Fortune Telling Collection - Free divination - How to add points to the skill attributes of Roman fortune tellers

How to add points to the skill attributes of Roman fortune tellers

1, attribute point: this is easy to say. Agile 400 with equipment, and the rest are all strengthened (the improvement of DPS by later strength is obviously greater than agility).

2, skill points: In fact, the addition is very flexible, after all, you can wash, but in order to let newcomers take fewer detours, provide my matching method:

Bows used in the early stage (about ordinary and epic later stage): hunting specialization 4 points-shooting+1 minute-hunting specialization 12 points-piercing shooting+1 minute-supplementary hunting specialization-scattering+full piercing shooting+full shooting-

Contradictions (legends) began in the later period: dream specialization+16- turtle breath+fullness-dream specialization +8- dream lucidity+1- sign+1- time-varying+fullness-cover+fullness-eliminating enemies +65438.

There are several skill combinations that can be considered for bonus points: dispersing the enemy, hunting call, weakness attack, burning path, nightmare and distorting reality, all of which are arbitrary, and there is no harm in adding a little more.

If you think this molding is full, you can also use the later contradictions to wash away the shooting department, which will be faster, but it will be much slower for Qing Xiaobing, which is not recommended.