Fortune Telling Collection - Free divination - How do hostile creatures fight famine? Introduction to the method of hostile creatures going out of position to fight famine.

How do hostile creatures fight famine? Introduction to the method of hostile creatures going out of position to fight famine.

Begin to describe:

Most creatures in famine will be animated for a period of time after being attacked and attacked. Grasping the control time of various creatures after being attacked and the number of attacks that can be carried out before being forced to return to the initial state (that is, attacking once out of the control state of being attacked) is the key to mastering the gameplay.

Example:

Take pigs for example. After the attack, the pig will run away, which is walking. So-called, I can hit you, and when you want to hit me, I have already run away.

So the specific way is to retreat a little before the pig-headed man hits you, and then give it a stick quickly, because its attack lasts for a short time, and it is impossible to avoid it at this time. After hitting a stick, continue to press the forced attack button. Generally, after three times, the pig will hit you again, and then you will avoid it and cycle in turn. The so-called three strikes and one walk. If you make a mistake and the pig man runs away, you just wait for it to hit you, return to the cycle, and even take the initiative to run over and cheat it to attack and beat you back! By this time, you have played very well.

Here are some creatures I remember walking through:

Tree people, hit four and walk one.

Cattle, hit seven and go one (limited, Meng Xin can hit six or five)

Spiders, hit three times and die (spiders will be killed, but they are afraid of many people)

Spiders (two/three), go forward and fight back (spider bites empty), fight back twice (one is dead, you can fight twice, because the spider will threaten you meaningless after biting), and so on.

When there are too many spiders, it's hard not to get hurt, because you can't fool all the forward shakes at the same time.

Dogs, fight two, walk one.

Tentacles, walking (the most difficult ordinary creature)

Special instructions? :

Don't fight too many creatures at the same time (rabbits, pigs, mermaids, spiders), you may be killed by the charge (being attacked all the time)

Attack immediately after moving, moving and walking, and step on the tail sound of the opponent's attack, otherwise the opponent will shake after the attack and return to the initial state. If you shoot again, both sides will lose, and you will lose the meaning of walking.

Conclusion:

As the saying goes, practice makes perfect. It takes practice to master rhythm. Have fun!