Fortune Telling Collection - Free divination - Heroes kill skills introduction? !

Heroes kill skills introduction? !

Qin Shihuang camp: Jun blood volume: 4 blood skills description: centralization: active skills When you lose blood, you can choose to get a card that will make you lose blood immediately. Genghis Khan camp: Jun blood: 4 blood skill description: Riding and shooting: passive skill is regarded as an attack horse with a distance of 1 by default. Grab: Active Skill If your killing is evaded, you can make a judgment. If the result is black, you can draw an opponent's card. Liu Bang camp: Jun blood volume: 4 blood volume skill description: Controller: When you take the initiative to play cards, throw away any number of hands and equipment, and you can immediately touch the same number of cards from the pile. Only used once per round. Zhao Kuangyin camp: Blood skill description of Jun's blood volume: 4: Release right: When you take the initiative to play cards, any black suit hand or black suit card in the equipment area can be used as the basic salary. Gou Jian camp: Jun blood volume: 3 blood skill description: forbearance: passive skills don't have to fold cards at the end of this turn as long as they don't actively kill other players in their own battle stage. Tuqiang: Passive skills are out of your turn. Every time you flash, you can immediately touch a card from the pile. Xiang Yu camp: Jun blood volume: 4 blood skill description: Overlord: When you kill, you have passive skills. The killed object needs to flash twice to avoid it, and the opponent needs to kill twice when fighting. Li Shimin camp: Jun blood volume: 4 blood skill description: Control Bureau: Passive skill When your hand number is not greater than full blood volume, you don't have to discard cards (the number of hands of other characters is not greater than the current blood volume by default); When the number of your hands is less than the blood volume full of blood, you can't take it out of your bag, nor can you take it out from the bottom; When your hands are larger than your full blood volume, you can't be painted as a prison. Wu Zetian camp: Jun's blood volume: 4' s blood volume Skill Description: Move the capital: at the stage of playing cards actively, discard two black cards, choose any surviving player, and you can swap places with that player. Feminism: passive technology: you fight a male character, and the other party needs to kill two and kill one; Male characters are not valid for your duel. Murong Ying: Jun Blood Volume: 4 Blood Skill Description: Butterfly Soul: When the active skill set specifies multiple targets, including you, you automatically skip the set and immediately touch a card from the deck. Cao Cao camp: Jun blood volume: 4 blood skill description: Traitor: In the stage of active skill playing, you can play a hand card or a card in the equipment area as the last card you played this turn, and you can only use it once each turn. Chen Sheng camp: Jun blood: 4 blood skill description: Active skill uprising: In your card-touching stage, you can choose to give up the card-touching and draw a card from at most two other players. Shang Yang camp: minister's blood volume: 3 blood skills Description: Reform: Active skills Before any player's judgment card takes effect, you can play a hand card or a card in the equipment area to replace the original judgment card. Legalist: Take the initiative. After losing blood, you can take a card of the person who hurt you, which can be the opponent's hand or the equipment card. Yuji camp: minister's blood volume: 3 blood skills description: sacrifice yourself: you can touch two cards for each loss of active skills 1 blood points. You can distribute these two cards to others at will or keep them for yourself. Farewell: Active Skills When you are dying, you can choose a hero and choose not to seek medical treatment from any role including yourself. After you are killed, all your cards (hands or cards in the equipment area) belong to this role's hands, and the cards in your judgment area belong to the opponent's judgment area. Liu Bowen camp: Minister's Blood Volume: 3 Blood Skill Description: Divination: When the initiative reaches your turn, you can touch at most 5 cards (when the number of people is less than 5, it is the corresponding number of cards), and then you can freely adjust the order of these 5 cards and put them back into the card pile. You can put some on the top of the pile and the rest on the bottom. Then enter the judgment-touch-play stage. Seclusion: passive skills when you have no cards in your hand, others can't take the initiative to attack you by killing or dueling. Yue Fei camp: minister's blood volume: 4 blood skills description: Wu Mu: you can use killing as flashing, flashing as killing. Han Xin camp: minister's blood volume: 3 blood skill description: attack the heart: when you take the initiative to play cards, you can ask anyone to specify a suit, and then the player will open a hand from