Fortune Telling Collection - Free divination - Collection of detailed data of dragon gun series
Collection of detailed data of dragon gun series
Basic Introduction Title: Dragon Gun Series Author: Tracy Sickmann, Margaret Weiss Category: fantasy novel Background: Introduction to Dungeons and Dragons fighting novels, author introduction, dragon gun culture continuation, series novels, main story novels, derivative novels, novel introduction If someone asks, "Which fighting world of Dungeons and Dragons is the most influential among non-players?" Then, the answer is undoubtedly the dragon gun series. In Britain, where the game Dungeons and Dragons has a great influence, the dragon gun novel is a necessary bibliography for most bookstores. In those countries where Dungeons and Dragons are not popular, dragon gun novels are probably the only products of Dungeons and Dragons that can be seen. Dragon gun series novels are classic works in fantasy literature (their origins are the same as the Forgotten Country series, which belongs to the information content set for games). There are countless introductions that can be found on the Internet, especially in fan fiction, where there are more than 100 books officially recognized by TSR Company. In addition to the incomplete series, other contents (novels, short stories, related game bibliographies, etc. ) It's still coming out, and there will definitely be a new series. Although it also has great influence outside gamers, at the beginning, the dragon gun series was made in strict accordance with the game setting. Just as The Forgotten Country originated from Ed Greenwood's own campaign setting of Home, the world of Crane with Dragon Gun largely came from the campaign world hosted by jeff glubb at home. After the design team expanded and improved Jeff Grubb's original settings and laid the basic framework of the world, the writing of game adventure module and novel officially began. Different from TSR's future battle world (such as Forgotten Country or Different Scenes), the Dragon Gun series does not launch campaign settings at first, and then launches adventure modules (that is, the mode of campaign settings-> adventure modules-> additional information), but launches a series of short adventure modules and novels with the same content to test the water market. This sales method now seems to be very unfavorable to novels-there is no battle setting to make a name for itself in front, and you can't rely on the adventure module launched at the same time. To succeed, you can only rely on the author's name and your own real skills. What's more, the author of this new novel (that is, the Chronicle of the Dragon Gun) is actually two unknown novices in the field of games and novels, so TSR should naturally think twice when it is published. As for the result of this novel, it must be clear to everyone that not only the novel itself became an instant hit, but TSR also constantly introduced new products for this series and created a very large product series. It is worth mentioning that the Chronicle of the Dragon Gun is of great significance in the history of fantasy literature in Chinese-speaking areas. This work was translated by Mr. Zhu and introduced to Taiwan Province Province in the late 1990s, which initiated the translation and publication of modern English fantasy works, exposed the readers in China to western fantasy literature for the first time, and triggered a growing upsurge of fantasy literature in recent years. Perhaps inspired by the success of the Chronicle of the Dragon Gun, TSR later published a new novel for the Dragon Gun series, which also caused the biggest difference between other battle worlds of the Dragon Gun series and Dungeons and Dragons, that is, the product line of the Dragon Gun is based on novels, not game books. Although TSR has also launched many game products after Dragon Gun Chronicle, most of them are adventure modules, and there are few books with additional information about the occupation introduction of regions or organizations. Even the campaign setting as a series of symbols was introduced after a long time (and the title of Dragon Gun Campaign was not used), which is in sharp contrast to the regional setting with a large number of "forgotten countries". In other words, the dragon gun series is based on stories, not the world background. As far as the game setting itself is concerned, there are many differences between the dragon gun and other dungeons and dragons worlds, and the biggest difference is the dragon setting. As one of the centers of the series, dragons are numerous and active in the dragon gun series, and their descriptions are more detailed than those in other worlds, but the most striking thing is the dragon camp in the dragon gun novels. In Klein's world, the good and evil of dragons are absolute. There are only metal dragons representing goodness and colored dragons representing evil, and there are no gem dragons belonging to the neutral camp that appear in other worlds. The mage camp on Klein is also very clear. Mages of each camp will wear robes of their own camp color and can only draw strength from the moon to which their camp belongs. There are almost no specialized wizards who specialize in a certain magic genre here, and only a few so-called "gray robe wizards" who are not affiliated with the Magician Council will become specialized wizards. Another feature of Klein's magic is weakness! Many people think that the magical power on Klein is the weakest among all the dungeons and dragons, and it is far from the powerful worlds such as Taurel (the world where the forgotten country is located) and