by 450, so if you use sweeping, if the baby hits JN, especially when telling the right and wrong, the defense problem will be magnified many times in one round. As long as the demon king's blood is not low, he can resist at least 4 rounds, and the blood difference is equal to zero, but at this time the defense is still 140. However, the fact is the same. Even if the demon king doesn't join the body, the demon king's blood will remain high because of the innate blood growth and the skill of adding blood at zero point. Of course, now we are comparing from the point of view of general sects, and don't compare with the method of adding points with high blood. It can be seen that blood is a one-time thing, while defense is a multi-time thing. In the long-term protracted war, high blood and low defense will make it difficult for you to resist the bombardment of your opponent! The bonus of 3 magic 2 blood is a kind of gambling in itself when it is a single P! Bet who lies down first! Because the lethality is one person plus one baby, even if your person's lethality is greater than your opponent's, in the case of low defense, the threat of your opponent's baby will be far greater than that of your baby to others! Some players advocate high blood, saying that spell resistance will be equally superior, but in my opinion, you don't have to be persistent! First of all, in the team battle, it is mainly DT. STL and killing your baby. Dragon Palace and the demons of the other side will not use a single method to target you. Moreover, in singles, your spell lethality is equivalent to that of your opponent (a little resistance is 0. 1 spirit force less than a little blood, and the highest blood consumption affected by 1 spirit force is only 1.4. The actual value is definitely less than 1.4), and the blood can be flat or less, but the threat of the baby is very obvious after the defense comes up. Yes, the demon king who resists Canada may be (optimistic, just possible, as long as the baby is strong enough, it is not difficult to kill it. You can't beat the demon king with high blood, but just like Cao Cao's ambition to save the world and Liu Bei's ambition to help the Han Dynasty can't be compared, the demon king has few people and is obsessed with such a small number of people. Is your vision too short-sighted? But in general, the devil who advocates the high blood route is an unscientific addition advocated by some players in pursuit of the pleasure of attribute vision!

I believe you have guessed my point of view. Not bad. Is it 3 magic 2 resistance or 3 magic 1 resistance to 1? Please keep your mood stable and don't make mistakes too early. Please think back to the above before calmly listening to me explain why! ) I input the above method into the new player attribute adding simulator of 3 magic 2 bodies 17 173, and get the following results (without training):

100 grade comparison (JN full, strengthening body 120, zero hour blood of the same grade10.5 times, meditation 0, equipment according to the common national standard plus 5 gems, weapons and shoes to fight mysterious stones, the same is true for other grades below): 3 magic 2 bodies, blood 5,574 magic1. 3 Magic 2 Endurance, Blood 2908 Magic 1230 Hit 6 10 Damage 884 Defence 1072 Speed 15 1 Avoidance 69 1 Spiritual Power 693; 3 Magic 1 Body 1 Endurance, Blood 424 1 Magic 1230 Hit 6 10 Damage 884 Defence 93 1 Speed 15 1 Mind 70. At this time, the national standard equipment, 3.5 force DT (weapons and helmets are replaced with red agate, the same below, this time the national standard is chosen because it is convenient for comparison, but in fact the DT attack is easier to add) attack is 13 15. The demon king with 3 demons and 2 bodies has a blood cost of 578 and a resistance coefficient (blood volume/blood cost per time) of 9.64. The demon king with 3 demons and 2 resistances has a blood consumption of 267 and a resistance coefficient of 10.89. The demon king with 3 demons 1 body 1 has a blood consumption of 424 and a resistance coefficient of 10.00. 106' s baby attack is about 1240, and the three blood expenses are 495, 185 and 34 1 respectively. The resistance coefficients are 1 1.26, 15.7 1 and 12.47 respectively.

130 level comparison (130 enhanced equipment): 3 magic 2 blood, blood 7 19 1 magic 1545 hit 829 damage 1200 defense 1026 speed. 3 magic 2 resistance, blood 3733 hit 829 damage 1200 defense 1393 speed 192 avoid 864 mind 909; 3 Magic 1 Body 1 Endurance, Blood 5462 hits 829 damage 1200 defense 1209 speed 192 eludes 864 psychic force 922. 130 standard DT attack: 1686. The three species cost 726,322,525 blood in turn, and the resistance lines were 9.90, 1 1.59, 10.40 respectively. 136 The standard attack of the baby is about 1580, the blood cost of the three is 609,224,408 respectively, and the resistance coefficients are 1 1.80, 16.66 and13 respectively.

150 level comparison (130 enhanced equipment): 3 magic, 2 blood, 8049 magic, 1745 hit 888 damage, 1350 defense, 1 16 speed, 2/. 3 Magic 2 Endurance, Blood 4063 Magic 1745 Hit 888 Damage 1350 Defense 1539 Speed 2 16 Avoid 984 Spirit1026; 3 Magic 1 Body 1 Endurance, Blood 6056 Magic 1745 Hit 888 Damage 1350 Defense 1539 Speed 2 16 Avoid 984 Spirit 1046. At this stage, DT damage 190 1, three people lost 864398606. The resistance coefficients of the three are 9.25, 10.20 and 9.99 respectively. At this stage, the baby's attack is about 1850, and the lethality to the three is 807, 343 and 550 respectively. The resistance coefficients are 9.97, 1 1.84,11.0/respectively.

