Fortune Telling Collection - Free divination - 500 points! Royal knight 2 text raiders high score.
500 points! Royal knight 2 text raiders high score.
Systematic article
I. Customs clearance conditions
In the game, there are only two conditions to pass: destroy all enemies and defeat the enemy leader. The former needs to destroy all the enemies to end the battle, and the latter can choose to defeat the enemy leader. On the premise of ability, we can destroy all enemies except the leader, and finally defeat the enemy leader, which becomes the condition for the former to pass the customs.
Second, the death of troops.
When the HP of the army drops to 0, it will become an invincible state. You can use the holy resurrection magic to revive him before passing the customs, but after passing the customs, the army will never be resurrected, that is, it will die completely, the data of the army will be destroyed, and the equipment and spell books of the army will be automatically returned to the warehouse. When HP is 0, the undead will automatically resurrect after 500 points in WT. Even if they don't come back to life, the troops won't die. If it is completely destroyed by the exorcism and the glow of the stars in the sacred magic, you must use the dark resurrection magic to revive it before customs clearance, or you will die after customs clearance.
Third, the game is over.
The game ends only when the protagonist dies, and then the game can only be started with the previous memory progress. If you don't want this unnecessary loss to happen, you should pay attention to forming good habits that you remember every once in a while. In addition to the protagonist, other troops can use the resurrection magic to resurrect. This must be remembered. But if the protagonist is equipped with "Blessing Holy Stone" and "Blessing Holy Stone", it can prevent the game from ending because of the protagonist's death.
Fourth, the order of action of the troops.
In the game, each unit has a WT value, which can be seen in the upper right of the character status screen. WT= "professional basic speed value"+"equipment weight". WT is calculated in reciprocal. When WT is equal to 0, the troops can act, which is called AT. That is to say, the troops can only use action instructions at this time, and the WT value will be counted down from the consumption value again after the troops act. When the WT value is not equal to 0, the troops are in a waiting state and cannot command the troops. Note that the at sequence of each unit is determined according to the WT value. It is necessary to adjust the action of the role appropriately.
Verb (abbreviation for verb) the movement of troops
When the troops arrive, press the X key and a command menu will appear. After pressing the "move" command on the left, you can see all the movable ranges of the troops. At this point, the cursor is displayed in green in the movable range and in red in the immovable range. After moving, you will be asked to use the arrow keys or the L and R keys to specify the standing direction of the troops. This direction plays a certain role in attack or defense. Please see the game help for details.
Action of intransitive verb troops
When troops are present, they can use movement and action at most once. From the menu, you can choose attack commands, such as direct attack when approaching the enemy, projection attack when far away from the enemy, magic equipped with spell books, special with special abilities, and items equipped for use. They are combined into five commands. And each action can only choose one of them, "magic" must be equipped with a spell book to use.
Seven, attack
Let's take "direct attack" as an example. Select Direct Attack, and then select the attack weapon. If it is unarmed, the name of the attack weapon will be replaced with "Beat", and other L-unit monsters that cannot be equipped with weapons will be replaced with "Bite". After choosing a weapon, you can see the attack range. The enemy must be within the attack range, otherwise they can't attack. After you specify to attack the enemy, you will see a range, which is called the effect range. The actual effect and damage will be displayed in the following status screen. At the time of magic, this place is the center of the effect range, and the evolution of 1-5- 13 will occur. If there are multiple troops within the effect range, the attack will be won. After selecting the effect range, you need to press the A key again to start the attack.
Eight, stand by
Use standby AT the end of at. If the move and attack commands are used at the same time, the troops will automatically complete the standby command and force the operation to end. After only using any command, you can use standby to end the action of the troops. Here is a secret about standby: only using standby without any other instructions will shorten the WT points needed for the next AT. The details are as follows: after using the move or attack command, the WT value can be shortened by 25%; If neither is used, the WT value can be shortened by 50%. According to the current combat situation, it is a key point to change the WT value and adjust the order of at by using standby instructions.