you. If the suit of the card is consistent with the suit specified before, the opponent gets your hand; If it doesn't match, the opponent loses 1 point of blood and then gets your hand. Bingxian: You can touch three cards in each stage of passive technique. Zanying: Minister's Blood Volume: 3 Blood Skill Description: Cure: When you take the initiative to play cards, you can discard any two hands, and then specify a male character who is dissatisfied with the blood volume, and you and he can each recover 1 blood points. Only once per round. Bonfire: In the stage of playing cards actively, abandoning a card in the equipment area is regarded as a bonfire. Mulan Camp: Minister's Blood Volume: 3 Blood Skill Description: Vague: Passive Skill Whenever you lose a card in the equipment area, you can touch two cards at the same time. Cross-dressing: When you take the initiative to play cards, you can discard two cards and choose a male military commander who died in this game. Then you lose all the skills and gain all the skills of the male military commander, and the maximum blood volume of Mulan becomes the maximum blood volume of the hero. Guan Yu camp: official blood volume: 4 blood skill description: knife supplement: your active skill outside the turn. After someone is killed and loses blood, you can kill the target immediately. As long as your killing hurts the target, you can continue to kill. Single Ride: Passive skill is regarded as that you are equipped with an attack horse with a distance of 1 by default (the attack range is increased after the attack horse is equipped 1). Yang camp: minister's blood volume: 4 blood skills description: Sirius: passive skills, you can kill unlimited times per turn. A surname Ming array camp: minister's blood volume: 4 blood skill description: proud sword: active skill. You can choose to use a red card (hand card or equipment area card) as a kill. Qin Qiong camp: Priest HP: 4 HP skill description: counterattack: active skill. When you are killed or dueled and your blood is hurt, you can choose to kill the character that hurts you immediately. If this killing is red, it is inevitable. Gatekeeper: At the end of the active skill round, you can specify a target, and then until your next round begins, all the killings and duels of the target will be regarded as hitting you. Zhao camp: minister's blood volume: 3 blood skill description: Yubu: before the active skill touch stage, you can make a decision. If the card is judged as a black card, you can continue to make decisions until it is judged as a red card. All the decision cards in the black suit are contained in your hand. Light and shadow: the black hand of active skill can be used (or typed) by you as a flash. Song Wu camp: human blood volume: 4 blood skills description: drunkenness: active skills If you choose to touch only one card when you touch cards, the damage caused by killing or dueling in this turn is 2 (the default damage is 1). Sung River camp: Human Blood Volume: 4 Blood Volume Skill Description: Bao Cai: When playing cards actively, you can deal cards to any role, and you can recover 1 point of blood volume by yourself if you deal two or more cards, but at most you can only recover 1 point. Xi Shi camp: human blood volume: 3 blood skills description: charm: active skills In your battle stage, you can use colorful cards in your hand or cards in the equipment area as a prison. Sink fish: When someone kills you, you can discard a card (hand card or equipment zone card) and transfer the killing to a character within your attack range, but not to the character who killed you. Bian Que camp: human blood volume: 3 blood skill description: rejuvenation: take the initiative to play your red card (hand card or equipment area card) as a medicine outside the round. Treatment: When you take the initiative to play cards, you can discard one hand and restore 1 blood for any character. Only used once per round. Chen Yuanyuan camp: human blood volume: 3 blood skill description: Beauty: When playing cards voluntarily, you can discard a card (hand card or card in the equipment area) and assign two male characters to duel (this duel cannot be perfectly offset). The first male character you choose is the one who must be killed first in a duel. Only once per round. Chuchu: At the end of the passive skill round, you can touch a card. Li Shishi camp: human blood volume: 3 blood skills description: Manwu: Active skills Whenever you need to lose blood, you can discard a red card and transfer the damage to any other character (including the character that hurts you), and then the character touches the X card; X is the current blood volume of this character. Red makeup: passive technology. Your spades are all regarded as hearts. Ren Huan's camp: human blood: 4 blood skill description: chivalry: when you take the initiative to play cards, you can fight any role. If you win, your attack range this round is unlimited. You can kill twice, and you can specify up to two targets at a time. If