Fortune Telling Collection - Horoscope - What is the attribute effect of Tian Chong, a ghost fox in the concave-convex world?

What is the attribute effect of Tian Chong, a ghost fox in the concave-convex world?

What is the attribute effect of Tian Chong, a ghost fox in the concave-convex world? What are the contents of attribute effects? If you don't know, let's take a look with Bian Xiao ~!

Detailed explanation of ghost fox and celestial robbery attribute skills in concave-convex world hand tour

basic document

Real names: Ghost Fox Tian Chong, Fox, G

Nicknames: Ghost Fox, Leader, Ghost Fox Adult, Model Worker, Ghost Fox Flying.

Hair color: gray hair

Pupil color: yellow pupil

Height: 169cm

Weight: 1 15kg

Age: 19 years old

Birthday: June 12

Blood type: type B.

Constellation: Gemini

Seiyuu: Liuchuan Fish (Chinese)

Nozomu Sasaki (Japanese)

Bud point: animal ear, cat's eye, lacrimal nevus, tail.

Belong to:

Status: alive

Hobbies: None.

Food: chicken

Relatives or related persons: Sister Kelly

Man: Lena, Zitang Road, Zitanglin.

Skills introduction

Exclusive skill: dedication

70% will change a normal attack grid into a professional grid: normal attack 1 enemy unit, lose 19%( 10%) maximum life, and gain 1 point strength.

Force skills: the hand of suffering

Deals 5% of the target maximum health and 29%(20%) of the current health to all friendly units within 2 squares, and gains 2 points of power for each damage 1 friendly unit.

Ethan can kill people: one hundred deaths and one hundred births.

Deals 42%(60%) magic damage to all enemy units within 3 squares, and silences the target for 2 rounds; Restores health caused by 100% damage.

Passive skill: dark curtain

Get 2 force values at the beginning of the battle; The self-treatment effect was improved by 2%(20%).

Passive skills: gathering students

At the beginning of the turn, you have lost your health by restoring yourself to 1 1%(20%).

Passive skills: patience

When the battle begins [dark curtain], the force value obtained is increased to 4 points; The lower a person's health, the lower the damage, and the maximum increase is 3%(30%) to reduce the damage.