Nine, operational instructions
Combat instructions include the basic movement and action instructions of the troops. Be careful not to make unnecessary actions because of misjudgment, resulting in the waste of valuable WT values. Like other SLG games, there are five AI commands in the Royal Knight, which can be used by all companions except the protagonist. The troops will make judgments according to the designated AI and then act on their own. After selecting AI automatic control, you can see "automatic" under the properties in the character status screen. If you need to change it to manual control again, just select "マニュニル".
X. online help for the game
In the game, you can press the select key to explain what you don't understand most of the time. This is called online help. After selecting the required help item, press the A key to confirm. The information that can help includes the purpose of the instruction, the use effect of the item, the existence effect of the attribute, the description of the ability and state, etc. This is really a very convenient setting.
Help article
First, the confirmation method of AT
In battle, there are three ways to compare WT and confirm the AT of each unit.
1. Specify a unit, and then you can see it at the X/Y on the upper left of the screen, where x is the action of the unit specified by the current cursor and y is the total force in the battlefield.
2. Select AT as the order in the picture of the army list, so that you can see the AT order of all troops.
3. Use the L+A key to see the troops appear in the order of AT. In オプション(OPTIon). This function can only be used when ON is selected in the project 1 1
Second, the limitation of direct attack height difference.
When using sword and axe to attack directly, the attack height is 3スデップSTEP down and 2 デップ up due to the length of the weapon. However, the number of planktons and L サィズズズスデッププ steps increased accordingly.
Three. Description of gun and whip
Guns and whips have a range of two squares, which can be used to make opponents unable to fight back unless they are equipped with the same type of weapons. The attack height is 4スデップSTEP down and 3スデップSTEP up.
Four. Weapon type
There are two kinds of weapons: two hands and one hand. After you equip your hands with weapons, you can't equip other items that need to be equipped with your hands, such as shields. One-handed weapons can hold a sword in one hand and a shield in the other, and can also be equipped with two one-handed weapons. But even if equipped with two weapons, the attack power will not be improved.
Verb (abbreviation for verb) projects the trajectory of a weapon.
Projected weapons have two trajectories. One is a parabolic "bow" and the other is a straight line "ボガン". "ボガン will also become a parabolic orbit out of range. As for unarmed projective attacks, throwing stones = bows and arrows, shuriken and fingering = ボガン.
Sixth, flexible use of projection attacks.
When troops stand high, they can use the height difference to attack enemies that are out of range. On the contrary, when the troops stand low, even if they are within range, they can't hit the target because of the height difference.
Seven, the direction of the troops.
When attacking, the hit rate of the target's side and back can be increased by 25% on the side and 50% on the back. On the contrary, when defending, we should try our best to confront the enemy head-on, so that the troops can improve the evasion rate.
Eight, the phenomenon of retreat after knowing the blow
When attacking, you know that the phenomenon of a blow will happen randomly. At this time, the attacked troops are likely to retreat one space, and will not retreat unless there are other troops or obstacles behind them. The appearance of knowing attack is related to lucky value, and the repulsion is related to the severity of attack power. For example, there is a 100% chance to attack troops heavier than yourself with a shield, and a 50% chance to attack troops lighter than yourself.
Nine, the use of forced retreat
With forced retreat, the target falls from a height, and the damage to the target increases according to the size of the fall. Relatively speaking, the greater the target weight, the greater the damage. If the target falls into "cave" or "empty" terrain, the target will die immediately, but the troops with flight mobility can automatically return to the original standing terrain even if they fall into the above terrain.
X. Elements of speech
The protagonist can get the other side to join by using special instructions to "speak".
1, preferably used when approaching the target. If the distance is too far, the target refuses to join because he can't hear it;
2. Understand the loyalty of the target before use;
3. Reduce the target HP, preferably only110;
4, can not be used for dead troops;
If you fail for the first time, the loyalty of the target will increase and the success rate will decrease.
XI. Scope of Magic Effect
Just like harmony, the scope of some magic effects is determined by the ability of the caster. Specifically, when the sum of the caster's intelligence and mental strength is greater than 150, the effect range is 5 squares; When the sum of the caster's intelligence and mental strength is greater than 300, the maximum effect range is 13 grid. (The related values of the caster's equipment increase can also be counted. )
Twelve, the weather and its influence on magic
When the weather gets worse, the hit rate and scope of inflammation magic and soil magic will decrease, while when the weather is fine, the hit rate and scope of wind magic and water magic will also decrease.
