Fortune Telling Collection - Free divination - Guild Wars 2 Summon Elite Specialty: Reaper Skills and Features

Guild Wars 2 Summon Elite Specialty: Reaper Skills and Features

First, call for some changes in the characteristics "lineage" of spiritual teachers.

When you are in a state of death, the characteristics related to blood sucking in Blood will still heal you.

② There is a new aura in "blood": vampire aura, which can also make allies siphon their health and increase their siphoned health.

③ The feature "blood transfusion" (healing allies when using life transfer) can now resurrect fallen allies. What the hell is this? )

Second, the characteristics of the reaper

Small function:

① Death Knight: You can equip yourself with a big sword and use battle roar to obtain a new form of death curtain.

② Cold of fear: You create fear and apply 3s freezing at the same time.

③ Ice mask: The freezing time you apply is extended by 20%, and the damage caused by freezing enemies is reduced by 15%.

Expert:

① Death Divination: Every time your Tomahawk hits an enemy, the cooldown of this Tomahawk skill will be shortened by 7% (up to 5).

Frost nova: When you crit a frozen enemy, it will cause an explosion at the target and freeze nearby enemies. This effect will appear at most 3 times in 10 second. ,

Injury: 103

Freeze: 1.5s

Target quantity: 3

Radius: 180

③ Cruel hunting: the duration of immobility, freezing and disability is reduced by 33%, and it is reduced by 66% in the state of dead curtain.

Master:

① Soul-eating: The attack of the big sword will siphon the health value, and the cooling time of other big sword skills will be shortened with each target hit by "grave digging" (big sword skill).

Life Siphon Damage: 55

Life siphon therapy: 49

Cooling time shortened: 3%

② Frost Power: Attacking a frozen enemy can give you 5s power and 1% health.

(3) Destructive defense: When attacking a vulnerable enemy, your critical strike rate will increase, and the vulnerability of each layer will increase by 2%.

Master:

① Withering Talent: You gain the power of life at the same time (1%). If you are in a state of death, you will restore your life.

(2) Death and aversion to cold: Freezing does harm to the enemy, especially to enemies below 50%.

Damage (over 50%): 197

Injury (less than 50%): 284

③ Unparalleled mowing (error): The attack speed is increased by 15% in the dead curtain state, and the "death control" will be cooled once every enemy is defeated (new dead curtain 2).

Third, the big sword skills

(1) Late cut (even number)

Attack the enemy in front of you.

Injury: 646

Goal: 3

Distance: 170

Sunset chop (even skill)

Attack the enemy in front of you again

Injury: 646

Goal: 3

Distance: 170

Frost chop (even skill)

Attack your enemies and cause freezing.

Damage: 760

Freeze: 4.5 seconds

Goal: 3

Radius: 170

② Dig a grave

Cause a lot of damage. If you attack an enemy with less than 50% health, the cooldown will be shortened.

Injury: 1520

Goal: 5

Cooling time shortened: 100%

Radius: 170

The end of combined technology: whirlwind

③ Death spiral

Attach rotating dark energy to your sword and penetrate the enemy's armor.

Injury: (6x)684

Vulnerable (10): 12 layer

Vitality: 2%

Target quantity: 3

Radius: 170

④ Night arrival

Summon a growing shadow to attack the enemy. When the shadow grows, the enemy is blinded.

Injury: 548

Blindness: 5s

Target quantity: 5

Number of pulses: 4

Action interval: 1s

Radius: 300

Combined technology area: darkness

⑤ The grip of death (wrong)

Summon a ghost sickle to pull the enemy towards you and impose a symptom. Every time you hit an enemy, you gain a little life force.

Damage: 760

Poisoning (10s): 1082 damage.

Vitality: 4%

Target quantity: 5

Attack distance: 600

Fourth, the new dead curtain skills

(1) Life Tear (even skill)

Attack the enemy in front. This skill follows the characteristics of life shock.

Damage: 456

Target quantity: 3

Radius: 170

Loss of life (even skills)

Attack the enemy in front again. This skill follows the characteristics of life shock.

Damage: 456

Target quantity: 3

Radius: 170

Life Harvest (Jilian)

Attack the enemies around you. Every time you hit an enemy, you will gain life force. This skill follows the characteristics of life shock.

Damage: 9 12

Vitality: 2%

Target quantity: 5

Radius: 220

② Death control

Sprint forward with a sickle and finally create a poisonous cloud. This skill follows the characteristics of dark frost raid.

Damage: 760

Poisoning (5s): 54 1 injury

Target quantity: 5

Poisonous cloud radius: 240

The End of Combinatorial Technology: Jump

Attack distance: 600

③ fear inculcation

Surround yourself with dark armor and get stability every second. When you exit the dead curtain, stability still exists (lying in the trough is so touching). You can also take off your armor and release your fear. This skill follows the characteristics of bad luck.

Stability (3s)

Release Fear: 2s

Radius of fear: 360

Fear time: 1s

Dark armor time: 8s

④ Soul vortex

Fast rotation damages nearby enemies. This skill follows the characteristics of life transfer.

Damage: (1 1x)2090

Target quantity: 5

Duration: 2 seconds

Radius: 300

The end of combined technology: whirlwind

⑤ Carry out the giant sickle.

Cause great damage to a single enemy, causing coma. The lower the enemy's life, the higher the damage, leaving a frost zone.

Damaged (over 50%): 1 140

Damage (less than 50%): 1520

Damage (less than 25%): 1900

Freeze: 1.5s

Coma: 1.5s

Comprehensive technical field: ice

Duration: 5s

Radius: 240

Fifth, the skills of war and roar.

(1) "Give your soul!"

Warroar, heal yourself and do harm to the enemies around you. Every injury will gain life force.

Treatment: 3954

Injured: 259 people

Vitality: 4%

Target quantity: 5

Radius: 600

2 "Why do the weak fight!"

Do harm to nearby enemies and exert weakness on them. Every time you hit an enemy, you gain strength.

Injured: 259 people

Weaknesses: 6s

Weineng (4th floor): 4s

Target quantity: 5

Radius: 600

Relieve coma

3 "Feel the pain!"

Deals damage to nearby targets and freezes them, transmitting a symptom to each enemy.

Injured: 259 people

Symptom transfer: 1

Frozen: 3s

Target quantity: 5

Radius: 600

4 "You will die!"

Warroar, causing damage to nearby targets and turning its benefits into vulnerability. Your attack becomes unstoppable and the duration depends on the enemy you hit.

Injured: 259 people

Irresistible: 4s

Duration extension: per target 1.

Vulnerable: 10

Gain removal: 2

Target quantity: 5

Radius: 600

Irresistible

⑤ "Recovery!"

Warroar, attack the surrounding enemies, and every time you hit an enemy, you will summon a sawtooth skeleton (this skill is too weak, and we are currently modifying it).

Injured: 259 people

Target quantity: 5

Radius: 600

6 "biting cold!" (elite)

Warroar, freeze all enemies around you, and each one will make you look down upon (ignore the symptoms).

Injury: 1034

Freeze: 12s (! ! ! )

Despise: 2 seconds per target.

Coma: 2s (! ! )

Target quantity: 5

Radius: 600