Fortune Telling Collection - Free divination - Armed forces of combat nuns
Armed forces of combat nuns
"The emperor is our loving father and protector, and we must protect the emperor."
Sister of the holy rose brothers.
Battle Nuns are Warhammer 40K: A New Race in the Soul Storm.
In the Battle Hammer 40K: Soul Storm, the most striking thing is the emergence of two new camps: the "fighting sisters" who transcend everything in faith and come to the Kabala galaxy to purify the world; And the "dark elves" who fled to Kabala to enjoy the plunder when Shinto was opened. The former is good at building a strong and complete defense and attack foundation and can overwhelm the enemy with superior firepower; The latter is good at raiding the enemy's rear in strategic mode and can quickly build various facilities on the battlefield. In addition, the biggest difference between the new race and other camps is that it can use the third resource: believing in the Force or harvesting souls, which can be used to cast various powerful attacks such as summoning souls, recovering wounded soldiers, and soul storms.
Weapon force
Church servant (church servant)
Armor type: infantry
Construction requirements: 75 combat readiness, 0 strength and 0 population.
Description: The construction unit is responsible for building all the buildings of the combat nun.
Skills:
Crushing equipment:
Damage to enemy buildings
missionary
Background: Confessors, missionaries and preachers of the church often risk their lives to go to war with nuns. Their almost fanatical beliefs can inspire everyone around them to fight with the same fanaticism.
Armor type: infantry
Construction requirements: 75 combat readiness 0 power 1 population
Explanation:
Reverse osmosis.
Effective support and reconnaissance troops.
Technical ability:
Start: consume 15 beliefs.
Improve the blood transfusion speed of individuals and leading teams.
Upgradable skills:
Touch of the Emperor: Consumes 50 belief resources.
Explanation:
-Enchant your soldier's weapon temporarily with the power of the emperor's wrath.
-All weapons were changed to Di detonation gun, which was used to fight against enemies wearing any kind of armor.
Divine punishment: consumes 70 belief resources.
Explanation:
The nuns were blessed by the emperor. Any enemy who attacks the blessing nuns will be punished by the emperor's anger.
-Any attack on the blessed nun class will be attacked and hurt.
A woman priest (Canoness)
Background: Military retreat is always led by the most experienced soldiers and spiritual leaders. Such a hero can inspire the courage of soldiers on the battlefield and sing hymns regardless of death.
Armor type: Commander
Construction requirements: combat readiness 200, electricity 40, population 0.
Explanation:
Chief commander
Increase the morale of the leadership team and the speed of morale recovery.
Devotion: As long as it exists, it can stably produce belief resources.
A versatile hero who is good at shooting and fighting.
Technical ability:
1, promotion consumes 85 beliefs.
-Summon the dead pious souls, and they will stand up and take revenge on the enemy.
The invulnerable revenge angel will attack any enemy target in the area.
You can summon five revenge angels at a time.
-Duration 30 seconds
2, purification of radiation consumption 35 beliefs
-Illuminate blind enemies and inspire priestesses
-affects all enemies near the priestess
-Reduce enemy weapon hits.
Father (confessor)
Armor type: Commander
Construction requirements: 245 combat readiness, 60 electric power and 0 population.
Explanation:
Second commander
Have a strong melee combat capability.
Halo effect: increases the attack power of allied units around the commander.
Immune morale blow
Use powerful belief skills to hurt and stun enemies.
Permeability resistance
Effectively against infantry and heavy infantry.
Technical ability:
Emperoy's Wrath consumes 35 faith resources.
Explanation:
-Destroy enemies in the skill area.
-generating powerful destructive propagation pulses.
Upgradable skills:
Imperial edict consumes 25 belief resources.
Explanation:
Citing the light of the state religion, the priest announced his verdict. Few people can resist his trial.
-Destroy an enemy squad.
Fighting sister class (fighting sister Squard)
Background information: The main force of the military order regiment is composed of combat nuns, many of whom are orphans raised by the church. They received a high degree of military training since childhood and had unparalleled faith in the emperor. Their greatest strength lies in their firm belief, purifying all ugliness in the name of the emperor.
Armor type: heavy infantry
Construction requirements: 140 combat readiness 0 power 2 population
Explanation:
A general combat unit with strong adaptability and strong shooting and fighting ability.
Large-scale weapon system upgrade.
Upgrading phosphorus powder grenades can effectively combat enemy morale.
Effectively against infantry and heavy infantry.
Team internal construction:
Resources required to increase the number of players: 35 combat readiness 0 strength 0 population.
Leadership:
Senior nun (senior)
Resource demand: 60 combat readiness 10 electricity 0 population
Description:
-Heavy infantry
-Increases the damage of all party members.
-Can be upgraded to carry powerful weapons
-piety: as long as it exists, it can continuously produce a small amount of belief resources.
