Fortune Telling Collection - Free divination - The Stone Story of Miller Mountain

The Stone Story of Miller Mountain

Story background:

The second expedition originated from an invitation letter from Ms. benoit in England. Europe and Africa were invited to play in violin concerts there. My father and Prescott were also very excited and said they would go together. By the way, they can investigate the "old star" organization there. On the boat, Prescott received a mysterious letter from a man named Alicia, asking Prescott to meet him at a secret place on the dock. The next morning, a group of people found the body of yesterday's messenger on the water, which cast a mysterious veil over the trip. While Africa and Africa were preparing for their violin performance, Prescott went alone to find Alicia who asked to meet.

Action:

Prescott is on a bridge, and the warehouse door and manhole cover nearby can't be opened. He walked down the stone steps first, met a beggar at the sewer mouth, took the wine bottle around him to distract him, got the beggar's bed board, put the bed board in the water and rowed it into the underground warehouse. Wear night vision goggles, check the lifting platform, remove the wrench first, and then operate the jack. There are six buttons in the jack, namely 1, 2, 3, 4, 5 and 6 from top to bottom. First, follow the order of 3, 5, 1 2 to get the notes, demon hands and round artifacts in the treasure chest. Go back to the console, pull the reset button of the control lever, and then operate in the order of 4, 5, 6, 3, 5, 5 and 2, open the passage, take out the shovel lever from the toolbox on the passage, and then open the gate to go out. From the stone steps to the sewer mouth again, along the water pipe above the iron fence to the opposite side, investigate the drain, pull three screws with a wrench, and pull them four times, three times and five times respectively from bottom to top, and the drain begins to drain. Go back the same way, back to the bridge, open the manhole cover with a shovel and go down. Wear night vision goggles, pull down the iron ladder by the wall and cross the waterway, and open the water valve on the other side to drain. The sewer goes forward and enters a secret room through the iron ladder. Found a piece of paper in the investigation of old players. In order for the player to run, it is necessary to play the tape. Investigate the low table and get a rusty iron hook. Put the iron hook on the chain near the wall and hook the circular artifact below. The 12 grid hole of the artifact just faces the circular word array on the wall. Then pick up the burning candle on the left side of the secret room and put it on the candlestick in the center of the secret room. The candle shines on the circular character array through the circular artifact, illuminating the three Chinese characters. Then investigate the hidden hole in the center of the secret room, press the three big characters that are illuminated on the wall, the hidden hole is opened and the playback tape is obtained. Put the playback tape on the player, turn the crank to run the machine, and a woman's voice came from the speaker, telling the "mysterious organization" that it was making a secret plan and asking about the price. Go through customs. Story background:

The concert was held as scheduled, and the performances in Europe, Asia and Africa were very successful. The wonderful music deeply touched all the audience present. After the performance, O 'filia had a warm conversation with Ms. Bei Nonis who invited her to play, and was honored to be invited to attend the dinner hosted by Bei Nonis tomorrow. However, some tired Europe and Africa need to take a nap in the backstage lounge, but they are impacted by powerful hallucinations.

Action:

When Ophelia woke up, she tidied up her violin case and found someone put a small note in it and wrote some symbolic words. Open the dresser drawer, take the lighter, and then take off the candles on another table. While observing the paintings on the wall, Ophelia had another illusion: stone arrays, devil's claws, strange rooms, chains and iron boxes. Open the door and go out, come to the front hall, go upstairs directly to the stage, investigate the bucket on the left floor, and find that the bucket is dripping with blood. Suddenly, a corpse fell from the sky and got a key from his pocket. Go back to the lobby next to the stairs, open the door of the storage room with the key you just got, pick up the crank and pull down the switch. Back to the stage, I found a jack on the right wall, plugged in the handle, turned it, pulled open the curtain, and a strange stone statue stood in the middle of the field. On the left side of the leading edge of the investigation stage, I found the light console and turned on the console buttons in the first row, the second row, the first row and the third row respectively. Three light areas shine on the strange stone statue at the same time, and the stone statue moves away automatically, revealing the secret entrance. Go to the entrance, pick up the candle, light it with a lighter and walk down. Below is a circular corridor. Go to the right and find a door (west gate). Check the disc on the door, turn it counterclockwise and exit. Continue to go right through a mural, then go to another door (south gate) and ignore it; Continue to the right, then reach the third door (East Gate) through a mural, investigate the disc on the door, turn one square clockwise and exit; Further to the right, through the mural, I saw the last door (North Gate), investigated the disc on the door, turned it clockwise by two squares, then pressed the central button, the door opened, and I walked into the strange room I had seen in my illusion, investigated the chain and unloaded it. Go out, go back to the circular corridor, go to the south gate, press the central button of the door, open the door, investigate the chain, pull the iron box in the center with the chain, and open the devil's talons. Go through customs.