Thirteen. The influence of the weather on the troops
When the weather gets worse, the attack hit rate of all troops will be reduced to varying degrees. At this time, the ability of some troops will be particularly reduced, such as flying troops such as winged men, and archers can also play their normal level in bad weather.
Fourteen Interpretation of empirical value
Troops with high attack level will get higher experience value, while troops with low attack level only have 1 experience value, so if you want to upgrade quickly, you should try to attack troops with high attack level.
15. Description of abnormal state
Petrification: the troops turn to stone, stop all actions, WT stops calculation, and the avoidance rate is 0%, so that the opponent 100% can hit himself, improve the defense, and will not automatically eliminate the petrified state. It can be treated with specific magic or items.
Poisoning: Every time WT crosses 200 points, the troops will be automatically injured and can be treated with specific magic or items.
Paralysis: When the troops stop all actions, WT will not stop counting, and the avoidance rate is 0%, so that the opponent can hit himself 100%, and return to normal with a certain accuracy when being attacked or attacked, and can be treated with specific magic or items.
Sleep: the troops stop all actions, and the avoidance rate is 0%, so that the opponent hits himself 100%. After WT passes 500 points or is attacked, it returns to normal with a certain accuracy and can be treated with specific magic or items.
Charm: You can't control the army, but the army will act automatically and attack itself. When attacked, it will return to normal with a certain accuracy and can be treated with specific magic or items.
Sleep: the troops stop all actions, and the avoidance rate is 0%, so that the opponent hits himself 100%. After WT passes 500 points or is attacked, it returns to normal with a certain accuracy and can be treated with specific magic or items.
Charm: You can't control the army, but the army will act automatically and attack itself. When attacked, it will return to normal with a certain accuracy and can be treated with specific magic or items.
Sixteen, the use of attributes
Attacking troops with opposite attributes can cause more damage, just as inflammation is to water and wind is to soil, while attacking troops with the same attributes will only cause little damage. When using magic, if the magician and the magic attribute used are opposite, then the effect and scope of magic will be reduced.
XVII. Terrain effect of attributes
The terrain in the game also has attribute settings, and relevant information can be obtained at the terrain. The higher the value of the corresponding attribute, the greater the effect. If the terrain is not suitable for attack, you can use magic to increase the attribute value to strengthen it.
Eighteen. Description of MP
At the beginning of the battle, the MP value of all troops is 0, and then the MP of WT increases by 1 point every 20 points. Powerful magic often consumes huge MP value, and it takes a long time to be enough, so in the meantime, we should protect the safety of the caster.
Nineteen. Auxiliary magic explanation
Magic can be divided into attack and assistance. The main function of the auxiliary system is to make the enemy in an abnormal state and restore its HP and state, so as to be more handy in the battle.
Twenty, the existence of pride weapons
With the same strength of sword and axe, knight's sword is more powerful than axe, because knight's proud weapon is sword. Some characters have proud weapons, such as knight's sword and magic warrior's gun. Equip the troops with proud weapons, strengthen the attack ability and pave the way for victory in the battle.
Twenty-one, about job hopping.
Job-hopping requirements are not high. The key is to improve all kinds of abilities, and the most effective way is to improve the level. After changing jobs, you don't need to care too much about the pros and cons of your profession, because each profession has its own strengths, such as the poor equipment and magic of wizards in the early stage, and the usability is greatly improved after getting powerful equipment and magic in the later stage.
22, the location of the monster
L-unit monsters need to occupy two positions when they appear, and troops can only send two L-unit monsters every time they appear.
Twenty-three, the help of the name of the army.
The attributes of the troops in the game include loyalty, and the loyalty information can be confirmed at the character name.
Twenty-four, train several junior troops.
Borrowing the feature that there will be no death of troops in the training mode can narrow the grade gap of troops.
Twenty-five. Our troops are thirty at most.
The Royal Order can accommodate up to 30 people, including the protagonist, but the NPC role in the battle will not be counted.
26. Calendar of Cheddi Kingdom of Kiriya
Sheddikiria kingdom divides a year into 15 months, while Vorilia people divide months into dry season and rainy season.