Weapons:
flamethrower
Resource requirement: 30 combat readiness 10 electric power
Description:
-Upgrade a squad member to get heavy weapons.
-Portable flame thrower
-Short range
-Effectively demoralize the enemy.
Heavy bolt (heavy bolt)
Resource requirement: 35 combat readiness power 10
Description:
-Upgrade a squad member to get heavy weapons.
-Large-caliber heavy-duty explosive gun, with continuous firepower, can effectively penetrate most infantry armor.
-Remote
-Effective for infantry.
-When using this weapon, players must stand where they are before firing.
Technical ability:
Phosphor Grenade (Phosphor Grenade)
Explanation:
-Effectively demoralize the enemy.
Celestine Xiao dui
Background: The most experienced soldiers were gathered together and incorporated into the Clean Angels Team. They are fanatical defenders of imperial civilization and proud daughters of the emperor.
Armor type: heavy infantry
Construction requirements: 180 combat readiness 40 electricity consumption 2 population
Explanation:
Elite infantry, using heavy weapons to destroy enemy vehicles.
Upgrade the weapon system to fight against enemy vehicles and buildings more effectively.
Upgrade armor-piercing grenades to attack enemy vehicles and buildings more effectively.
Devotion: As long as it exists, it can continuously produce a small amount of belief resources.
Team internal construction:
Resources needed to increase team members: 45 combat readiness 10 power 0 population.
Leader: Celestin veteran superior.
Resource demand: 65 combat readiness 15 electric power 0 population
Explanation:
-Heavy infantry
-Leading unit, good at hand-to-hand combat and can improve team morale.
-Can be upgraded to carry powerful weapons
-Effective for infantry and heavy infantry.
Leader: icon holder (lmagifer)
Resource demand: 75 combat readiness 15 electric power 0 population
Explanation:
-Heavy infantry
-Bring imperial relics to increase the health of the army
-No weapons, no attacks
-piety: as long as it exists, it can continuously produce a small amount of belief resources.
Weapons:
Meltagun (melting gun)
Resource demand: 15 combat readiness 5 power 0 population
Explanation:
-Upgrade a squad member to get heavy weapons.
-The hot high-energy pulse of the hot-melt gun can effectively penetrate the carrier armor.
-Hot-melt guns can effectively deal with enemy vehicles and buildings.
Multi-melt spray gun (multi-melt)
Resource demand: 30 combat readiness 15 electric power 0 population
-Upgrade a squad member to get heavy weapons.
-The hot high-energy pulse of multi-tube hot-melt gun can easily penetrate the carrier armor.
Multi-barrel hot melt guns can be very effective against enemy vehicles and buildings.
Upgradable skills:
Armor piercing projectile (Krak Grenade)
Explanation:
-causing great damage to enemy vehicles and buildings.
-Armor-piercing projectiles have a short range and will not have any impact on infantry.
Sister confessional class
Background: For the nuns in the Battle Monastery, repentance and penance are one of the lessons that must be done every day. Those nuns who fail to strictly observe the rules of cleanliness may be expelled, or they may be incorporated into the confessor team, waving farewell saws and seeking their forgiveness on the battlefield. In the eyes of other fighting nuns, these sisters are struggling for the emperor's forgiveness, so their behavior appears noble. Some people even made some small mistakes and became penitents. Spurred by a strict instructor, they rushed to the battlefield to die. They believe that only martyrdom can get the emperor's forgiveness and mercy.
Armor type: heavy infantry
Construction requirements: combat readiness 220, electricity 80, population 3.
Explanation:
An elite combat unit that is slow and good at melee.
In order to strengthen melee combat, long-range weapons were completely abandoned.
Effectively fight against most types of enemies
Team internal construction:
Resources required to increase the number of players: 55 combat readiness, 20 power, and 0 population.
Leader: Female Instructor (Junior Three)
Resource requirements: combat readiness 70, electricity 30, population 0.
Description:
-Heavy infantry
-Leading unit, good at hand-to-hand combat and can improve team morale.
-Use melee attacks to effectively fight against most types of enemies.
Technical ability:
Passion for justice (passion for justice)
-Starting this skill will make repentant nuns work harder and do harm to their health.
-When this skill is activated, Mother Confessor will move faster and cause more damage.
-Confessed nuns lose their health when they could have started.
-Be careful: A repentant nun may die from the side effects of this skill!
Death cult assassination
Background: There are many branches of death worshipers in the Empire. Many of them are followers of chaos. They are only loyal to the blood god Gotha, while a few people are loyal to human beings and offer their prey as a tribute to the emperor. Judges often deploy such assassins, who are agile enough to perform some assassination or infiltration tasks.
Armor type: infantry
Construction demand: 100 combat readiness 40 electricity 1 population
Explanation:
Infiltration team.
