Fortune Telling Collection - Free divination - Kobayashi's Warcraft unit

Kobayashi's Warcraft unit

Ordinary kobolds (kobolds)

People who want to be kobolds only bark. Level 1 ground attack power 1 0-1(average 10.5) magic recovery N/ A food consumption1air attack power-range melee attack type normal attack interval 1.35 during the day.

The kobolds with strong ability to make holes have developed great brawn in the process of making holes. Third-level ground attack power 13- 14 (average 13.5) Magic recovery N/ A Food consumption 2 air attack power-range melee attack type Normal attack interval 1.35 daytime sight distance 140 attack mode Short-range health value 325 night sight distance 80 armor type.

Bring 15% chance to cause 25 additional damage to the target and stun the target for 2 seconds. This is a passive skill. Duration, time interval, mana cost, action distance, action range, action target-Taskmaster, the kobold of all enemy ground forces in a unit.

The leader of the cave kobolds is fierce. Level 5 ground attack power 22-25 (average 23.5) Magic recovery N/ A food consumption 4 air attack power-range melee attack type Normal attack interval 1.35 daytime sight distance 140 attack mode Short-range health value 650 night sight distance 80 armor type heavy life recovery has been moving at a medium speed (270) armor strength 3 mana-command aura:

Increases the attack power of nearby friendly forces by 10%. Duration, time interval, mana cost, scope, unlimited scope -90 All friendly units slam [Bash]:

Bring 15% chance to cause 25 additional damage to the target and stun the target for 2 seconds. This is a passive skill. Duration, interval, mana cost, range, range, target-all enemy ground forces in a unit use magic and ranged attacks, and kobolds are demigods.

Mr. feng shui, the head of a dog

When digging a hole, the kobold who divines good or bad luck can use a little magic. Level 3 ground attack power 23-27 (average 25) magic recovery 0.75 food intake 3 air attack power 23-27 (average 25) range 60 attack type puncture attack interval 1.8 daytime sight distance 140 attack mode long-range health value 300 night sight distance 80 armor type medium health recovery has been moving at a medium speed (270) armor strength 0 magic value 3000.

Slow down an enemy unit's attack frequency by 25% and its movement speed by 60%, which can be set to automatic casting. Duration Interval Time Mana Consumption Range Target 20 seconds (Hero 10 second) 8 seconds 40 60 Remove magic from all enemies in a unit:

Dispel the favorable magic of enemy units and the unfavorable magic of our units, causing 300 damage to the summoning unit. This ability can be set to be cast automatically. Duration, interval, mana cost, action distance, action range, action target instant 0.50 50, one unit, enemy, enemy, air and ground units.