Note: if the underground passage is opened too many times, the ceiling will crush out the candles;

If you untie two adjacent chains, the box will swing to the wall and fall to pieces. Story background:

From the clues left by Alicia, Prescott learned that there was a ship of the mysterious organization "Old Star" on a secret mission at the party, and he decided to make a secret investigation. Through the dark sewer, Prescott came to pier 13. Because he arrived in time and the ship had not yet left, he sneaked on the ship. After sailing on the Thames for several hours, the ship stopped and Prescott climbed onto the deck to investigate regardless of the danger.

Action:

Prescott was on the back deck of the ship, entered the ship hall, got the lifebuoy in the corner and the deck cleaner on the right side of the hall, opened the rectangular wooden cabinet next to him and got a pair of paddles. Going forward to the front deck of the ship, I found three people, one of whom was a fat man holding a heavy iron box, which seemed to have just been salvaged from the bottom of the water. After the three dispersed, they picked up the hammer near the ship wall and returned to the ship hall. Walking to the back deck of the ship, a man in black watched, climbed down from the side of the ship, pulled the man in black into the water with a lifebuoy and climbed onto the deck. Use a hammer to unlock the big lock of the ladder, put down the ladder, go up and set the alarm clock. Further down, another man in black stood with his back to him, ignored him, climbed up the chimney and threw the deck cleaner into the chimney mouth. At this time, the boiler in the power room below exploded slightly, producing toxic gas. Just now that fat man fell in the poisonous fog. Go back the same way, cross the hall and come to the front deck of the ship. At this moment, the alarm clock rang and the black man on the top of the boat was attracted. I got a helmet and a notebook from the front deck of the ship (which recorded some ancient deeds and a mysterious plan to organize this operation: salvage "ancient relics" from the Thames, immediately transport them to the dock, and put them on the 636 train, which will leave London at 9: 00 in the morning. There are already two "relics" on board, and the action planner is the leader of the old star organization. Go back to the ship hall, put on your helmet, go down to the control room, open the ventilation nozzles on the left and right sides respectively, and the toxic gas will be discharged. Take off your helmet, put on night vision goggles, investigate the heavy iron box and find the "letter-controlled lock". Turn the letter lock to connect three words from left to right in the middle row-duo, CRUR and BESTIA (there are hints in the notes just found). Open the iron box and get the "ancient relic"-"devil's leg". Go back to the back deck of the ship, climb to the top of the ship with a ladder, row the hanging ship and row away. Go through customs. Story background:

At dawn, Prescott ended his thrilling adventure and returned to his residence, waking Ophelia and her father, Dr. Mike Demol, in their sleep. The three men realized that the mysterious organization "Old Star" and its leader "Boss" were engaged in a huge conspiracy. In addition, Prescott's narrative of ancient demon legends, the "devil's claws" and "devil's legs" he brought, and the "devil's claws" found underground in theaters in Europe and Africa immediately aroused Dr. mcdermott's interest. Just before midnight, when Ophelia was on an adventure in the theater, her father received a letter from his good friend Dr. Smith, who is the curator of the Anthropology Museum, so Dr. mcdermott decided to go to the Anthropology Museum. At the same time, Ophelia and Price boarded the 636 train and began their further investigation.

Action:

