Fortune Telling Collection - Free divination - Which hero is the best in the heroic killing? . Analyze each one,

Which hero is the best in the heroic killing? . Analyze each one,

Qin Shihuang-Ying Zheng camp: Jun blood volume: 4 blood skills description: centralization: active skills When you lose blood, you can choose to get a card that will make you lose blood immediately. ? Zheng Can could not start centralization when he was dying, but he could when he was rescued. ? When Ying Zheng loses blood due to injury caused by sinking fish or dancing, if you use the consumption card to activate related skills, you can get the card from the injury source. ? When Ying Zheng is hurt by revenge, beauty, etc. Moreover, he won't get any cards if he loses blood and the related skills are not consumed. ? Only when Zheng Can is bled by other characters' dragon stick skills can he get the final blow of the character. ? When Ying Zheng loses all his money because of other characters' skill of launching a wave hammer, he can only get the kill made by that character, but can't get the card discarded because of launching a weapon skill. ? England and Zheng Can got two cards that were used to launch weapons skills when the character was bled by other characters. Genghis Khan-Temujin camp: Jun blood volume: 4 blood skill description: Riding and shooting: passive skill is regarded as your attack horse equipped with 1 distance by default. Grab: Active Skill If your killing is evaded, you can make a judgment. If the result is black, you can draw an opponent's card. ? After Temujin successfully decides to launch forced plunder, the cards he can draw include the opponent's hand, the cards in the equipment area or the delayed cards in the decision area. Liu Bang-Emperor Gaozu camp: Jun blood volume: 4 blood volume skill description: Controller: When playing cards actively, you can throw away any number of hands and equipment, and you can immediately touch the same number of cards from the deck. Only used once per round. Zhao Kuangyin-Song Taizu camp: Blood skill description of Jun's blood volume: 4: Release right: When you take the initiative to play cards, any black suit hand or black suit card in the equipment area can be used as the basic salary. ? When Zhao Kuangyin launches the release force, it can be offset by invulnerability. Gou Jian-Betty Wong camp: Jun blood: 3 blood skill description: forbearance: passive skill. As long as you don't actively kill other players during the card playing stage, you don't have to fold cards at the end of this turn. Tuqiang: Passive skills are out of your turn. Every time you flash, you can immediately touch a card from the pile. ? In the stage of playing cards, if you don't kill yourself, you can also launch forbearance when you duel with others. Xiang Yu-overlord camp is in the place of Chu: Jun blood volume: 4 blood skills description: overlord: passive skills When you kill the enemy, the killed object needs to flash twice to avoid it, and the opponent needs to be killed twice in battle. ? If Xiang Yu kills Liu Bowen, Liu Bowen will live in seclusion for a moment, and Liu Bowen will still be hurt. So is a duel. Li Shimin-Taizong camp: Jun blood volume: 4 blood volume skill description: Control Bureau: Passive skill When your hand number is not greater than full blood volume, you don't have to fold (the hand number of other characters is not greater than the current blood volume by default); When the number of your hands is less than the blood volume full of blood, you can't take it out of your bag, nor can you take it out from the bottom; When your hands are larger than your full blood volume, you can't be painted as a prison. Emperors Wu Zetian-Wu Zhou camp: Jun blood volume: 4 blood skill description: Move the capital: in the stage of playing cards actively, discard two black cards, and choose any surviving player to swap places with that player. Feminism: passive technology: you fight a male character, and the other party needs to kill two and kill one; Male characters are not valid for your duel. ? The use of moving the capital will affect the original playing order. The order of playing cards is counterclockwise according to Wu Zetian's new position after moving the capital (some roles will be skipped). Murong Ying: Jun Blood Volume: 4 Blood Skill Description: Butterfly Soul: When the active skill set specifies multiple targets, including you, you automatically skip the set and immediately touch a card from the deck. ? When only Mr. Murong and another player are left on the scene, the tricks of specifying many people by default, such as bonfire and thousand arrows, can still trigger Mr. Murong's butterfly soul. ? When the player's trick card points to multiple characters by default, when it is Mr. Murong's turn to settle accounts, Mr. Murong's butterfly soul skill is triggered first, and then it is impeccable. Cao Cao-treacherous camp in troubled