Instantly slay enemy infantry units with low health.
Reverse osmosis.
Effectively against infantry, heavy infantry and commander units.
Rhinoceros transportation (rhinoceros transportation)
Background: Rhinoceros armored personnel carrier is a general means of transportation used by imperial army, which allows troops to quickly seize strategic locations through various terrains or launch raids behind enemy lines.
Armor type: vehicle
Construction requirements: 75 combat readiness 70 electric power 1 parking space
Explanation:
Assault vehicle
Transportable infantry
Can be equipped with a hymn player
Effectively against infantry and heavy infantry.
Upgradable skills:
Lauder Haier
Description: Play sacred hymns to demoralize nearby enemy troops.
Exorcist's self-propelled gun (exorcist)
Background: This ancient and elegant fighting machine can only be repaired and maintained by the most advanced mechanical priest. Many exorcists have been in service since the Great Uprising. Each chariot is the fruit of art and machinery, which can provide long-distance destructive fire support on the battlefield and serve as a symbol of the emperor's anger.
Armor type: vehicle
Construction requirements: 100 combat readiness, 225 electric power and 4 parking spaces.
Explanation:
-Self-propelled artillery, launching long-range cluster missiles to bomb a large area.
-You can attack a remote target, but you can't ask it to attack accurately.
-Self-propelled guns are very inaccurate, especially in automatic firing.
-This gun is used to effectively deal with most kinds of enemy units, especially vehicles and buildings.
-It has been proved that the exorcist's self-propelled artillery will not blow up one of his own people, which is different from the enemy-enemy shelling of the Eldar Yan Jing tank.
Technical ability:
Hunter killer missile
Explanation:
-Release this ability on enemy vehicles or buildings.
-Can cause great damage to enemy vehicles or buildings.
-Hunter missiles have a very long range, but they are ineffective against infantry.
Burglar alarm (burglar alarm)
Background information: Sacrifice is a design outside the standard scheme of Imperial Ordnance Bureau, which comes from the design of rhinoceros armored vehicle.
Armor type: vehicle
Construction requirements: 165 combat readiness, 250 electric power and 3 parking spaces.
Explanation:
Assault vehicle
The flame spraying device equipped with this car will cause great damage.
Effectively against infantry, heavy infantry and buildings.
Weapons can be upgraded to multi-barrel hot melt guns-this thing can easily tear the armor of vehicles and buildings.
Vehicle interior upgrade:
Weapons: Domell tower gun.
Resource requirements: 50 combat readiness, 50 power.
Explanation:
-permanently replace the weapon of this car with two multi-barrel hot melt guns.
-The hot high-energy pulse of multi-tube hot-melt gun can easily penetrate the carrier armor.
Multi-barrel hot melt guns can be very effective against enemy vehicles and buildings.
Upgradable skills:
Explosion (explosion)
Explanation:
-Violent flames will gush from the front of the victim's armored vehicle.
Confession engine (confession engine)
Background: When a traitor who committed the most heinous crimes is finally tried, maybe being a whipper is not enough to compensate for his crimes. At this point, he will be implanted with an ancient confessor mecha. In every battle, the sinner's desperate desire for forgiveness drives him to the enemy's front. Only by seeking death can he be free. These mechs are antiquities in themselves, reminding people of the fate of traitors.
Armor type: vehicle
Construction requirements: 150 combat readiness 330 electric power 4 parking spaces
Explanation:
Mecha
Support and siege troops
Effectively fight against most types of enemies
Very good at melee.
saeqeh
Armor type: vehicle
Construction requirements: combat readiness 100, electric power 200, and 2 parking spaces.
Explanation:
Imperial naval fighter
Very flexible
Good at destroying enemy air force and infantry.
A living saint
Armor type: devil
Construction requirements: combat readiness 400, electricity 400, population 0.
Explanation:
-the incarnation of the jade emperor's anger, irresistible.
-Have all kinds of powerful skills.
-Can use her wings to fly over impassable areas
-Devotion: As long as the Virgin exists, it will constantly produce a large number of faith resources.
-Effective against any enemy unit.
Technical ability:
The flame of the blade.
Explanation:
A powerful flame broke out, and anyone who got in the way was bound to suffer a devastating blow.
-All enemies in the line will be hurt.
Miraculous intervention (miraculous intervention)
Explanation:
-If the saint dies in battle, she will be resurrected because of her amazing piety.
Revenge angel (revenge angel)
Armor type: devil
Construction requirements: Sister Canons' upgrading skill consumes 85 beliefs.
Explanation:
These vengeful souls come from fallen fighting nuns.
-Effectively deal with any kind of enemy units
-Invincible
-Duration 30 seconds
Basic attributes:
Combat attack power 100- 150, ranged attack 0-0, and health value 777/777.
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