Obviously, some friends may say that the character attributes I gave are too poor! You can bring JP equipment. As the old saying goes, there is no strongest sect, only the strongest players. JP equipment only represents an individual phenomenon, not a universal phenomenon. Some friends may say that the points and weapons I gave DT made its attack too low! I know this very well. A very powerful DT in our district heard that in the last battle of the altar, the attack was raised to more than 2400 through zero time difference and so on! I don't even know how I got promoted! The demon king's defense increase speed may not reach this step, so I put forward the reason that three demons are tied 1 blood resistance 1, and the author does the math! The higher the attack, the slower the decline of the resistance coefficient of 1 vitality 1 resistance, which may exceed 3 demons and 2 resistances! This is what I want to say, players with 3 magic and 2 endurance will inevitably have to make up their physique later!

However, my opinion is that 3 magic and 2 resistance are the first choice. The reason is very simple, when you are easily cut from 3000 drops of blood to 5000 drops of blood because of low defense. The resistance at this time can't be compared with 5000 drops of blood from other sects. How difficult is it to cut 3000 drops of blood because of low defense? So I want to put forward a misunderstanding that almost 95% people have here! Add blood! Just raise the upper limit of qi and blood! ! ! ! The high upper limit of qi and blood only represents the resistance of one-time PK (no medicine for non-large PK wars)! After cutting off 5000 drops of blood, you can increase the upper limit of blood, which means that a one-time PK can add higher blood! The so-called "Qi-blood resistance" is totally untenable. What does PK's victory depend on? It depends on the difference between the opponent's damage value and his own replenishment value, and the relationship between Qi and blood! There is a lot of qi and blood in the body! But! As a result, the figure of the difference will rise at an alarming rate, and it is also taking medicine! The demon king will not add a lot of blood! However, due to low prevention, what is the quality of blood addition? Maybe the other party will see this and fight with such a demon king! Reduce the blood of the next high defense sect through protection. After being cut down and lying down, it is even more difficult to save people. Lie down! This demon spell has high damage and low defense. If I attack sects, I will undoubtedly provoke, "Who told you to do this? Who will you chop if you don't chop? " !

So how much blood do you need? My opinion is enough! What is enough? The metric value is 1. Coefficient of resistance. Less blood prevents height (in fact, even if the demon king adds so much blood, it is still not less), which greatly strengthens the blood supplement rate! 2 body lich king 25% (2000 blood), 2 anti-lich king 50%. Or add 2000 drops of blood, 150 secondary, and resist 2.35438+0 times; 2 resistance, 5. 10 times! Which effect is good is self-evident. No stunts. The Hunger uses stunts to add blood and dissatisfaction (all stunts with blood, except X treatment, have an upper limit of grade ×××). When the blood is full, the resistance coefficient is less than 2%. Do you think its 25% or 50% resistance will be better than 2% plus the same percentage resistance? To put it bluntly, under the premise of magic guarantee, the higher the resistance coefficient, the better! 2. Replenish blood supply. The real senior PK, the supply is very important. If the blood volume is too small, the supply of 2000 may only be increased to more than 1000, but this should be grasped by ourselves, according to the economic strength, grade and the meaning of PK (that is, helping to fight, fighting, hotels, competitions, etc. ).), maybe you can make up for it with blood baby and the eye of the fire phoenix!

I personally suggest that it is better to add blood to 5000! Because the potential points on weapons and clothes don't count In fact, it is not difficult to reach 5000 blood. In the later stage, you only need 40 points to supplement the system (10 points is the suggestion to add all the physique for soaring), and it will definitely reach 5000 blood!

It's finally time to sum up! In short, 3 magic and 2 bodies are not desirable, and 3 magic and 2 resistance are suitable for high-minded players (this addition is more suitable for non-disposable PK! ), 3 magic 1 body 1 suitable for mass players (more suitable for one-time PK! Because blood antibody plays a better role in a PK). My good friend Hong Jinglong once said to me, "In fact, there is no correct addition!" Well said! Personal opinion! I just want to tell you that the inferno is not impatient! The inferno can't give up endurance! Good ideological understanding! What you want is your preference! Finally, I don't support Dragon Palace plus 3 magic and 2 resistance, because the blood volume is not enough. How about adding 3 demons 1 body 1 resistance or 3 demons 1.5 resistance and 0.5 blood! Although the mind is so horrible ~ a little mind is equal to harm, as I said in the thirteenth row of brackets in the third paragraph! The lethality of spells is still most related to level, JN and cultivation (the spiritual strength should not be too low).