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Titan mission eternal embers DLC legend opening selection guide

ARPG game Titan Task has launched a new DLC eternal ember. How does the eternal ember DLC choose the legend? Let's share with you an opening guide to the legend of eternal embers DLC in Titan's mission.

First of all, let's talk about the panel of legendary characters, attribute point 166, health value 755, strength and intelligence agility 74/60/60, poison resistance -84 and skill point 22 1.

Starting with the health value 755, there are two tasks that will affect the health value:

In the first scene, the poison source and the three difficulties are rewarded with 75,150,200 life limit respectively.

In the fourth act, the three difficulties are 6 strength and 80 life limit, 8 strength and 150 life limit, 10 strength and 200 life limit.

755=300 (initial) +75+ 150+80+ 150

The three dimensions are 74/60/60 respectively.

Tasks that affect 3D are as follows:

In the fourth act, the three difficulties are 6 strength and 80 life limit, 8 strength and 150 life limit, 10 strength and 200 life limit.

In the fourth act, the infiltrator of Styx, strength, intelligence and agility are rewarded with four points, six points and eight points respectively.

Strength 74=50 (initial) +6+8+4+6

Intelligence and agility 60=50 (initial) +4+6

The only task that affects resistance is: specific sacrifice. The three difficulties reward random 5% element and poison resistance, random 7% element and poison resistance and fixed 5% element resistance respectively.

However, when I created the character many times, I found that only poison resistance changed, so the first two difficulty rewards were poison resistance.

Toxo -88=- 100 (initial) +5+7

This has little effect, and its toxicity is better than that of single element. After all, it is necessary to superimpose the resistance of elements after all, and it is useless for an element to be too resistant (ice fire thunder).

As I have explained, the following two (skill points and attribute points) are confusing.

First, the skill point 22 1, the tasks that affect the skill point are:

Act I, Spartan Battalion General, rewards 1 skill points.

The second act, the legendary beast, rewards 2 skill points.

The second act, the eternal throne, rewards 2 skills.

Act IV, Titan Dust, 2 skills.

Act V, Desperate Water Demon, reward 1 skill points.

The fifth act, the history of the dwarf kingdom, rewards 2 skills.

So the skill point should be (70-1) * 3+(1+2+1+2) * 2 = 227.

In fact, there are 6 points missing, which may be that there are 6 skill points missing in the north.

Even more fascinating is the attribute point 166. Tasks that affect attribute points are:

In the first act, a good horse is rewarded with 2 attribute points.

The second act, the hand of balance and the eye of chaos, rewards 2 attribute points.

The third act, the emperor's terracotta warriors and horses, rewards 2 attribute points.

So the attribute point should be (70-1) * 2+(2+2+2) * 2 =150.

In fact, it was 16 more, and I began to mistakenly think that the task about attribute points was added, with 8 points for each difficulty.

But when creating celebrities, the attribute point is still 84=(40- 1)*2+2+2+2. So I didn't add a task about attribute points, but looked at the tasks with various difficulties and found no tasks in this area. If there is hope, please add.

To sum it up. Two other tasks that affect character strength are not easy to test, but should be given correctly in general:

The third act of snowman reward 100% pet health.

Act IV, General Hades, rewards 5% damage.

Comprehensive analysis shows that legendary characters are born with 6 skill points less and 16 attribute points more than ordinary characters. I believe everyone will find that there are often more skill points in the later stage of playing, and you can't even tell the difference between specialization. In fact, the attribute of a specialization bar is almost strict for two attribute points, but it is not as flexible as the attribute point, so 16 attribute point =8 skill points and 6 skill points. Although several attributes themselves do not affect the strength of a profession, the legendary characters are stronger than ordinary people with the same equipment, and the summary is over.