Ophelia and Prescott are in the luggage compartment. Ophelia is hallucinating again. Investigate the green leather bag and find a box of matches. Going forward, Ophelia came to the dining car, took the iced wine bottle and the whole basin of ice, and continued to the passenger car. A man in black stood on his back, knocked him unconscious with a wine bottle, entered the first box, took out an earpiece from his purse, then entered the third box, opened the safe with the earpiece, got a ruby, a mask and a letter (from the boss again), and asked his subordinates to transport the "relics" to the headquarters by train 636, hypnotized all passengers in advance, and used the "amulet" after the task was completed. Go back the same way, back to the luggage compartment. At this time, you can open the back door with a mask and Prescott will go in alone. Here are two statues. Get the amulet from the statue on the right. Four grooves were observed on the left and right walls. Matches are placed in the grooves of the flame logo, and ice cubes are placed in the grooves of the eye logo. At this time, the belly of a statue was cut open and a "devil's wing" was obtained. Put the ruby in the groove of the sun sign, put on night vision goggles, investigate the seat in front of the statue and find a book. Don't turn the next page, put the book in the groove of the star sign, open a statue and get a "devil's wing". At this time, the stunned man in black woke up and went straight to the statue room. The black man tried to hypnotize Prescott, but the magic was absorbed by the amulet. Prescott took the opportunity to climb on the roof, and the black man took out his dagger and immediately chased him up. At the same time, O 'filia tried to help Prescott and began to operate the car separation device. Faced with the attack of men in black, Prescott can only avoid it. We should seize the opportunity. When the men in black raised the dagger, they bent down to avoid it, but Europe and Africa must complete the action as soon as possible. There are five circles in the separating device from the outside to the inside, which are rotated counterclockwise by 4 squares, counterclockwise by 3 squares, clockwise by 2 squares, clockwise by 3 squares and clockwise by 3 squares. Then the pull rod is pulled to separate the carriage, and Prescott struggles to get rid of the men in black and escape. Go through customs. Story background:

Just as Africa and Prescott sneaked into the 636 train for investigation, Dr. mcdermott left for the famous Anthropology Museum to visit his old friend Dr. Smith. The two old people were very affectionate as soon as they met, but during the conversation, they found a strange thing. It turned out that Dr. Smith had never written to mcdermott at all, and he didn't even know whether he was in London. Dr. mcdermott told an old friend the legend of "ancient demon" and took out a "demon claw". Dr Smith was so shocked that he said in an almost trembling voice that there were similar records in the storage room of the museum. Smith told mcdermott to wait in his office and get the records by himself, but nearly an hour passed and people still didn't come back. Some impatient Dr. mcdermott decided to go out and have a look.

Action:

As soon as I went out, I bumped into Dr. Smith, accepted the label he gave me (W 1 1), and entered the storage room through the doors on the left and right sides of the hall. Everything in the storage room is labeled. I first took a book with the number "W 1 1" (which recorded the legend of "ancient demons" and the method of resurrecting demons: absorbing the power of the stars that will be resurrected, once it becomes a reality, it will bring devastating disasters to mankind), and then from "W3", "W 10" and "w/kloc-0" respectively. Go back to the hall and enter the secret room under the stairs. There is a power plant in it. Operate the controller, and pull the 1, 2, 4, 5 and 6 levers from right to left. The power supply equipment began to work normally. Go back to the hall, go upstairs, and operate the Galaxy meter controller on the wall. Just turn the left wheel to aim the pointer at "E 1 1", press the middle button, move the support bar and exit. Go left, close to the newly moved support bar, and put four "1/4 balls" on the top of the support bar to form a sphere. Go back to the original road, operate the controller of Galaxy Instrument again, rotate the four roulette wheels respectively to make the pointer aim at E4, E7, W3, W 10, and then press the middle button. The operation of Galaxy Instrument was successful. Open the storage box under Galaxy Instrument and get the "Devil's Heart". Go through customs. Story background:

In the afternoon, Ophelia, Prescott and Dr. mcdermott returned to their residences at the same time. Although they got many "relics", they didn't know what to do next. Mr. Filja suddenly remembered Ms. benoit's invitation yesterday and proposed to put aside the investigation and attend a dinner party in benoit. In the evening, benoit sent a luxury sports car to pick up three people to her apartment. Prescott looked very excited all the way. The dinner was held as scheduled. During the dinner, Dr. mcdermott spoke with great interest about the glorious history of medieval England. Nonis suddenly interrupted, since you are so interested in history, why don't you meet people who lived in that era? All three guests looked suspicious, but Ms. Benoit started her ceremony and asked everyone to hold hands and close their eyes. After a while, Ophelia felt that the air in the whole room was shaking. She was so frightened that she decided to quit the ceremony.