times: Jun blood volume: 4 blood skill description: treacherous hero: In the stage of playing cards actively, you can play a hand card or a card in the equipment area as you did before this round, and you can only use it once each round. ? For example, if you play a card out of nothing, it will trigger the adulterer skill. If something is made out of nothing, use any hand or card in the equipment area as something out of nothing. Chen Sheng-Feihong Lake camp: Jun blood: 4 blood skill description: Active skill uprising: In your card-touching stage, you can choose to give up the card-touching and draw a card from at most two other players. ? When there is only one other character on the scene besides yourself, if an uprising is launched, you can only touch one card of the player. ? After you are successfully painted as a prison, even if you skip playing cards, you can still start an uprising. Shang Yang-Qin Daliang Left Camp: Minister's Blood Volume: 3 Blood Skill Description: Reform: Before any player's judgment card takes effect, he can play a hand card or a card in the equipment area to replace the original judgment card. Legalist: Take the initiative. After losing blood, you can take a card of the person who hurt you, which can be the opponent's hand or the equipment card. ? When Shang Yang started legalism, he could not draw cards that hurt his role in the trial area. ? When Shang Yang introduced Legalism, the cards in the equipment area extracted by Shang Yang were classified as hand cards and were not directly equipped in the equipment area. ? In a state of near death, Shang Yang could not start legalism unless he was rescued. ? After the Reform Movement of 1898 was launched to change the judgment, the merchants no longer used the Reform Movement of 1898 to modify the same judgment. Uji-Yu Meiren camp: Minister's Blood Volume: 3 Blood Skill Description: Sacrifice: You can touch two cards for each loss of active skill 1 blood point. You can distribute these two cards to others at will or keep them for yourself. Farewell: Active Skills When you are dying, you can choose a hero and choose not to seek medical treatment from any role including yourself. After you are killed, all your cards (hands or cards in the equipment area) belong to this role's hands, and the cards in your judgment area belong to the opponent's judgment area. ? If the concubine initiates farewell and there is a card in the judgment area of the selected object, the card in the judgment area of the concubine will be discarded directly and will not be given to the corresponding hero. ? Yu Ji entered a state of near death, and she could not give up her life unless she was rescued. Liu Bowen-Qiaosuanying Camp: Minister's Blood Volume: 3 Blood Skill Description: Divination: When the initiative reaches your turn, you can touch and look at up to five cards (corresponding number when the number of people is less than five), and then you can freely adjust the order of these five cards and put them back into the card pile. You can put some on the top of the pile and the rest on the bottom. Then enter the judgment-touch-play stage. Seclusion: passive skills when you have no cards in your hand, others can't take the initiative to attack you by killing or dueling. ? Liu Bowen in seclusion can be a beauty in Chen Yuanyuan, but it must be the one who was appointed to kill. ? When Liu Bowen is in seclusion, other characters can't specify to kill Liu Bowen if they use the tactics of impeded. ? There is only one kill in Liu Bowen's hand, and the other character duels Liu Bowen and Liu Bowen, and then Liu Bowen lives in seclusion, and the other party can continue to kill. At this time, it is regarded as Liu Bowen's duel failure, with a loss of 1 point of blood. Yue Fei-jingzhong patriotic camp: minister's blood volume: 4 blood skill description: Wu Mu: you can use killing as flashing, flashing as killing. ? Yue Fei can't start the skill of reed leaf gun, and playing two cards is also a flash. ? Yue Fei can't launch the jade ruyi skill to kill the red suit card. Han Xin-Bingxian Camp: Minister's Blood Volume: 3 Blood Skill Description: Attack: When playing cards actively, you can ask anyone to specify a suit, and then the player will open his hand. If the suit of the card is consistent with the suit specified before, the opponent gets your hand; If it doesn't match, the opponent loses 1 point of blood and then gets your hand. Bingxian: You can touch three cards in each stage of passive technique. Praise-smile and pour into the camp: minister's blood volume: 3 blood skills description: cure: when you take the initiative to play cards, you can abandon any two hands and then specify a male character who is dissatisfied with the blood volume. You and he can each recover 1 blood points. Only once per round. Bonfire: In the stage of playing cards actively, abandoning a card in the equipment area is regarded as a