Artaz (the world where the sun goes down). Even Ossie, who is not good at magic, is much better than it. For example, in The Legend of the Dragon Gun, Raistlin tried his best to find dimension door, and almost all really powerful wizards in Phelan could do it by casting spells. The decline of magic power may be related to the intervention of Klein. Some books in the "Forgotten Country" series mentioned that God Klein "sent" too powerful wizards to Fallon. The novel The Dragon of Xia Yan completely changed Klein's history, which made Klein enter the fifth issue and created a new series of dragon guns: Dragon Gun: the fifth issue. The brand name of the new series has changed, even the game system has been completely changed. The advanced dungeons and dragons system is no longer adopted, and the saga system which is easier to use is adopted to attract novel readers to play games. SAGA system does not use dice, but uses a card called "destiny card" to play games, but the sales of this new system are very poor, and it was finally abolished by TSR. After the release of the third edition of Dungeons and Dragons Rules, WotC (the company that merged TSR) announced that the third edition of Dungeons and Dragons would be the official system, but then announced that it would not release any new game books for dragon guns (that is, canceled the game product line of dragon guns). Finally, Tracy hickmann, one of the authors of Dragon Gun Chronicle, said that she would continue to write new game settings and adventure modules for Dragon Gun and publish them in Dungeons and Dragons magazine. Since the dragon gun series is based on novels, the number of novels is naturally large. Among them, Margaret Weiss and Tracy hickmann wrote the trilogy "Chronicle of the Dragon Gun", "Legend of the Dragon Gun", "Dragon in Summer Flame" and "Battle of the Soul". In addition, the required reading works should also include the trilogy "Battle of Chaos" co-authored by Margaret Weiss and Don Perrin, and the trilogy "Dragon of the New Era" by Jean Rabe. There are thirteen collections of short stories in this series. There are also many computer games in the dragon gun series. The computer game "Dragon Gun", like other types of products in this series, also revolves around the main story line of this series. Legend of the Dragon Gun Hero, Fire Dragon and Phantom Wizard are all horizontal action games, and players control the dragon gun hero against Long Jun. The Battle of the Long Spears is a strategy game, while Flying Dragon Knight is an aerial shooting game. There are three computer role-playing games in the Dragon Gun series: Crane Hero, Ghost Knight and Crane after Darkness. Among them, The Hero of Klein is a very successful work, and After the Darkness of Klein can be said to be a typical representative of a good game being destroyed by a program error. Author's Brief Introduction The Dragon Gun Chronicle trilogy is a novel jointly written by Tracy hickmann and Margaret Weiss. This novel was originally designed to make use of TSR's expert dungeon and dragon system (advanced dungeon &; Dragons) is published, and everyone is not optimistic about this work. Unexpectedly, after the publication of the whole novel, it caused a great sensation, and the book was reprinted continuously, ranking in the bestseller list of The New York Times for dozens of weeks. It has changed from an undervalued chess piece to a classic of fantasy literature. And the derivative works, rumors and prequels of the whole series are constantly introduced, becoming the only enduring Jesus Christ superstar in TSR production line. It truly depicts the inner world of each protagonist. There is no perfect hero in the chronicles of dragon guns. These people are just ordinary people with extraordinary abilities. They are not natural Hercules, nor are they invulnerable Achilles. They will be selfish and afraid, just like every normal person. The hero here is just a wanderer who wants to find his own inner stability. In the world of dragon guns, we can see that the so-called kindness and justice are not absolute. Kindness may be cowardice, may be escape, evil may be warmth, may be human nature. Everyone exposed the deceptive false priest, but was spurned by the villagers, because their justice destroyed the only pillar and the only thing that could be trusted by the villagers in troubled times. The attraction of dragon gun is not gorgeous magic, strange moves and strange monsters, but its story, plot and role. They are rich and vivid, and even without packaging, people are naturally attracted to them. This is the dragon gun, which is why it attracts people and becomes a classic. Dragon Gun Culture Continues After the story of Chronicle of Dragon Gun ended, Klein did not live a happy life as in fairy tales. On the contrary, after losing the enemy who can share weal and woe, the original atmosphere of unity is gone. Although the factions maintain a superficial balance, the forces under them are turbulent. In addition to these superficial turmoil, Raistlin, who took over the exorcism tower and disappeared for a while, appeared again at this time ... Tracy Sickmann and Margaret Weis, who achieved unprecedented success in the previous Chronicle of the Dragon Gun, once again launched the trilogy Legend of the Dragon Gun after a period of deep diving. After removing ad&; After the shackles of the D dragon gun system, the two authors have greater creative freedom, and at the same time, they have created works that surpass the chronicles of the dragon gun and impress readers. As the title of this article reveals, the content of this continuation trilogy is darker and