Fortune Telling Collection - Free divination - Please recommend me some stand-alone games ~

Please recommend me some stand-alone games ~

Have you ever played the series "The Story of Tyco's Determined Mind"? A * * * has five movies. Personally, I think 4 to 5 is fun. Take a look at the introduction. If you think it's fun, you can download the link in Thunder Search.

For computer games with historical themes, domestic players are most familiar with the games of Glory Company. In addition to the era of great navigation, there are countless players in China, such as the history series of the Three Kingdoms and the legend of Cao Cao. However, as a Japanese game company, KOEI's games on its own historical theme far exceed the Three Kingdoms in quantity and quality, such as the Battle of Kawanaka Island, which created moderns. Three arrows and three arrows, Yuan Zhan, Nobunaga's wild hope, and the strategy game Taige's determined biography are all classics. Among these works, there are not many domestic players because of the Japanese historical background that domestic players are not familiar with, and the series of Taige Lizhi Biography is one of them, which has a high popularity among domestic players.

The Story of Taige's Determined Heart series is a strategy and board game with the most chaotic Warring States period in Japanese history as the background and the growth experience of the famous Toyotomi Hideyoshi in Japanese history as the main line. Since the publication of 1993, it has been published for four generations, and in March 2004, the biography of Taige Lizhi 5 will also appear in front of everyone.

On the eve of the upcoming listing of Tiger V, we made a series of retrospective topics for everyone. I hope this topic can remind you of the past, those lost game years and youth. ...

Taikou

KOEI represents the dream of gamers. This game company, founded in 1978, has a history of 26 years. In these 26 years, with her love for history and games, she has dedicated countless classic games to us and spent countless happy hours with us. The series "Taige Determined Biography" is one of them.

Taige Lizhichuan was born in 1993. During the fifteen years from 1978 to 1993, glory has already developed into a world-renowned game software development company through a dyeing company. President Yoichi Okawa and his wife Keiko, with their deep love for history and unique views on games, have produced a series of classic historical theme strategy games, such as the history series of the Three Kingdoms, Nobunaga's wild hope series, and the era of great navigation. However, the glory of innovation will not stop there.

1March 3rd, 993 is a traditional Japanese puppet festival, which existed for girls in heian period as early as 700 years ago. This day is also the day when Taige is determined to preach. After listing, it quickly became the new target of Japanese glory fans, and after the third wave of Chinese games was introduced into Taiwan Province Province, it also attracted a large number of China players, which is rare in Japanese historical themes.

1 The story of Taige's determination is a brilliant new attempt, but it is a very successful one. The game uses historical SLG, which combines the popular role-playing elements at that time, and some developed game elements. Although there was "The Age of Great Navigation" before this, the story of Taige's determination was more detailed, and with the addition of a large number of Japanese historical and cultural elements, the game became a classic.

The storyline selected in the game is also an important factor for its success. The hero of The Legend of Taige's Resolution is a legendary figure in Japanese history-Toyotomi Hideyoshi (Tokichiro Muxia), who ended the troubled times of the Warring States and unified Japan. At the same time, he was also a power minister with the lowest birth. He became a well-deserved person from a domestic slave to a minister, from a general of Oda's family to an official. This history of hard struggle, coupled with the ever-changing Japanese Warring States period and many heroes at that time, made players feel the bumpy experience of small and medium-sized people in historical vicissitudes.

The game itself is divided into two stages. The pre-game is mainly a formative game, and the attributes of the characters will automatically increase with the progress of the game. When you become a Lord, the game will mainly become a strategy game. In the process of the main line, the protagonist needs to perform some tasks, such as buying horses and rice, many historical events will happen, and there are a lot of Japanese treasures. These historical and cultural factors are also one of the characteristics of the game. Different from Nobunaga's Nobuyuki series, Taige is determined that it is not necessary to unite Japan by constantly waging wars, as long as it can get official positions.

In addition to these, the game not only followed the historical trajectory, but also gave the game a rare openness at that time, giving players great freedom. This is not obvious in a generation, but in the game, players can not only let Xiuji step by step into the world, but also do nothing, be a bystander and feel the ups and downs of the Wu family. Since the second generation, the openness of the game has become more and more obvious.

As the pioneering work of Taige series, Legend of Taige Determination has established a relatively perfect framework for the whole series from the beginning of the game. Although the stage of the game is slightly narrow and the process is too simple, it has been followed by future generations.

