Fortune Telling Collection - Free divination - Fate22021August 27th Bungie shared weekly.
Fate22021August 27th Bungie shared weekly.
Fate 2 2021August 27th Bungie Zhou Du shared.
This has been an amazing week. Where should we start?
Tuesday is a big day. A very important day. Even some news was not finally released until Wednesday. Many of you have watched all the details of the program, but there is still a lot to talk about. Let's take a quick look at this couple. Yes, you will see many links, but we can't cover everything without turning this article into an updated document:
The phantom of the evil Ji has announced that our enemies can even use light energy.
The amount of information is too large to be summarized in just a few points. Please visit our product page for more information!
The hidden season is now online, and the story of two queens begins.
Cross-platform games have been launched, allowing players to play games together regardless of platform.
We also announced the 30th anniversary celebration, including the return of Galal Horn, a brand-new six-person event, and so on!
For our PvP players, we have some improvements in the quality of game life, some interesting news about safety, and information about demo!
We announced our cooperation with BattlEye in anti-plug-in, and released new security improvement measures in Destiny 2.
While we collect data and strengthen testing, we also thank all players for continuing to report possible plug-ins through the contact form.
We also announced an update of our security policy and dealt with successful transactions and account practices in a competitive environment.
We announced the upcoming improvements in the Osiris experiment, including awards, matching and laboratories.
The trial will be adjourned until September 1 1. If you haven't read it yet, you can look below.
There is a lot to read and a lot to discuss in the next few months.
Let's start with the expected settings, shall we? In the exhibition of Destiny 2, we talked about the professional rework of the branch of light energy that Destiny 2 will launch. Although we have shown you a short video of a game, we think we should explain this redo carefully.
First, let's take a look at the update on the Bungie Foundation's motion.
The latest news from BUNGIE Foundation: RUBICON team and direct relief
Last week, we announced several charitable initiatives aimed at helping people in need around the world. This community has proved time and again that games can be good, and we are the guardians of the world.
Bungie Foundation: Today, Rubicon team and direct relief organizations have teams all over the world, actively providing hundreds of people in need with life-saving medical measures, important medical care and personal protective equipment, food, drinking water and shelter. These people may be affected by recent natural disasters, including the earthquake in Haiti, wildfires on the west coast and the Mediterranean, and floods in Tennessee and Germany. They didn't give up the task of vaccinating the more vulnerable people with COVID-19 vaccine.
Thanks to all those who pre-purchased Hope Guardian T-shirts at Bungie Store, made direct donations or purchased Bungie Foundation collections. We know that this year has been a very challenging year for everyone, and your continued generosity is shocking. In the past week, you helped us raise nearly $65,438+$2500 in donations through direct donations or pre-purchasing T-shirts.
Please continue to support us! Before 2: 59 pm Beijing time on September 2, you can help us reach the goal of raising 500,000 US dollars to help Rubicon and Direct Relief teams save millions of lives in the world.
Just as a reminder, you can get the following rewards:
Donate $25 to get the anchor logo, which will be distributed by email on Friday, September 10.
Pre-order Hope Guardian T-shirts to get the life elixir logo, which will be distributed by email on Friday, September 10.
Buy the items in Bungie Foundation collection and get the Peace Star logo, which will be distributed by email after the purchase is completed.
Reminder: If you want to get the above in-game items, you must donate or buy them before 2: 59 pm Beijing time from August 20th to September 2nd. The unique redemption code will be sent to you by email at the end of fundraising on Friday, September 10. Only one eligible donation or purchase corresponds to an email containing the redemption code corresponding to the project.
Thank you for being guardians of the real world. Your support has saved countless lives.
Feel emptiness
Starting from the Ghost Phantom, we will gradually update the branch of light energy during the season, so that guardians have more customized choices and more ways to use skills. Although our team is still developing these functions in depth,
Sandbox leader Kevin Yanis and game designer Samuel Dunn will tell us their skill goals and upcoming redoes.