bonfire. Mulan-Hero Camp: Minister's Blood Volume: 3 Blood Skill Description: Vague: Passive Skill Whenever you throw a card in the equipment area, you can touch two cards at the same time. Cross-dressing: When you take the initiative to play cards, you can discard two cards and choose a male military commander who died in this game. Then you lose all the skills and gain all the skills of the male military commander, and the maximum blood volume of Mulan becomes the maximum blood volume of the hero. Guan Yu-Wusheng camp: minister's blood volume: 4 blood skill description: mending knife: active skill is outside your turn. After someone is killed and loses blood, he can kill the target immediately. As long as your killing hurts the target, you can continue to kill. Single Ride: Passive skill is regarded as that you are equipped with an attack horse with a distance of 1 by default (the attack range is increased after the attack horse is equipped 1). (Ma Chao) Yang Zhaoyan-Yang Liulang camp: minister's blood volume: 4 blood skill description: Sirius: passive skill, and there is no limit to the number of times you can kill each round. A surname Ming array camp: minister's blood volume: 4 blood skill description: proud sword: active skill. You can choose to use a red card (hand card or equipment area card) as a kill. Qin Qiong camp: Priest HP: 4 HP skill description: counterattack: active skill. When you are killed or dueled and your blood is hurt, you can choose to kill the character that hurts you immediately. If this killing is red, it is inevitable. Gatekeeper: At the end of the active skill turn, you can specify a target, and then until your next turn, all the killings and duels of the target will be regarded as hitting you. Zhao camp: minister's blood volume: 3 blood skill description: Yubu: before the active skill touch stage, you can make a decision. If the card is judged as a black card, you can continue to make decisions until it is judged as a red card. All the decision cards in the black suit are contained in your hand. Light and shadow: the black hand of active skill can be used (or typed) by you as a flash. Song Wu-Walker Camp: Blood Volume: 4 Blood Skills Description: Drunk: Active Skills When you touch cards, if you choose to touch only one card, then the damage caused by killing or dueling in this turn is 2 (the default damage is 1). Song Jiang-Timely Rain Camp: Human Blood Volume: 4 Blood Skill Description: Rich: When playing cards actively, you can deal your hand to any role, and you can recover 1 point of blood by yourself if you deal more than two cards, but you can only recover 1 point at most. Xi Shi camp: human blood volume: 3 blood skills description: charm: active skills In your battle stage, you can use colorful cards in your hand or cards in the equipment area as a prison. Sink fish: When someone kills you, you can discard a card (hand card or equipment zone card) and transfer the killing to a character within your attack range, but not to the character who killed you. Bian Que camp: human blood volume: 3 blood skill description: rejuvenation: take the initiative to play your red card (hand card or equipment area card) as a medicine outside the round. Treatment: When you take the initiative to play cards, you can discard one hand and restore 1 blood for any character. Only used once per round. Chen Yuanyuan camp: human blood volume: 3 blood skill description: Beauty: When playing cards voluntarily, you can discard a card (hand card or card in the equipment area) and assign two male characters to duel (this duel cannot be perfectly offset). The first male character you choose is the one who must be killed first in a duel. Only once per round. Chuchu: At the end of the passive skill round, you can touch a card. Li Shishi camp: human blood volume: 3 blood skills description: Manwu: Active skills Whenever you need to lose blood, you can discard a red card and transfer the damage to any other character (including the character that hurts you), and then the character touches the X card; X is the current blood volume of this character. Red makeup: passive technology. Your spades are all regarded as hearts. Ren Huan's camp: human blood: 4 blood skill description: chivalry: when you take the initiative to play cards, you can fight any role. If you win, your attack range this round is unlimited. You can kill twice, and you can specify up to two targets at a time. If you don't win, you can't kill this round. Time shift-drum flea camp: human blood volume: 3 blood skills description: Snitch: passive skills, can take things with bags, not limited by distance. Thief: Active skill, all your clubs can be used as bags to carry things. Lightness: You can't be the target of passive technology. Lu Shenzhi-Flower Monk Camp: Human Blood Volume: 4 Blood Skill Description: Bottom Force: When you passively touch cards, your number of cards is equal to 2+ your current blood volume. Mad