2 Taige Lizhi Biography 2

1994 At the beginning of the year, the third wave of Taiwan Province Province introduced Taige Lizhi Biography into Chinese. That year, Taige Lizhi Biography 2 appeared!

It can be said that the framework established by the first generation of Taige Lizhi Chuan is very complete, so the second generation has perfected various features of the game on this basis, making this game a real classic.

First of all, in terms of pictures and music, the second generation has made obvious progress compared with the first generation, especially in terms of music, and the music of the second generation is very beautiful. In addition, the world and stage of the game are bigger. Because the map of the first generation is only half of that of Japan, the process of the game is slightly faster, while the map of the second generation is almost twice as big as that of the first generation, including 200 cities and 49 villages, and players can attack almost the whole of Japan.

The story of the second generation is still the same as that of the first generation, but compared with the first generation, many new characters have been added, and the setting of role parameters is more detailed and reasonable. The ability of a character is no longer automatically improved, but can only be improved by studying in the corresponding place. Players can recruit their subordinates and practice with them after becoming priests, which increases the playability of the game.

Compared with the first generation, the freedom of the second generation has been greatly improved: players can even leave Vega to play for other famous players during the game; Players can use Xiuji to clear customs once, and they can also play Shibata Katsuie, Akechi Mitsuhide and new military commanders to look at the same historical event from different angles; There are 13 historical events in the game, including all the historical events that affect Xiuji's fate, such as the fortification of Muruocheng, the rear of Jinqi Temple, the fortification of Antu City, the change of Honnoji Temple, the war between Chang and Xiao, etc. The trigger of each event needs certain conditions.

The fly in the ointment is that there are a lot of bugs in Taige Lizhi Biography 2, and it was not sinicized at that time (the traditional Chinese version did not appear until six years later), so it was not as widely circulated in China as its previous work. However, from a modern point of view, the second generation not only inherited the cultural artistry of the first generation, but also made incomparable improvements in later works, so it is not an exaggeration to call it the most classic work of this series-for example, the position of the History of the Three Kingdoms 4 in the Three Kingdoms series.

3 Taige Lizhi Biography 3

After the second generation, KOEI's other series of works have been published continuously, but there is no news about Taige Lizhi Biography 3. The whole Tiger series was silent for five years.

1March, 999, the Japanese version of taige determined biography 3 finally came out. The 256-color picture of 640×480 was exquisite at that time and became the most commendable place of this generation. KOEI's artists put a lot of effort into the picture, and the heads of various characters are no longer the same as the previous generation. The heads of various military commanders have their own characteristics, and even the heads of characters can be seen.

In terms of character attributes, when players enter the game, they can decide the preferences of military commanders according to their own choices. * * * There are wise generals, heroes and confused types, which determines the maximization of skills they can learn in the future. At the same time, the cities and villages of the three generations are wider than those of the previous generation. In the internal affairs system, the three generations greatly enriched the internal affairs instructions and laid the foundation for the four generations of internal affairs.

Regrettably, in terms of openness, the third generation is obviously thinner than the second generation. In addition to the protagonist Ichiro, although a fictional character-Ryuta Masakatsu (son of Shibata Katsuie and Ota City) is added, there are no more characters to choose from, which reduces the playability and interest of the game. Perhaps KOEI realized this later, and many characters appeared in Taige Lizhi Biography 4.

Although the picture and music quality of the third generation are excellent, and there are great innovations in the housekeeping system and combat instructions, the gameplay is obviously not as good as that of the second generation, which plays a more important role in connecting the past with the future. However, due to the spread of Chinese version in China, many new players began to contact Taigeli Zhichuan series from this generation. In this regard, the third wave has played an important role.

4 Taige Lizhi Biography 4

KOEI may prefer spring, but the Tegelizhi 4, which was originally scheduled to be released in the spring of 200 1, was not released until June 1. Three Kingdoms 8 was released that month, but domestic players rarely contacted the Japanese version. Many of them started playing this game after Taiwan Province Province gloriously released the Chinese version of Taige Lizhi Biography 4 on February 1 2002. However, compared with the History of the Three Kingdoms 8, the legend of Tiger's Resolution 4 is not inferior, which once again shows the charm of this alternative strategy game type.

In the face of three unsuccessful generations, KOEI has made great innovations brilliantly in the game while retaining almost all the advantages of the previous generation. The most striking thing is that the game introduces the card mechanism, and all roles, skills, names, titles and even individual and joint battles are represented and carried out by cards.