Kevin: Hello, this is Kevin from the skills group. Now, I want to share with you the details of the upcoming changes. When this article was published, I think you all saw what kind of food Bungie's digital kitchen prepared. The game world, characters and story lines are all moving forward, and the world is very different. Destiny 2 is evolving, which means the sandbox will evolve with it. It was mentioned before that the route was changed only in 15 season, and some hints about the future were vaguely mentioned. Now, I want to talk more about what we will do in the future.
Get to the point
In Wednesday's presentation, we watched your reaction to Phantom of the Evil Ghost, Hidden Season and 30th Anniversary. Some are about branch occupations, ice stars, and debris. I think before we continue, we should uncover a few scars:
There will be no new shadow branch classes in Phantom of the Evil Ghost or the Fifth Year.
We decided to concentrate on light energy this year. As you can see below, this is not only a simple change, but also contains many new and exciting things.
There will be no new ice stars and debris in the hidden season.
Similar to the last decision, we want to focus on different sports, rather than just adding more ice shadows.
We feel that the diversity of branch occupations is now in a better position, and it benefits from adjustment and change.
Therefore, we will focus on the balanced update of the hidden season and another change update released simultaneously with the 30th anniversary.
Combat remolding
Today, you will quickly learn about Void 3.0, which is a new interpretation of Void branch occupation. In the next few weeks, you will also learn about the changes we have made to the player's skill and energy recovery, and the impact of these changes on the 30th anniversary of PvE and PvP. To give a few simple examples: reduce the number of skills that must be killed in one blow in the Furnace Arena, and adjust the super energy recovery to make players participate in the battle more profitably than skill recovery. In late May 2008, we hope to share a motion that the team is discussing internally: making bullet recovery a more clear and consistent experience in all activities. I hope what I have described now can give you a clear prospect: the game is evolving in a better direction. Destiny 2 is a vital game. In the fifth year, we are thinking about how to evolve the sandbox you know, not only to create exciting new experiences, but also to better improve the parts we haven't seen much since the release of 20 17. In these years, we have learned a lot from each version of the sandbox, and we hope to better apply these learned things in 2005 and in the future. I hope you are as excited and looking forward to the future as I am!
Brave New World
As you can see in the exhibition, we will seriously redo the existing branch of light energy in Destiny 2. Our vanity, scorching sun and arc branches, and types of injuries have been with us since the release of fate. In fact, some players' fantasies and mechanisms of Destiny 2 today are the same as those of Destiny 1 4 when it was released. Although we made some updates when Destiny 2 and The Lost Family were released on 20 17 and 20 18, some parts of these branches were forgotten by the new energy levels and equipment settings. In order to solve this problem, we will rebuild and transform these branches of the profession, redefine the game fantasy and mechanism, and integrate them into the modern branches of professional experience.
In Destiny 2: Moment of Light, we introduced a new branch career system called Branch Career 3.0. The goal of Branch Career 3.0 is to create a user-defined experience similar to fate 1, and it is also a meaningful evolutionary experience. For us, equipment making+best action+power fantasy = a game experience that you can't feel anywhere else, which is the best formula for success.
Gaze at the void
In Void 3.0, we reorganized the branches that you are familiar with and love. This means adding new skills and mechanisms, giving up some old ones appropriately, and dispersing what you already have, thus creating new combinations and experiences. We hope to keep the game style that you are familiar with and love, and then create some new experiences that you have never known. We can't wait to know your views on these changes and look forward to your feedback.
Then let's ask our team to interpret it.
Sam: Hello, everyone. I'm Sam Dunn, the skill designer of the sandbox team. I will take you to learn more about Void 3.0.
New form
Kevin said above that we are updating the occupational 3.0 system of Void, Sun and arc. You can choose superpowers, grenades, melee, astrology and shards to define your game style. In Phantom of the Evil Ghost, you experience these changes by using the void against Savatoon and her bright swarm.
I need to reiterate that this update will change many things. Great changes have taken place in Destiny 2 in the three years since The Lost Family was released, and we feel that the branch of light energy needs to keep pace with the changes. Most of the void game experiences you are familiar with and love will continue to exist, but in different forms. Some things will never come back. At the same time, we have added some new things that we think you will like.