Dragon Moon Dry Period 65438+1October1-65438+1October 24th.
"Earthworm Moon" drought period 65438+1October 25th-February 18.
Shuilongyue February 19- March 13 Rain Period
Shadow Dragon Moon March1April-April 6 Rain Period
"Bailongyue" April 7-May 1 "Dry season
May 2 to May 25 is the dry season of "Dragon Moon".
May 26-June 18, the month of the dragon.
Jin Longyue,1June 9-1July 3.
Lei Long Moon Rain Period from June1April to August 6.
Dark Dragon Month August 7-August 30 Rain Period
Dragon Moon August 31-September 24 Rain Period
Black Dragon Month September 25th-65438+1October 18 Rain Period
Shuanglongyue 10 June19 ——11October Rain Period
"Dragon Moon" dry period 165438+ 10/2-65438+February 6.
The dry period of "Light Dragon Moon" is 65438+February 7-65438+February 30.
27. Description of buried treasure
In battle, when troops move to a specific place, they will find some items or magic books, which are called "buried treasures". Generally speaking, there will be one or more such places in the outdoor terrain. However, in the case of grasslands and snowfields, it is necessary to use inflammatory magic to burn the surface to find it, and there will be no muscle in this place.
28. Interpretation of Warren's Diary
Warren's diary will record the progress of the game in detail, including news, special events and people on Virginia Island. Sometimes after reading the contents of the diary, some hidden events or new places will happen, so it is very necessary to consult the diary regularly.
Twenty-nine, the secret of monster buying and selling
You can sell L units of monsters in the store. The higher the monster level, the more money you get. When the monster's power has exceeded 100, it can be sold. Selling different monsters in different stores may have special items for sale.
Thirty, the same secret to the assembly and place.
In addition to men and women soldiers, there is a third kind of troops among the companions introduced in the store. This third category of troops is replaced every eight days. If you want to know which troops there are, you can use training to adjust the time.
Special functions of 3 1.L and r keys
Turn on the 1 1 and 12 functions of the options in battle, and you can use the special functions of the L and R keys to get relevant information immediately.
L+A: shows the order in which all troops are present; L+B: shows the burial place of the treasure; L+X: display the troops with blood volume below 10% on the battlefield; L+Y: displays troops with MP below 10% on the battlefield.
R+A: display all units with inflammatory properties; R+B: shows the troops with all wind attributes; R+X: troops showing all water attributes; Displays all land attributes of the troops.
32, the little secret in the game
There is a lot of information in the game that can't be read after reading it, which is very inconvenient. In fact, some information can be read again. Just press the Y key and move up and down to see the above information.
Killing skills
The regional effect of nirvana cipher
Shen ming ming Wang Jian 56 B6 Enemy damage = own agility, own damage = enemy damage 1/5.
Enemy damage Ⅳ ⅳ= HP reduction value, own damage = enemy damage 1/5 in area 57 of Wang Jian.
Enemy damage in area 58 Ⅲ of Longya Gale Sword = force of sword ×2, self damage = enemy damage 1/5.
HP Damage+Petrifaction, Self Damage = Enemy Damage 1/5 In Area 59 Ⅲ, it is made by Yuehua Diling.
HP damage+absolute retreat, self damage = enemy damage when the wind is strong 1/5.
Ghost crying, wolf howling and blood powder kill enemy damage in 5B 1 area = HP, leaving 2% HP.
HP damage+immediate death, self damage = enemy damage in area Ⅳ of fluctuation dimension 5c 1/5.
Wang Ba Prison Inflammation Wave 5D1 Area transforms our own troops into fire attack, and our own damage = enemy damage 1/5.
Tiansheng Leimiaobo 5E Ⅱ area transforms its own troops into lightning attack, and its own damage = enemy damage 1/5.
Howling demon fist: enemy damage in zone 5f Ⅱ = self STR, self damage = enemy damage 1/5.