you don't win, you can't kill this round. Time-shifting camp: human blood volume: 3 blood skills description: Snitch: passive skills, can take things with bags, not limited by distance. Thief: Active skill, all your clubs can be used as bags to carry things. Lightness: You can't be the target of passive technology. Lu camp: human blood volume: 4 blood skill description: bottom force: when you passively touch cards, your number of cards is equal to 2+ your current blood volume. Mad Zen: When passive skills are dominant, your maximum health cannot be increased by 1 point. Li Kui jy camp: human blood volume: 4 blood skills description: revenge: active skills. You can choose to judge after blood loss. If it is not a heart, the character who hurts you must choose to lose 1 blood or discard two cards. Chapter of Qinglong (10) Xiao Qiao camp: human blood volume: 3 blood skill description: Tianxiang: active skill When a character needs to judge, he can discard a card (hand card or equipment card) to cancel the judgment. National color: passive skill, can not be the target of red killing. Jing Ke camp: human blood volume: 3 blood skills description: Assassin: active skills You can choose to make a judgment when killing other characters: if the judgment card is red, then the killing is inevitable and it is a direct hit; If you judge that the card is black, you can avoid killing, but if your opponent doesn't flash, you can choose to discard one of your cards after hitting it. Deadline: When you take the initiative to play cards, you can choose to lose a little blood or discard a weapon card in your hand or equipment area, and specify a target (within the attack range) with direct loss 1 blood. Only once per round. Pan An camp: human blood volume: 3 blood skill description: funeral: active skill. You can choose to get all the cards of the fallen character (including hand cards and equipment cards). Posture: When playing cards actively, you can choose to discard the card (hand or equipment card) of 1 and designate a female character, so that the female character will kill or duel other characters+1 in her turn. (Only once per round) Luban camp: Human blood: 3 blood skill description: Ghost axe: When you take the initiative to play cards, you can specify a character to equip a card in the area, discard it and touch cards with your opponent at the same time. Magic skills (only once per turn): When playing cards actively, you can choose the cards in any character's equipment area on the field, play your own hand to copy the equipment, and you can choose the equipment area equipped by yourself or other characters. (Only once per turn) Zhu Yuanzhang camp: Jun blood volume: 4 blood skills description: Strong luck: Active skills In any character's turn, whenever you lose or use up the last 1 card, you can immediately touch two cards from the pile, and then, in this turn, when you lose or use up a card again, you can immediately touch a card from the pile. Li Zicheng camp: Jun blood volume: 4 blood skill description: recklessness: initiative skill. You can choose to treat a single non-delay kit used by anyone except yourself as a duel. Courage: passive skill in duel, all your hands are regarded as killing. Zhuge Liang camp: minister's blood volume: 3 blood skills description: coup: passive skills Whenever you play a non-delayed unique signboard, you can immediately pick a card from the pile (before the unique signboard is settled). Epiphany: You can't be the target of spades. Lian Po camp: Minister's Blood Volume: 4 Blood Volume Skill Description: Negative sperm: When you take the initiative to play cards, you can choose to actively lose 1 point blood volume, and then do one of the following two actions: 1. Touch two cards from the pile immediately; 2. Assign a character who has hurt you to touch two cards from the pile immediately. If you do this, the character can't use drugs to save you in your turn. Cheng camp: official blood volume: 4 blood skills description: three axes: active skills when killing other characters: if the opponent chooses 0 flash and the opponent loses 2 points of blood, you have to give up one hand; If the opponent chooses 1 flash, and the opponent loses 1 point of blood, you also lose 1 point of blood; If the other party chooses 2 flashes, the other party will not lose blood, and you will lose 1 point of blood. (Only once per round) Lv Zhi camp: Jun blood volume: 4 blood skills description: Zhensha: Active skills When a character on the spot enters a dying state and asks for medicine, you can use medicine on him (within the attack range), and the character will die immediately. Plan: Take the initiative. At the end of your turn, you can choose to draw three cards. If you do this, you will skip your next round. [Others] Sun Wu (coming soon) camp: minister blood volume: 3 blood skill description: serial: whenever you use the non-delayed package, you will immediately get a card from the deck. Bing Sheng: Your trick card can't be invulnerable to others.