Action:

When Mr. filia opened his eyes, Prescott, mcdermott and benoit remained closed and motionless, as if frozen by time. Put away the jar on the table on the right side of the room, blow out the candles on the round table, get the matches on the stove, investigate the stove, and find that the burning flame has also solidified. There is a book below that you can't take. Pick up the candle, light it with a match and investigate the floor clock on the left side of the fireplace. Time really stopped. Remove the headring from benoit's head, investigate the floor clock again, put on the headring, and come to the time control field. There is a huge time control device. The outer ring is a closely arranged pattern with a disk inside and three different patterns distributed around it. Press the button in the middle of the control device to rotate the disc, so that the graphics around the disc match the graphics of the outer ring in turn. After matching, click on the graph, and you can click on the "past" and "outside" graphs. First of all, I went to the past, put out the candles on the round table, investigated the fireplace, found the "past books", investigated the chairs by the fireplace, met a pregnant woman, got the first "tarot card", quit, put on my head, entered the mysterious monastery, investigated the statues by the wall, met a man and got the second "tarot card". Go back, light the candle, push open the door of the room, put on the hood and come to the "mysterious ark". The way to open the ark is to press the four music buttons in turn according to the prompt order. * * * needs to be pressed 8 times, and the number of times of pressing each time is increased from 1 to 8 times. After opening the cupboard, enter the magic mirror, go to the mysterious altar, investigate the disc at the left end of the altar, put the "past books" on the small disc, stand on the big disc and return to the original room. I once again came to the time control field through the floor clock and came to the "future" after the operation. Put out the candles on the round table, investigate the fireplace, point the jar at the ashes in the fireplace, collect "ashes of the future", quit, put on the headband, go to the mysterious monastery again, investigate the statue, see the boss, get the third Tarot card, and return. Light the candle, push open the door of the room, put on the hood and come to the "mysterious ark". After opening it, enter the magic mirror, go to the altar, investigate the disc at the right end of the altar, put the "ash of the future" on the small disc, stand on the big disc and return to the original room. I once again came to the time control field through the floor clock. After the operation, I returned to the "now", pushed open the door of the room directly, put on my headband, came to the "mysterious Ark", opened it and reached the altar again. I investigated the remaining discs of the altar, put three tarot cards on the small disc and stood on the big disc, "past", "present" and "future". Go through customs. Story background:

Europe and Asia were not exhausted, and told everyone about their time travel just now. When talking about meeting the boss in the "future", people begin to wonder whether this means that everything they have done will be in vain. After a moment of reflection, Prescott put forward that "future" is not like "past", but a form of existence, and everyone can try to guide it to develop in a better direction. In this regard, Mike. Benoit was worried that it would be too late, so Dr. McDermott decided to start at once. He took the amulet and rushed to St. George's Abbey with Prescott.

Action:

This is actually a desolate ruin. Looking closely, all five pillars are marked with strange symbols. First, take out the rope from the trunk box, and then investigate the protruding part of the left wall of the site to get the stone bird. After the investigation of the rear glass window, there is a bird pattern on it. Wearing night-vision goggles, I found two words on the design. Investigate the objects in the center of the site, install the stone bird in the center of the small disk, and then rotate the two disks respectively, so that the shadow of the stone bird is aimed at the two figures just seen on the glass window, and a downward staircase appears below the disk. Going down, I came to an empty hall, unable to move forward, and got the artifact from the groove on the right wall. Dr mcdermott returned to the ground alone. Go to another site among the ruins first, investigate the headless stone statue, find a row of words on the base of the stone statue, and remember the order of the words. Next, use artifacts for the symbols on the five stone pillars in the ruins (the order of choosing the stone pillars is arbitrary). When the pointer of the artifact points to a certain figure, press the button in the center of the artifact to raise the stone platform in the underground hall. Pay attention to choose the words in the order of the words just found on the base of the statue. After completion, return to the underground hall and enter the tomb through the rising stone platform. First, the sarcophagus on the right was investigated, and the remains of St. George were found, from which a crossbow, an arrow and a scroll were obtained. The scroll can also be obtained by investigating the sarcophagus black hole on the left side of the tomb. Then observe the sarcophagus in the middle of the tomb and find that it can't be opened. Then investigate, press the sarcophagus to cover the statue's eyes, and the underground hall reacts. Pick up the arrow, use the rope and its combination and return to the underground hall. Put on night vision goggles and find what you want on the left wall. Go to the center of the hall passage, raise the crossbow, use the arrow twice in a row, and then use the amulet to take down the "devil's eye" in the wall slot. Go through customs. Story background:

Back in Ness' apartment, Europe and Africa have regained their strength and they start talking. Dr. mcdermott learned from the just-concluded expedition that the so-called "ancient ruins" are the fragmented bodies of the ancient demon "Xia Bo". It was destroyed by a god with the same power in history, and now its threat strikes again. The only way to solve the problem is to reassemble its body in Stonehenge and completely imprison its power with "amulets", thus destroying it forever. Ms. Bainos is very excited about this. She said excitedly that she knew where Stonehenge was and asked to join an adventure group. None of the people present wanted to disappoint the enthusiastic hostess, so they simply agreed to her request. Take the devil's body, pack your bags, and drive to Stonehenge in groups of four.