For the redo of Void 3.0, the following are our main goals:
Preserve the powerful vanity illusion that already exists. We focus on why this type of injury is interesting to use, so that the whole profession has a closely integrated identity, and at the same time add some new things that you will think are the natural eyes of vanity.
Through the combination of astrology and debris, it provides new exciting possibilities for assembly and production. We not only hope that you can complete the assembly similar to the previous branches, but also hope that you can explore some new ways to match your vanity skills with your armor and weapons.
It provides a framework for the systematic integration of injury types after the game. We think Bing Ying has done a good job in providing a set of shared fighting behaviors or cooperating with other elements and other professional branches. For vanity, we want to further expand this effect and rearrange the branch occupations in a similar way-we will also make such adjustments to the scorching sun and arc in the future.
Say the key words
Void 3.0, we define a set of core keywords used by the characteristics and skills of multiple vanity branches, similar to all the deceleration, freezing and crushing of ice shadow. Each class will focus on some vocabulary, but you can also consult with your fire brigade and cooperate with other branches of classes to combine specific skills and fragments. In addition, these verbs will also appear outside the branch occupation page-weapon characteristics, strange armor, seasonal artifact module-and we will gradually expand this list in the future. We believe that these systematic interactions between your skills and equipment are the core of Destiny 2 assembly and production.
For the void, you can exert three negative effects on your enemies:
Suppress-The target will be released from any active skill state in use, and no active skill or movement mode can be activated during the suppression effect. Affected enemy combatants will not be able to fire.
Weakness-The target will take extra damage and slow down its movement. The accuracy of enemy combatants' weapons has declined.
Unstable-the target is affected by unstable void energy, takes extra damage or explodes when it dies.
At the same time, you can have three positive influences on yourself and your teammates:
Vanity Covering Shield-A light energy barrier that protects the void and reduces the damage from the combatants.
Invisibility-you will disappear from sight and not appear on the enemy's radar.
Swallow-you will devour the enemy's energy. Killing will restore full blood, gain Grenade energy and prolong swallowing time.
Old dog, new trick
At the end of this section, here are some previews of new and updated skills, and you will experience these changes after Void 3.0 is released.
Night diving hunter
Shadow Arrow-Mobius Arrow Bag-Superpower
Fire two groups of three empty arrows, search for the enemy and generate empty anchor points when the enemy hits. Shadow arrow will make the bound enemy unstable and cause higher damage to the bound target.
At present, the main pain point of Mobius bazooka is that you have to press the super key several times to launch arrows separately, which takes a long time and is heavy, affecting the output (at the same time, it will also cause the player to float in a bad direction-such as the mysterious operation of jumping off a cliff). Launching more than one arrow at a time can quickly clear the field or cause explosion damage to boss.
Handsome criminal officer-astrology
Invisible and true vision can be obtained by defeating weak, suppressed or unstable targets. After a beautiful execution, your next stealth melee attack will weaken the enemy.
This is a variant of void hunting of Bank of China's perfect execution function. This astrology allows hunters to remain invisible by defeating enemies affected by negative conditions.
Titan sentry
Observer-astrology
Summon the void energy barrier and provide void shield for yourself and friendly forces. This reinforced barrier can slowly restore the void shield for the friendly forces hiding behind.
We want players to be closer to the sentinel fantasy of frontline protectors, so watching pioneer is a very powerful tool, which can prepare before the battle begins and provide a safe retreat place for the team in times of crisis.
Shield throwing-ballistic melee attack
Throw shields at your enemies. Shields can be ejected from the enemy and the surface, and every time you hit an enemy, it will create a small void for you to cover the shields.
We want to give Titan more options for ballistic melee attacks. Throwing a shield can help you move forward more actively to a group of enemies, cause harm to them and improve your survival ability in danger.
Virtual warlock
Pocket singularity-ballistic melee attack
Emit an unstable spherical void energy that tracks the enemy, detonate when approaching the enemy, and push the target away from the explosion center, making it unstable.
This is a tool to recoil the front, and it can also push the enemy out from behind the cover. It is very possible (and very satisfying) to pay attention to the position of release, and bounce the enemy into the air and pat the head directly, which will cause unstable effects.