In the floor below B5 of the deceased's palace, it is not a multiple of 5, and you will randomly meet the ghost of King ロデリッグ who was defeated in the previous unification war. He will teach you ten kinds of killing skills to help you fight people. But everyone can only be equipped with one kind of weapon, and they can only use it if they are equipped with the corresponding weapon. Specific weapons end with swords, those that end with fists cannot be equipped with direct attack weapons (bows and arrows can be equipped, but shields cannot be equipped), and others need to be equipped with one of axes, claws, guns and hammers.
The areas in the table refer to the obtained range. I area is B 10-B24, II area is B25-B49, III area is B50-B74, and IV area is B75-B99. The probability of obtaining is 10%, except for Wang Jian in Shen Ming, who will definitely get it when he comes to B6 for the first time.
The most commonly used killer skills are the sword, the moon and the earth, because the moon and the earth have an extra petrification effect, which is the most serious abnormal state in this game. The items or magic that have not been lifted are even dead, while the other two killer skills only look at their own data, which is very convenient for dealing with monsters as thick as Pete. It is suggested to equip Shen Ming with the choice of blade master Wang Jian, because his DEX is the highest; Choose the protagonist with the moon and flowers, because the protagonist's AGI is the highest, and the ninja's proud weapon is the claw; The one who chose to equip Pojun Boxing was "ゴーゴン", because it is also a profession with bows and arrows as its proud weapon, and her STR is higher than that of archers.
Wang Jian, double demon, ghost crying and blood spattering now have requirements for HP. If the undead are not allowed to learn, they should be prepared to restore and resurrect magic; Breaking in the gale is more practical in the fluctuation dimension, but the rest is equivalent to decoration. Let's decide who to give it to ourselves!
Professional articles
Chinese name code weapon weight attribute transfer conditional comments
Warriors 1 550 L, n, c
Knight 2 sword 555 L, N STR45, VIT44, DEX46
Ninja 7 claws 545 L, n, C STR45, AGI46, DEX44
Wizards 9 565 N, C INT44, MEN42, MP 16.
Berserker triaxial 555 C STR45, VIT46, DEX44
Beasts increase the ability of Warcraft in eight squares of 555 L, N, C STR45, AGI46 and DEX44.
Father 0B 560 L VIT44, INT42, MEN44.
Scholars 0A 565 L, N INT 124, MEN 1 12, MP84 have improved their abilities.
Terror Knight 4 axe 560 C STR 1 17, VIT 1 14, DEX 104, the ability to kill 30 people in three squares decreased.
Sword Master Five Swords 545 L STR95, AGI 102, DEX 126.
Dragon knight 6 swords 555 N STR 1 15, VIT 106, DEX 1 14.
Woman warrior 0D 550 L, n, c
Archers 0F bow and arrow 545 N, C VIT44, AGI44, DEX48.
Monks 14 555 L, N INT42, MEN4 1, MP 16 killed people less than 10.
Witch 13 560 N, C INT45, MEN4 1, MP 16.
Magic warrior 0E gun 555 L, N STR44, VIT46, INT42.
Ambassador Long 1 1 Jian 555 L, n, C HP 180, STR 1 15, MEN 103, the dragon's ability has increased.
Witch 12 fan 560 L, N INT75, MEN7 1, MP36.
Pastor 15 570 L INT 125, MEN 1 10, MP70 killed less than 15 people.
Added gunner 0C rifle 585 N STR 120, AGI 164, DEX 150, Chapter IV "レンドル".
Angel Knight 16 Gun 555L MP92, STR 135, VIT 122, INT 144, Men10/9, AGI 122.
Necromancer 0B 560 L, n, cmp 1 14, int 162, men 147, the magic system equipped with the wheel of the dead changes jobs after death.
Experience article
1 the cultivation of the leading role
The protagonist has a hidden career-ロード. He uses two knives, and his favorite weapon is the sword. He can use the three sacred systems of attack and recovery magic, and his growth rate is super fast. But this is at the expense of my sister Katyusha's death, and it will lead to the protagonist being shot by subordinates in the final ending picture, so it is not recommended (maybe I will make a record next time, so that the protagonist will be king). I recommend you to become a ninja as soon as you can jump ship until the end. The deficiency of attack and defense is strengthened by the card, focusing on its highest AGI growth rate, second-hand traffic and super maneuverability.