Action:

This level is the most difficult level in this game and the most critical level in the story. First, investigate the trunk of the car, take out five copies of Devil's Body, a shovel and a rope, and then pick up a powder stone on the ground near the car. First to the left, the action is Mr. filia and Mr. Nones. After arriving at a scene with many stone pillars, the second and fourth stone pillars were investigated from left to right, and the illusion of devil attack appeared respectively. So use the "devil's claw" to scratch the second stone pillar horizontally and the fourth stone pillar vertically. Go right and come to the center of the Stonehenge. Different words and patterns appear on a circle of stone pillars. Two stone pillars engraved with circular and square patterns cracked and fell to the ground, and some of them were gone. These patterns are the key to solving the mystery behind them. The way of thinking is actually very simple. Just remember five different patterns and their first numbers, which is the operation order of the patterns. Go back to the car, turn right this time, come to a stone tablet, use night vision goggles, and find that there is refraction on the stone tablet. Dr. Mike Demol suggested erecting it. Well, dig a hole on the left side of the stone tablet with a shovel, then hook the stone tablet with a rope, go back to the car, investigate the trunk of the car, tie the other end of the rope to the car, and start the car to pull the stone tablet up and erect it. Go back to the stone tablet and observe its shadow, and find a round hole in the middle. Draw a big circle on the stone tablet with chalk stone, and the stone tablet magically opens, and a road to the unknown field appears. Enter and come to the mysterious altar. There are five jars in a circle, and the center of each jar is marked with a pattern that appears in the center of the stone array. It must be related. First put on night-vision goggles and get two night-vision stones, the one missing from the center of the stone array. Then, look at the "readme" at the foot, which gives the order of placing the "devil's body", which is "wings-heart-feet-hands-eyes". Combined with the graphic sequence just learned from the center of Stonehenge, the next operation is simple: 65438+ 2. Heart shape; 3. Foot triangle; 4. Handwheel; 5. Eye-trident, put it and return to the car. Next, we will enter the most exciting part of this story. Four people left and walked to the center of the Stonehenge, combining two pieces of gravel on the fallen stone pillar, and the ancient demon finally appeared. Observing the demon and finding that it is still dormant is a good time to use the amulet to destroy it. However, something unexpected happened. Benoit suddenly took out a pistol and aimed it at three people. She took the amulet for herself, revealing her sinister face. It turns out that she is Alicia, and she has only seen words, but no one. Her ultimate goal is to use the amulet to control the "devil" and realize her ambition to rule the world, while Ophelia, mcdermott and Prescott went through hardships to get the amulet and summon the "devil", which perfectly achieved the expected result of benoit. After careful consideration, she has been the guide of the three people's exploration and investigation, and she is indeed A. At this moment, Bainos may no longer have to worry. She read a spell and woke up the ferocious "devil", but she never expected an accident to happen. The awakened "devil" quickly absorbed the energy of Bai Nuo Naisi and turned her into a pile of sewage. Perhaps this is the only way for the "devil" to repay his kindness. The "devil" is completely resurrected, but it doesn't mean anything. Who let it face Europe, Africa and Asia? Pick up the amulet from benoit's body. There are three steps to deal with it. Crazy its right arm first (note that it is the right arm, not the right hand), and then crazy its left arm. After the hands are tied, point its neck and strangle it. The "devil" was shattered in a huge energy explosion. Will the world be peaceful? Don't! Once again, the boss showed up uninvited. If benoit is an outstanding schemer, then he is the king of schemers. This time, he played with the use of utilization. He is as proud as he was at Miller Villa last time. He thanked Ophelia and others for destroying the "devil" for him, because only in this way can he have the inexhaustible energy of Stonehenge and realize the madness that dominates the whole universe. Go through customs.