Fortune Telling Collection - Free divination - 1 to 400 How to make leather?

1 to 400 How to make leather?

Tannery 1-450 upgrade data collection: It is suggested to look at the training methods first, and then prepare the desired data. The skills used for upgrading are mainly the skills that can be obtained by the tutor, followed by the formula that is easy to obtain, and then consider the initial difficulty of the material to choose the direction of upgrading skills. If the formula is not specified, it is the formula, and some can be bought first (such as the reputation formula, etc.). Almost all available formulas are limited, and the resale time is not necessarily, but about 20 minutes. Required raw materials: If there is medium/heavy wool, you can save a lot of medium/heavy wool!

The yellow skill is calculated with twice the material (it may actually cost less than 1.5 times).

Green skills are calculated with three times the material (in fact, it may cost less than twice)

The probability of upgrading the grade is 100% in orange, 67% in yellow, less than 25% in green, and the grade cannot be upgraded in gray.

Unless luck reaches a limit, it will only use more materials than x5 10 double leather x535 in light leather x334.

Thick skin x645 hard nail skin x440

Overseas leather x630

Beifeng leather x2680

Monsters who can cast skinning skills in the North Rift Valley of Polar Fur x22 have a very low chance of getting frost wyrm Forest or Naiyou Zerg Chitin x20 frost wyrm Forest-dragons who cast skinning skills in the North Rift Valley have a chance to get it.

Naiyou Zerg Chitin-Undead monsters who cast skinning skills in the Northern Rift Valley have a chance to get thick line x 145 thin line x 145 silk line x 120.

Rune x 125 for coarse silk x80 (sold by leather dealers or tailors)

Grey dye x60 Black dye x50 (sold by leather manufacturers or tailors) Silk coil x20

Wire coil-(wire x4) [125-135-140-145]; Crystal water or crystal shadow x25 (which may be obtained when mining stones in the northern rift valley), eternal water x 120 (crystal water x 10 can be converted into eternal water) and frozen ball x20 (the last king of the hero copy of the northern rift valley will fall, or ten hero badges can be exchanged) are upgraded to 75: level requirement 5, skill requirement 0, and skill can be upgraded to.

Name of finished product with skill level-(required materials)-About upgrade times [acquisition level-yellow-green-gray] 1-45 light armor plate-(light leather X1)-59 [1-30-45-60] Light leather can also be synthesized according to different materials. [1-20-30-40] 45-55 Handmade leather clothes/boots-(light skin x2 thick line x 1)-20 [1-40-55-70] If you have light skin, you can save some light skin and cure light skin-

Name of finished product with skill level-(required materials)-About upgrade times [acquisition level-yellow-green-gray] 55-85 Carved leather gloves-(light leather x3 thick line x2)-30 [55-85-100-15] 85-90. -5 [60-90-105-120] 90-10 high-quality belt-(light leather x6 thick thread x2)-20 [80-11. Can save a lot of medium leather. Black belt-(high-quality belt in curing x 1 fine thread x2 is grey dyed x1) [125-150-162-175] There is little difference in leather consumption, so I choose. You can also use synthetic methods to upgrade some grades of leather-(light leather x4) [100-100-105-10] You can look at the materials at hand and decide whether to upgrade the grade with cheaper light leather or relatively easy-to-get leather. Here I choose 100. 62,7 1 & gt; Werewolf leather is really inexhaustible. XD 10- 1 15 medium armor plate-(medium leather x4 thick thread x1)-15 [100-165438] will save a lot of medium leather. Curing medium leather-(medium leather x 1 salt x 1) [666115-135 black leather combat boots-(medium leather x4 gray dye x1thin thread x2)-30 is recommended. 38-150]135-145 black cloak-(medium leather x8 gray dye x 1 thin thread

Name of finished product with skill level-(required materials)-upgrade times [acquisition level-yellow-green-gray] 150- 155 double leather-(medium leather X5)-10 [150-65438] in/

Tribe-Ogma-dark alley area-Dagmar < 62, 45 >; [Formula restriction] 155- 180 reloading deck-(heavy skin x5 thin line x1)-35 [1550-170-180-/kloc-

Velociraptor leather vest-(Velociraptor leather x6 heavy leather x4 thin thread X2) [165-185-195-205] Alliance-Alashi Highland-Refuge Valley-Amdo Fadeland

Tribe-arash Highland-Luohammer Town-Tongke < 74, 34 >; [Formula limitation] 180- 185 Guardian slacks-(double leather x 12 silk roll x2 thin thread x2)-10 [160-180-/kloc-0] Kloc-0/ silk x2)-65438 heavy hair-(heavy hair x 1 salt x3) [150-160-165-170] Guard gloves-(thick leather x vulcanized thick leather x 1 silk x1) [190-21220-230] 200-220 thick steel plate-(thick leather x5 silk x1)-

Name of finished product with skill level-(required materials)-upgrade times [acquisition level-yellow-green-gray] 220-235 Night headband-(thick leather x5 silk thread x2) -35 [205-225-235-245] 235-250 Night slacks-(thick leather X10 260-265 night boots-(thick leather x 16 thick silk x2)-10 [235-255-265-275] 265-285 evil leather wristband-(hard leather x8 black dyed x 1 rune x/kloc-.

Name of finished product of skill level-(required materials)-About the upgrade quantity [acquisition level-yellow-green-gray] Alliance-Hellfire Peninsula-Honor Castle-brooman

Tribe-Hellfire Peninsula-Salma-Bahrain. Split hoof

Tribe-Daofeng Mountain-Vichar Station-Glika

The city of Satas-the gloomy city in the south-Damali < 67, 67 >

The city of Satas-the stairs of the diviner-the library of the prophet

Name of finished product of skill level-(required materials)-About upgrade times [acquisition level-yellow-green-gray] Alliance-Lingfeng Fjord-varga de Bernadette Deist

Alliance-North Wind Tundra-Brave Fortress-Rosemary Bova < 58,72 >;

Tribe-Windsfjord-Revenge Platform-Gunter Hansen

Tribe-North Wind Tundra-Tankare Village-Wang Aibingdan

Dalaran -Care Trade Zone-Diane Cunningham

Frost wyrm Forest-Dragon monsters who perform skinning skills in the Northern Rift Valley have a chance to gain it.

Naiyou Zerg Chitin-Undead monsters who display skinning skills in the Northern Rift Valley have a chance to get 435-440{A} ice scale leg pads-(polar fur x2 frozen dragon forest x2 frozen orb x 1)-/kloc-0 [425-435-440-445] 435-440 {b] Kloc-0/0 orb is a hero to drop 440-450 dead boots-(heavy north wind skin x 10 eternal water x 10 frozen orb x1)-10 [440-450-455-460] 37,29 > In the last ten levels, you can also choose the following three skills to upgrade, and you can measure the upgrade method according to the existing materials or prices. Durable Naiyou worm cloak-(polar fur x2 Naiyou zerg chitin x40 frozen orb x 1) [440-450-455-460] earth gift boots-(heavy north wind leather x 10 eternal water x5 eternal life x5 frozen orb x1) [440 Huge and incomplete wristband-(heavy north wind skin x 10, eternal air x5, eternal water x5, frozen ball x1) [440-450-455-460] requires the exchange formula of [polar fur] x2, Dalaran-Magic Mentor Trade Zone -Breig. Hou Xu < 37, 29 >