The greatest feature of the four generations is a high degree of freedom and openness. Like previous games, players can only play games with Muxia. During the game, when the intimacy with others reaches three hearts, you can get this person's "protagonist card", and then you can play this person to start a new game. There are as many as 600 playable characters, including all the elites in the Warring States period. During the game, KOEI also prepared many events for those celebrities, including almost all the famous events in the Warring States period. The trigger conditions for choosing different people to play the game are also different, so that we can observe and experience the same historical event through different people's eyes and angles and feel the vicissitudes of the world.

The occupations of the four generations are also extremely rich. In addition to becoming an official and martial artist like previous generations, you can also choose to become a ninja with super endurance, or become a businessman who is rich in the world. Every profession has a corresponding professional evaluation system. In this way, players can experience a colorful life, and at the same time, it is convenient for players to stand in different angles to taste the magnificent Warring States.

In terms of character attributes, the four generations have greatly increased the skills of characters, and each character has the skills of 16, which has a great influence on the corresponding activities, tasks and battles. Skills can be improved through exercise. KOEI has designed many interesting games for players to exercise their skills, and the difficulty increases with the improvement of the level, which greatly enhances the playability of the games. In addition, in the picture, the four generations have improved more than the three generations, especially in the drawing of scenes and portraits. On the basis of three generations, the avatars of the fourth generation obviously borrowed from the avatars of a PS2 game of KOEI, making the avatars more refined and distinct.

In a word, the fourth generation has inherited almost all the advantages of the second generation, while highlighting the elements of cultivation and role-playing, and reducing the elements of strategic warfare, but it has made great innovations. Moreover, some people don't like the card fighting method, but it is loved by most players and attracts a large number of players to join it.

5 transferred from enet:

As a member of the Warring States period, Glory Company, one of its signature series, tried to achieve their respective goals. The latest work of Tiger series, Tiger Determined to Biography V, will debut this winter. The reservation price is 9800 yen. The basic content of the game is the same as other works in this series so far. Players operate Tokichiro Muxia (later Toyotomi Hideyoshi), who has just joined Nobunaga's staff, and strive to survive in the troubled times of the Warring States, assist the monarch, or make a name for himself, so as to achieve the great goal of reunifying Japan. However, although the theme of the game is different, this game is similar to the previous series. Players can operate all kinds of characters except Jiro Muxia, and experience lifestyles other than military commanders. For example, as a businessman or a ninja, it is possible to achieve your goals successfully.

Compared with the previous work, the number of operational roles in this work has increased by more than 200, reaching a total of 800. Even so, like the previous work, you can't play all the roles well at first. You can get something like a card from a character who has established a good relationship in the game, and you can use this character in the next game. However, it is called "something like a card" for a reason. Because, although it is not too much problem to describe the part about the characters as cards (hero cards), in addition, the scenes using cards will be greatly discounted. In the previous works, both individual and joint operations were expressed by cards, but it seems that the opinions for and against the system are equally divided, so in this work (at least in the battle picture), cards will hardly appear.

Speaking of the previous game, not only as a samurai, but also as a businessman or ninja, it is also a great charm of the game. In this work, it has been further expanded. Specifically, in addition to the above three occupations, players can also live as pirates, swordsmen, forgers, doctors, tea people and so on. Needless to say, not only living, of course, various occupations can also strive to become their own "best in the world." As a ninja, as a swordsman, as a doctor, of course, it is very difficult to be first-class in each kind. No matter what field it is, if you want to reach the top, you must work hard. In addition, the relationship between companions in the same force and companions in different forces has also been reflected. It is said that the confrontation between the Iraqi Ninja Army and the Japanese Ninja Army, the cooperation between businessmen and pirates to make money, etc., may all appear in the game.

So, what is the combat system that is no longer a card war? The battles in this drama are divided into three situations: field battles, siege battles and individual battles. Field battle is a battle between armies on a gridded map. In this battle, military commanders skillfully use special skills such as "flying knives" and "flying fast" to win. Although there is no specific information yet, it still feels nostalgic only from the photos on the screen. The situation of this game screen will really make people interested in further research. The siege war was launched on the national map. There is no detailed information about this at present, but it should not change back to the simple thing at the beginning of the series, right? Then there was a personal fight. It is said that not only knives and guns, but also matchsticks, lock sickles and other weapons can be used in war. Moreover, it is said that the multiplayer-to-multiplayer battle that will appear for the first time in this series is also worthy of everyone's attention. In addition, according to the different roles of the operation, you can learn the killing skills such as "two knives", "Yan Huan" and "separation".

Absolutely fun!