Fortune Telling Collection - Free divination - Destiny Crown Designation, Seven Yamanoki Customs Clearance Strategies

Destiny Crown Designation, Seven Yamanoki Customs Clearance Strategies

Destiny Crown Designated National Service Edition

v2.26.0

Type: Role-playing

Size: 594MB

Score: 10

Platform:

Tags: Japanese and Korean games, battles, comics, comics, selected online games.

The crown of destiny specifies the customs clearance strategy of the city of seven hills. Generally speaking, this level is not difficult. It is very important to configure the lineup before preparing for the battle. Please refer to the following strategies.

Destiny Crown Designation, Seven Yamanoki Customs Clearance Strategies

Experienced Joan of Arc with "Dragon Girl"? After the Battle of Orte Orleans, the strangeness of the second chapter led the player to Sebutai in 0060 AD, and the player would fight the enemy again in order to correct history.

In the first three levels, players only need to face the soldiers of the Roman legion. These soldiers are basically enemies composed of guns, swords and bows. Because these soldiers basically only have 2K~3K blood, it will not be difficult for players who successfully pass the first two chapters, and it will be easily solved.

The only enemy follower in the first three quarters, Ka Regula, is crazy and deadly, but if he just comes up to set fire, he won't pose any threat.

At the next level, players will encounter ghosts that are often encountered in daily books. At this time, please pay attention to adjust your rider followers out of the team, otherwise it will be a bit difficult to fight.

At the end of the sixth level, players will meet the combination of Budika and Sparta (Chakim). For the countless players who slaughtered dragons in Orleans in the first chapter, it is easier to solve it by just taking out their own assassin followers.

Starting from level 7, players will meet clay figurines in Berserker one after another. These big guys are relatively difficult enemies for players with low training level. Because it is impossible to reduce the damage caused by clay figurines by employing restraint, it is suggested to give priority to killing these big guys when encountering clay figurines in the enemy lineup, otherwise it will easily lead to attrition.

At this stage, Caesar will also appear as an enemy, and players only need to bring archer followers or friends with high level of practice.

At the end of the ninth level, players will meet Chimera, a monster introduced by Berserker. This anticlimactic monster from Greek mythology is very difficult. Please try your best to bring Shan Bao's followers in the first two waves of this pass, and save enough NP to kill Chimera as soon as you come up. If you are dragged into the war of attrition, it will easily lead to disaster for players with low average level.

Next, the enemy's configuration is routine until 12 level. Players only need to follow the principle of giving priority to gathering fire and destroying when encountering powerful enemies in Berserker, and they can proceed smoothly.

At the end of level 12, the enemy combination of Kong Ming and Youdi is the enemy combination. Although the lethality of this combination is not strong at first glance, it is easy to encounter Waterloo if you underestimate your enemy because Kong Ming will frequently use BUFF skills. It is suggested to bring Berserker followers or NP gifts to solve the problem as soon as possible.

The next difficulty in this chapter appears in section 14. Three waves of enemies are Berserker agents, which makes it impossible to destroy the enemy quickly even if you want to collect fire, and the last wave is the configuration of two clay figurines+Chimera. Therefore, in the process of this level, players must pay attention to using the skills of the Chaldean magic ceremony, and avoid attrition by casting the skills of avoiding blood and returning to blood. If the average level of their lineup is not high, you can even consider using it.

14 The next level will be the combination of Rome and Chimera. It is suggested to bring a high-level knife friend, kill Chimera first, and pay attention to using the evasion skills of magic costumes to avoid the AOE treasure damage after Rome's energy is full.

In the last level of section 14, the player will face the enemy of the special class demon column. Because fiend column will constantly change jobs, the best way is to deal with the omnipotent followers of Berserker, and pay attention to the use of Dunyon's two skills to ensure the survival of Berserker's followers.

After solving several difficulties in chapter 14, players will usher in the last level of this chapter. Section 15 The first two levels are mainly composed of dragons and clay figurines. It is suggested that players use the dragon slaying configuration in Chapter 1 to deal with the enemies of these two levels, or follow the policy of giving priority to collecting clay dolls from Berserker and Chimera.

Attila finally took the bow with him according to the restraint principle of the employment agency. At this point, the special point of the second chapter-the battle of Sabotai came to an end. Looking back, the biggest difficulty in the second chapter is how to deal with several enemies of Berserker employment agency. In order to avoid attrition, there are certain requirements for players' lineup level and fire collection strategy, but it is not difficult. Generally speaking, it is a chapter with moderate difficulty.