Zen: When passive skills are dominant, your maximum health cannot be increased by 1 point. Li Kui jy- Black Cyclone Camp: Human Blood Volume: 4 Blood Skill Description: Revenge: You can choose to judge after losing blood. If it is not a heart, the character who hurts you must choose to lose 1 blood or discard two cards. Chapter of Qinglong (10) Xiao Qiao camp: human blood volume: 3 blood skill description: Tianxiang: active skill When a character needs to judge, he can discard a card (hand card or equipment card) to cancel the judgment. National color: passive skill, can not be the target of red killing. Jing Ke camp: human blood volume: 3 blood skills description: Assassin: active skills You can choose to make a judgment when killing other characters: if the judgment card is red, then killing is inevitable and direct hit; If you judge that the card is black, you can avoid killing, but if your opponent doesn't flash, you can choose to discard one of your cards after hitting it. Deadline: When you take the initiative to play cards, you can choose to lose a little blood or discard a weapon card in your hand or equipment area, and specify a target (within the attack range) with direct loss 1 blood. Only once per round. Pan An camp: human blood volume: 3 blood skill description: funeral: active skill. You can choose to get all the cards of the fallen character (including hand cards and equipment cards). Posture: When playing cards actively, you can choose to discard the card (hand or equipment card) of 1 and designate a female character, so that the female character will kill or duel other characters+1 in her turn. (Only once in each round) If a concubine is present, she will start the farewell skill first; If there is no farewell skill, Pan An can start mourning skill. Luban camp: human blood volume: 3 blood skill description: Ghost axe: When you play cards, you can specify a character to equip a card in the area, discard it and touch a card with your opponent at the same time. Magic skills (only once per turn): When playing cards actively, you can choose the cards in any character's equipment area on the field, play your own hand to copy the equipment, and you can choose the equipment area equipped by yourself or other characters. (Only once per turn) Zhu Yuanzhang camp: Jun blood volume: 4 blood skills description: Strong luck: Active skills In any character's turn, whenever you lose or use up the last 1 card, you can immediately touch two cards from the pile, and then, in this turn, when you lose or use up a card again, you can immediately touch a card from the pile. Li Zicheng camp: Jun blood volume: 4 blood skill description: recklessness: initiative skill. You can choose to treat a single non-delay kit used by anyone except yourself as a duel. Courage: passive skill in duel, all your hands are regarded as killing. Zhuge Liang camp: minister's blood volume: 3 blood skills description: coup: passive skills Whenever you play a non-delayed unique signboard, you can immediately pick a card from the pile (before the unique signboard is settled). Epiphany: You can't be the target of spades. Lian Po camp: Minister's Blood Volume: 4 Blood Volume Skill Description: Negative sperm: When you take the initiative to play cards, you can choose to actively lose 1 point blood volume, and then do one of the following two actions: 1. Touch two cards from the pile immediately; 2. Assign a character who has hurt you to touch two cards from the pile immediately. If you do this, the character can't use drugs to save you in your turn. Cheng camp: official blood volume: 4 blood skills description: three axes: active skills when killing other characters: if the opponent chooses 0 flash and the opponent loses 2 points of blood, you have to give up one hand; If the opponent chooses 1 flash, and the opponent loses 1 point of blood, you also lose 1 point of blood; If the other party chooses 2 flashes, the other party will not lose blood, and you will lose 1 point of blood. (Only once per round)? Cheng launched a three-axe, and when the opponent played 0 dodge, Cheng had no hands at this time, so Cheng didn't need to fold. Lv Zhi camp: Jun blood volume: 4 blood skill description: Zhensha: Active skill When a character on the spot enters a dying state and asks for medicine, you can apply medicine to him (within the attack range), and the character will be killed immediately. Plan: Take the initiative. At the end of your turn, you can choose to draw three cards. If you do this, you will skip your next round. ? When Lv Zhi starts a plot, if there is a delayed trick in the judgment area, it will be judged in the next round after the plot ends. ? When Lv Zhi enters a state of near death, he can commit suicide. ? When Lv Zhi launched a drug Lord, the source of damage of the fallen character did not change. [Others] Sun Wu (coming soon) camp: minister's blood volume: 3 blood skills to be determined