Fortune Telling Collection - Free divination - Starship empire playing BOSS introduction

Starship empire playing BOSS introduction

Starship empire

v 1.5.6

Type: Role-playing

Size: 126MB

Rating: 9.8

Platform:

Tags: Science Fiction Boys Selected War Heroes

Starship Empire hits BOSS Raiders: BOSS box drop details. We spent a lot of time explaining this piece of BOSS, which contains many skills, as follows:

Starship empire playing BOSS introduction

Boss is refreshed on Saturday and Sunday, two hours earlier than the personal killing game, with the highest overall level of ***5. Every time boss kills a level, it will be upgraded to level 5 next time, and the harder it is to fight. After death, a box will appear in the same place.

The 15 box left by level 5 boss was forgotten in the first few levels. . (It seems to be the same) 15 box is a little more difficult to fight than 7 box, but it is much better than 12 box (except that 15 appeared after the boss was killed on the map, and the highest level is 12), and the film taking efficiency is also the highest, so the capable boss must occupy it.

Playing boss either loses to boss, or wins and kills, triggering the black hole troops to blow up completely, or killing boss at last does not trigger the black hole.

Except for the last blow, you can make it all up.

Usually play boss.

The layout is a t 1 in the first row and a t 1 in the third row (this must be done, or the second row can be filled with T 1 in the third and first rows).

The principle is that the third line quickly explodes the third line of boss, which can directly cause harm to boss. In addition to acting as cannon fodder, the first and second lines will be slowly ground to death by boss after being exploded without triggering the black hole.

Attention, commander, if it's S.

Infantry Awakening Skill: Attacking a Line

Mecha Awakening Skill: Attack a platoon (platoon)

Airship Awakening Skill: Attacks everything.

Except for the infantry commander S who can take the infantry, the mecha airship can't take the corresponding mecha airship when it awakens, otherwise it will trigger the awakening skill and cause damage to other boss troops.

The commander level should not exceed 39, which may trigger a black hole. There is also a saying that the blood volume should not exceed 63,000. . Personally, I don't think it is necessary to raise the gate too high unless the key level of the slot is unlocked.