It is also worth noting that the growth value of Imperial Capital 2 is not fixed, but fluctuates on a base. For example, AGI, which we are most concerned about, has a growth rate of 7-9 in the early stage (before level 30) and 6-8 in the later stage, so even in the same upgrading process, the values after level 30 will be very different. If you want to get the highest AGI, you should not only let him grow to the maximum when upgrading, but also pay attention to answering the initial questions (see the information of Ren Chao Capital for details). If you choose it properly, the AGI will be around 32 when LV 1, so at least 450 when LV50, while the average ninja is 404 and the dark ninja in Death Palace is 409. (Although you can switch to value-added items later, for the sake of balance, it is not recommended to add the value of characters too high. For example, the STR of the protagonist is best not to exceed 400. Actually, it's enough to know this, but it's better not to use it. )
2 value-added projects
Some items will add extra values when they are upgraded after equipment, and these are generally obtained at a very late stage, even in the palace of the dead and the hanging garden, so there is no need to practice LV too high at first. Specific projects and added value are as follows:
STR+ 1 are: Black Dragon Sword, ォガブレード, サタンブバ.
INT+ 1 includes: ォラシンルーンァックスリプㄉ.
DEX+ 1 includes: バルムンク, クレシェンテのジィ.
Victor+1 includes: のォガシールドタィニニメィ.
MEN+ 1 are: sage clothes, white magic clothes and dark magic clothes.
LUK+ 1 includes: にぎりがくさぃ sword, むずがゆぃ small hand and sweat.
Except Lu: ブリュンヒリド.
Among these items, ブリュンヒリド can only be obtained before the final BOSS appearance, and the black dragon ののタニビニニニニニニニニニ.
3 projects with special effects
The special effects of the article are as follows:
A special effect about dragons is all weapons exchanged with dragons, including black dragon sword, dragon sword, earthworm tomahawk and dragon claw.
B There are additional effects after the attack, including ブラックキャット (poison), カルディァ (charm) and ク.
C equipped with special effects, including broken magic shield and magic jewelry; Green jewelry, red jewelry, タィタニニメル attack with invalid state; Magic jewelry that reduces the enemy's three-dimensional ability; HP's self-healing sacred thumbwheel and angel armor; MP automatically replies to white magic clothes and black magic clothes. There is also the "ワープリング" that changes the nature of motion. For details, please refer to my article. In addition, the dead thumb wheel has the special effect of "リッチ".
D when used as props, there are hidden stunts, such as ォラシォンォンンンンンォンンンンンンンンンン12531 For details, please refer to my article.
E You can get three sets of equipment in the Palace of Death. they are
Olga series: ォガブレード, ォガールド, ォガァ.
Guide to darkness: ダグザハンマー, のスカルスク, necromancer ク
The fourth weapon of the puzzle: にぎりがくさぃ sword, むずが small hand and くさぃ sweat armor. Also, equipped with this set, it is easy for LUK to reach LUK+4 100, but it is also well known. For the sake of balance, it is better not to do it.
Invincible tactics at level 4 and 50
Essential figures: Princess Katyusha (カチュァ), magic equipment スターティァラ (dragon attack magic can also be used instead).
The great witch Dinif (デネブ) wears black magic clothes and magic equipment. (This professional scholar can also use it.
The leprechaun (フェӡリー) is equipped with four spheres (bought in デネブ).
Location: All three people are in the back row. Put the goblin between the other two people, next to them.
Data: According to the standard data, Goblin's WT is about 144, of which 3/4 is 108, and Katyusha's WT is about 250. If Katyusha's WT is more than 1.75 times that of goblin WT, adjust their equipment to be less than.
Process: At WT 144, goblins use the stunt ディープキッススススジチャージジジジジジジ1
At WT250, Katyusha used the magic スターティァラ to attack all enemies.
At WT252, the goblins used the stunt ディープキッス to make Katyusha move again, and then Katyusha used the magic スターティビ𞤦.
WT370, ditto.
WT488, ditto.
In this way, before WT500, the enemy will be attacked by all magic four times, and those who are not dead will only have a sigh of relief. Those who are in the palace of death will be killed as soon as they move once. As for those pages with a certain distance at the beginning, I am afraid that the enemy will die before seeing them.
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