Fortune Telling Collection - Free divination - Which generation of NBA2K is the funniest?

Which generation of NBA2K is the funniest?

But in general, the different ways of playing and the different algebras worth recommending cannot be generalized.

For example, those who like long shots, 2k 12, 14pc, 17, 19 are all worth playing, while 15 is more painful, even if it is raised to 75, it is metaphysical, and the computer is tight, and teammates don't like passing. Might as well dribble.

On the contrary, those who like cos traditional Asian defenders (dribbling+fixed-point three points) can generally play all the works of the previous generation, but it may be more difficult to play 14. In those days, many people got angry when the iron was hot.

And the next generation 14 mainframe, 15 can play (in fact, 15' s dribbling and leaning back are meaningless, why not play 50 points in the penalty area, it's so easy), 18 can barely play this build.

16, 17 is more difficult, because the defensive force field+strong shot almost no shot+cancel the interference ability of fancy jump shot, even the real super middle pitcher Jordan volute driver often misses 40% of the shots without hitting three points in the penalty area.

14, the old Zhan building is very comfortable. If the value of the basket increases, you can casually enter all kinds of hard layups; Just catch the ball around the cover three-point line, and the opponent will let you walk a few steps like a pen. 70%+ basket hit +36% three points, the total hit rate is very good.