Old gods's son-astrology
Releasing your rift evokes a black hole of perception, floating around you, waiting for a target. It will automatically track the enemy, then absorb their energy and weaken them, and feed back their life energy to you as grenades and melee energy (if you use healing cracks) or health value (if you use powerful cracks). Defeating the enemy who is being absorbed can return some of the crack energy.
Old Son of God is a very powerful tool, which can go up and down, giving the imaginary line an extra way to control an area, and at the same time, it can maintain itself.
We hope these previews will ignite your curiosity and make you think about what cool new void accessories will be available. Have you ever thought about the combination of ghost blade and stealth footwork? Dawn shield and restraining destruction? Swallow with a supernova? There are many new possibilities. As we approach the phantom of the evil ghost, we will tell more about power, fragments and grenades in our future weekly report.
We are looking forward to what we can accomplish, and we can't wait to give it to you. At the same time, please check out the skill balance changes we released in the hidden season's fate 2 update 3.3.0. Thank you for listening. See you next time.
Better, more rewards.
This week is full of surprises. Even beyond the release of our Destiny 2 Show and Hidden Season, there is an interesting moment to refresh our best prize. Just like we did two weeks ago, right? This activity will not stop. The more rewards, the better. Let's see what we can get this round.
The season of losing your mind
Every year, the support of fate players is improving their preparation for the new season. Once the update is online, known problems and solutions that need to be understood will be sent to your device immediately. This season, we found some problems that hindered the completion of the task, and our team has begun to fix these problems.
The following is their report.
After the release of cocoon and urchin in the hidden season, the Destiny Player Support Team found that the number of urchin with error code received by players increased, especially after completing the task "Task: Cocoon" in the hidden season. This happens when the player tries to select a new task step when the task item column is full. Players who receive the urchin's error code should make room in the task item column so that they can add new tasks when completing the task. At present, while studying various known problems, we have also received a series of feedback from players:
Some PC players can't start the game because they have lost unknown files.
In "Task: Cocoon", PC players may encounter the situation that the game crashes.
Opening the armor synthesis page when equipping camp armor (death orbit, future war fanatic, new king armor or armor skin) will cause the game to crash.
When previewing the device on the details page, the Osiris trial device will not be displayed correctly.
In the field of fragmentation, even after the screen turns completely white, the player may not be able to transmit. Players have to keep going until they are transported.
Players who win all or most of the existing predictive dungeon rewards cannot get a new copy of the Nine Judgments weapon.
We are investigating the problem that the travel task steps of multiple trackers cannot be completed normally. If the player gets stuck in a certain step, especially the fourth step, he must give up, get the task again and continue the task progress.
The barrier around the burning launcher in the event of the fallen traveler will bounce off everyone who approaches them, causing the hero mode to fail.
In the star calibration activity, there is a very obvious delay from opening the last treasure chest to getting the activity reward.
In star calibration activities, adding a level in the middle will make it impossible for players to complete the level.
Direct hit achievements do not include enraged dragons killed by precision damage.
Idolize's task schedule does not calculate the atlas picked up by the player before his achievement, nor does it calculate the atlas picked up by another character.
The last dimensional ballast I season challenge did not correctly track the last dimensional anchor that the player found in the debris field. Players have to pick up the one on the water truck first, so that they can complete the challenge this week. Players affected by this problem need to wait until the second week of this season to complete this challenge.
The sober pre-order logo of Phantom of the Evil Ghost is not displayed in the series.
Some players can't open and close the door in the glass vault. Players who leave their own fire team, return to orbit and rejoin their own fire team can receive rewards and continue to complete the raid.
Knights who predict dungeons will not cast light or project fluorescence correctly according to the player's position.
The withered heat wave artifact module has no description text. After equipping this module, using the scorching sun skill to cause damage can temporarily weaken the warrior.
Ice-fire artifact module only generates one element well: scorching sun and ice shadow.
Without Plan B, alien Titan armor cannot use shaders.
The hunter's lucky pants and foreign leg armor cannot change their elemental attributes.
202 1 The hunter's skin can't be equipped.
The player's buddy list will not be automatically updated when accepting Friend Request.
When trying to import Bungie friends from other platforms, some platforms will display an error and cannot import friends.
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