deeper than the previous one, and it is also aimed at readers of higher age. Caramon and Raistlin, twins who love and hate each other in the previous work, will be the protagonists in the trilogy Legend of the Dragon Gun. Under the arrangement of the author's brilliant pen, readers will gradually understand how Raistlin embarked on this dark road and what price he is willing to pay for the magic of love. The kingdom of Sista, which is near the end and on the verge of extinction, still sings every night; In the battle of the Dwarf Gate in the Great Plains, brothers are bloody and bloody. These histories, which are slightly mentioned in the Chronicle of the Dragon Gun, but not described in depth, will become the scenes in The Legend of the Dragon Gun, and readers will have the opportunity to learn more about the history and humanities of the whole Klein world. In The Legend of the Dragon Gun, because the progress of the plot is completely concentrated on Raistlin, Caramon, the priest of the Paladin Krishna and Dazheng Hefu, the depth and breadth of each character are greatly increased, completely escaping the evaluation that the previous characters are too flat. In The Legend of the Dragon Gun, the author tells the tragic songs written by the twins, which are as extreme as light and dark and intertwined with fate, with the magnificent Klein history as the background. At the beginning of the story, Raistlin has become the strongest wizard in Klein's history, but his mortal status can no longer satisfy his endless ambitions. Therefore, he worked hard day and night to complete his most amazing plan; If he succeeds, what awaits Klein will be complete destruction. On the other hand, Caramon, who lost his protection goal and enterprising spirit, was down and out and became a bloated drunkard. Under the arrangement of fate, only two people can stop Raistlin's plot. One is Caramon, the other is Dazheng Hufu, a lucky and fearless Kander. No one knows what kind of journey this weird combination will face ... It is divided into: Dragon Gun Legend-Volume of Fire-Dragon Gun Legend-Volume of Time-and then come out after the trial: Xia Yan Dragon, mortal trilogy-Sunset Dragon-Dying Moon Dragon-Dying Star Dragon. The main lines of the novel are arranged in reading order (dragon gun chronicle, dragon in autumn and dusk, dragon in winter night, dragon in spring and dawn; The second generation; Dragon of summer flame; Battle of the Soul: Dragon of the Fallen Sun (200 1), Dragon of the Lost Star (2002), Dragon of the Lost Moon (2003) and the well-known Dragon Gun Legend III. There are many derivative novels of dragon gun. There are only about 100 dragon gun books officially recognized by TSR, including countless prequels, legends, stories and so on. Among these 100 books, not all of them were written by two original authors of the dragon gun, so the quality is mixed. Many of them are out of print, and there is little chance for everyone to see them. Only some works are selected as representatives here. Dragon Gun Legend: Twins' Time, Twins' War and Twins' Test; Chaos War: The Last Tana) (1998), Tears in the Night Sky (1998), Surrounding of Never mind Mountain (1999), Blood Marauder (1999), Puppet King (/kloc-0) Classics: The Murder of Tarsis in Tasis (1996), Dalam AR in Black (2000), Castle (2000) and Inheritance (200 1). Magical Guardian Trilogy: Night of the Eyes (1993), Medusa Plague (1994), Seventh Sentinel (1995). Damon Family: Fallen (2000), Betrayal (200 1), Redemption (2002); Dragon anthology: Crane Dragon (1994), Zhanlong (1996) and Chaos Dragon (1998); Dragons in the new era: the dawn of the new era (1996), the day of the storm (1997) and the eve of the great whirlpool (1998); Dwarf country: Covenant of forge (1993), hammer and axe (1993), scroll of sword (1993). Trilogy of Elf Exiles: Refuge (2005); Trilogy of Elves: First Birth (199 1 year), War of Kingslayer (199 1 year) and Dirty Queling (1 year). Argos trilogy: the journey of a warrior (2003), the fate of a wizard (2004) and the justice of a hero (2005); Heroes: The Legend of Huma (1988), Blade of the Storm (1988), the weasel's luck (1988). 2 (Hero 2: Minotaur Katz (1990), the Gate of Sobadin (1990), and Galen was knighted (1990). Lost historical series: Irda )( 1995), Dagon Esti (1995), Kagon n Esti (1995). Land of Minotaur (1996), Gully Dwarf (1996), Dragon (1996); Conference sextet series: soul music (199 1 year), vagabond (199 1+0 year) and black heart (1 year). Oath and measurement (1992), steel and stone (1992), colleagues (1993); Prelude: darkness and light (1989), Kendall Moore (1989), and brother Magere (1989); Prequel Series II (Prelude II): River Wind in the Plain (1990), King Flint (1990), Tanis in the Shadow Age, Shadow Years (65438). Chronicle of Raistlin: Forging the Soul (1998) and Paoze (1999); Solana's Rise Trilogy: The King of Roses (2005), The Crown and the Sword (2006) and The Last Way (2007); Stories of the Fifth Age: Prophecy and Omen (1998), Heroes and Fools (1999), Rebels and Tyrants (2000), Warriors: Knights of the Sword (1995), and Marxta Ka-ton (1. Collection of short stories: The Magic of Crane (1987), Kendall, Gully Dwarves and Goblins (1987), Love and War (65438). Collection of Short Stories 2: The Rule of Hista) (1992), Cataclysm * * (1992), Battle of the Spears) (1992). Minotaur Wars: Night of Blood (2003), Tide of Blood (2004), Empire of Blood (2005); Trilogy of the Priest of the King: Gods' Choice (200 1), Holy Hammer (2002) and Flame (2003); Note: Although some series are trilogy, they have not yet been published, so only part of the bibliography is listed.
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