Fortune Telling Collection - Free divination - Three Kingdoms: What are the best skills of military commanders?

Three Kingdoms: What are the best skills of military commanders?

1 Divination: How did Zhou Yu come 102? I told you to use it, so it was the first one.

Fast break No.2: Needless to say, with it, all the hard battles that can't be won will become possible.

No.3 volley: there is no fairy demon, and the greatest power to kill the enemy on a large scale depends on it.

The fourth ambush: even if you enter the Woods, you will be unlucky. Maybe 20,000 soldiers will leave.

Fifth chaos: it's your bad luck to be near me. Just stay dizzy.

No.6 infighting: this is the same as the * * * killing of the overlord mainland.

Seventh place riding and shooting: this is a skill that only a few strong military generals have. It's a bit unfair to rank sixth.

Long-range shooting on the 8 th: random shooting can't rank second without it, and grinding experience is very useful.

No.9 water meter: actually, it is very lethal. Wu Dong can rank first, but unfortunately the goal is the world.

10 disposal: a very useful skill, and it takes a lot of time to improvise.

65438 +0 1 reflex: It's actually a good skill, but it's too passive. I don't like it.

Rocket 12: Sharpening the knife does not mistake the woodcutter, creating chaos, which is very good.

Fire fighting in Phase 13: It is very useful to cooperate with fire grinding experience. There is at least one in my team.

No. 14 pyrometer: it is basically unnecessary if it is not to experience fire fighting and rubbing.

No.65438+No.03 Calm: You can wake up quickly in chaos, which is more practical.

No.65438+No.04 unparalleled: useless, so I came last. Unless some hard-working people are still useful, how can I let two enemies use it together? When I was guarding the city, I quickly attacked and found someone to fight.