Fortune Telling Collection - Free divination - There are big bosses who can talk about how to brush the various groups of DNF. Meng Xin doesn't want to deceive people.

There are big bosses who can talk about how to brush the various groups of DNF. Meng Xin doesn't want to deceive people.

Luke.

The first stage: Sheng Yuan Palace.

The first stage: Sheng Yuan Palace. There are three pictures: the sanctuary of birth, the sanctuary of communication and the sanctuary of annihilation. Customs clearance conditions: each map is cleared three times, a total of nine times. Two teams, go through customs five times quickly and four times slowly.

Basic rule: (1) The first team can only enter the holy place of birth. Only when the birth sanctuary is full, the spread sanctuary and the annihilation sanctuary will appear, and the copy can enter. (2) Two teams cannot enter a map at the same time. (3) Time is 35 minutes.

Note: You can watch tarot cards. Each tarot card represents a boss. The location of the BOSS tarot card is the room where the BOSS appears (see the specific BOSS style again). You also need to look at the defense system, which is basically included in the second picture below. .

The most important thing in the first stage: the three objects in the picture below must be removed, otherwise the second stage will be very difficult. It is recommended to draw all three pictures to avoid falling objects. If you enter the BOSS room and find that an object has not been opened, don't go through the customs if time permits, and quit typing again.

The first stage of customs clearance is very simple, basically a white map. The main thing is to be familiar with the style of play of each boss. Just call Luke's copy more often. The first stage rewards the root of darkness.

The second stage: the Temple of Excellence

The second stage: the Temple of Excellence. The time is 35 minutes. There are 20 revival coins in all. Two routes: light splitting and darkness. Once a route is selected, the team can only draw a map of that route, but can't enter another route (for example, if a bright route is selected, it can only draw a map of a bright route, but can't enter a map of a dark route). Look at the picture below, the bright route: the entrance to the altar of light, the altar of light, the altar of strength, the temple of light, and the mechanical throne (Ming). Dark route: dark altar entrance, dark altar, wisdom altar, dark temple, mechanical throne (darkness). Just type in order. The following figure indicates the main size of the BOSS in each picture, so I won't say how to play the big and small BOSS. I'll check it myself.

The second stage is mainly about energy pressure. When the attack team steps onto the altar, another figure named energy will appear in the energy control room. Both teams in the energy control room can play, but they can't play at the same time, and they don't need to play at the same time. Generally, one team plays the altar and the other team plays the energy. Energy limit time150s (150s without energy, it will explode and need to be re-hit) Resurrection time 120s. Failure to hit energy will reduce the attack power of all players and increase the strange blood return speed (it can be forced with equipment, and the light and dark altar will not press energy. The team that can't do it is still a regular pressure). The two teams should pay attention to mutual cooperation.

Luke's game style. Light Luke (mechanical throne: light) appears first, and dark Luke (mechanical throne: darkness) will appear after customs clearance. These two styles of play are basically the same. Dad better be the captain. Both light and dark Luke have tracking function, but both are tracking1p. If 1P dies during this period, these skills automatically find 2P, 2P dies and finds 3P, and so on. Therefore, it is generally for the daddy1p. Moreover, Luke gives priority to his own resurrection and ensures the output environment of his teammates.

The light team is playing the mechanical throne: when it is bright, the dark team needs help to press the energy. At this time, two teams need to cooperate well. Luke Bos needs to break the defense to cause damage. When the light Luke BOSS broke through, the dark team just cleared the energy. This is the best output opportunity. It takes two teams to grasp the time of energy removal through communication.

There is also Luke's defense. Many people don't know how Luke broke the defense. Look at the picture below, this is the breakthrough. How to break the defense? Hit a combo. When Luke is about to break through the defense, don't fight, wait for the energy to clear. Each energy clearance will reduce Luke 10% health.

After dark Luke goes through the customs, the Temple of Excellence will go through the customs, and so will the Luke Corps. You can watch cartoons and wait for rewards.

Anton

The first stage is mainly to clear the sunshine AB twice before the tremor countdown and the naval gun countdown. If the damage is not enough, you need to kill tremor and naval gun in a short time. In addition, fireballs will appear all over the sky after the first stage.

Black fog: the most important thing is to devour the devil and eat the attribute ball. If the C position is strong or high, leave a free kick or ask the C position. BOSS means that after the invincible state, four blue balls appear. Players just don't let the blue ball touch the BOSS. {Don't let a person eat four balls and die} C position can generally sway, but it's just a matter of speed.

Tremor: Tremor consists of two elite monsters, without BOSS. It is better for the right-handed monster to have strong control such as the sword spirit wet nurse, otherwise it will be very troublesome, and the left-handed monster will also control a set of seconds, otherwise it will jump indefinitely.

Naval gun: now the team mode is forced demolition, and almost no naval gun is played. Don't put colorless when the naval gun is red screen, and don't let monsters touch the naval gun. When the elite monster is killed on the red screen, it will bring energy. Put the energy into the magic circle for three times and it will clear the field (of course, now the naval guns are not played, and they are forced to dismantle directly).

Qingtian: The first elite monster in Qingtian, that is, the two magic circles on the left and right in Figure 2, can move zombies before the elite monster finishes reading (it is easy to move zombies in special occupations, such as Shura Five Bubo, Qigong's strange ball, etc. ). The most important thing for the second elite monster is control, otherwise it will be difficult to fight. After entering the BOSS} map, there will be three doppelgangers at the bottom. If you can't control it, you can kill two squirrels.

end

Two stages

In the second stage, once the volcano passes the customs, it will lose 30% of its energy. After four customs clearance, the volcano can open the door to fight. After five inner struggles, it was over. If you don't open the door and enter the volcano, you can't beat elite monsters and BOSS.

After the start of the second stage, there will be three hatching points at random (the first hatching point, the second hatching point, the third hatching point and the fourth hatching point), one of which is pink. We call it infection. If the infection is not suppressed, the volcanic energy will rise rapidly, and the elite monsters will appear in the volcano copy.

If you don't press the hatch button, there will be mobs in the energy (mobs will not attack, but will only blow themselves up, but they can kill flying people), which will affect the operation, while ordinary mobs will continue to appear in the volcano, affecting the output of position C. When the energy is full, you must use energy to open the door again. Finally, when volcano C directly passes through the volcano, you can flip the card by hitting the heart five times, and Antoine's copy will pass.