Fortune Telling Collection - Free divination - The content of the secret Lord's game code

The content of the secret Lord's game code

Sequence 9 soothsayer

Main materials:10ml octopus lava blood, 50 Nemesis crystals.

Accessories: purified water 100 ml, night vanilla juice 13 drops, 7 mint leaves, 3 drops of corydalis saxicola juice, 9 grams of Dracaena powder.

Ability: open the second vision; Good at all kinds of divination; Have a premonition of danger.

How to play: You can get hints through divination, but divination is not omnipotent, so it is very important to understand and interpret hints.

Sequence 8 Clowns

Main materials: adult Hornagis grey goat, one-horned crystal, full-face rose.

Accessories: 80 ml of purified water, 5 drops of Datura stramonium juice, 7 g of black-edged sunflower powder, 3 drops of clover powder 10 g and corydalis saxicola juice.

Capacity: The existing capacity has been enhanced. Have the general body control skills of acrobats, and can accurately control facial expressions; Extraordinary intuition (passive, it will present the scene you care about most); Turn paper into a flying knife.

Rules of the game: a clown who is fooled by fate but still insists on acting.

Sequence 7 Magician

Main materials: the real rhizome of Misty Tree People, and all spinal fluid of Panther with evil stripes.

Accessories: 60 ml of purified water, 30 ml of misty Shuren juice, 3 g of watery gem powder and 4 drops of psychedelic grass essential oil.

Capacity: The existing capacity has been enhanced. Damage transfer (transferring the damage suffered by important parts to unimportant parts, which can be used by others); Flame jump (30 meters)); Aviation bomb (bullet power); Paper double; Manipulate the flame; Create hallucinations; Air thin tube (5m); Bone softening; Draw paper, bricks and sticks for soldiers; There are also some tips.

Rules of the game: Magicians don't perform unprepared performances, and applause from the audience is the best feedback.

Sequence 6 Faceless Man

Main materials: the abnormal pituitary gland of the thousand-faced hunter and the characteristics of the figure.

Accessories: 80 mg of blood of a thousand-faced hunter, 5 drops of black Datura juice, 0/0 g of Sprouts powder, and 3 hairs of deep-sea Naga.

Capacity: The existing capacity has been enhanced. Morphological changes; Can accurately remember people's appearance, temperament and smell.

Rules of the game: An anonymous person can be anyone, but only himself.

Sequence 5 Secret Puppet Master

Main material: the dust of ancient demons, the core crystallization of Gargoyle with six wings.

Auxiliary materials: 80 ml of spring water in Jin Quan, Sunia Island, bark of dragon tree 1 0g, residual spirituality of ancient ghosts, six-winged Gargoyle1eyes.

Promotion Ceremony: Take the potion of mermaid song. (Core: Use the mermaid song to neutralize the corrosion of magic medicine on one's own spiritual line. )

Capacity: The existing capacity has been enhanced. Find and control the lines of the spiritual body (upper limit 1~3, initial control: limited range of 5m ~ 1 5m, taking 20 ~ 5s, complete control: 5min ~1min and15s, limited range 100.

Rules of the game: hide behind the scenes and manipulate the performance.

Sequence 4 liar

Main materials: the eye of the mysterious monster, the true soul of the spiritual predator.

Auxiliary materials: 200 ml of wizard's blood, 30 g of spiritual predator's dust, 0/0 g of birch bark/kloc-0, a golden grape vine, and a finger-sized self-made rubber mask.

Promotion ceremony: mainly relying on my own strength and planning, under the witness of many audiences, I directed a grand drama, murdered a demigod or an equivalent supernatural creature, and then took the magic medicine at the end of the drama. (Core: Take the audience's feedback as the anchor, and neutralize the erosion of the magic medicine on the spiritual body. )

Ability: enhancement of existing ability: deformation; Injury transfer; Flame jump (km); Aviation bombs (shells); Spirit Line (upper limit 50, initial control: limit range150m, which takes 3 seconds; Complete control: 15 second, limited to1000 m. ) I can enjoy all the extraordinary abilities of the mysterious mage through the spirit worm * * *, and I can freely exchange positions with the ontology.

How to play: be a horror film director, promote your own works, while keeping yourself mysterious and weird.

Sequence 3 Ancient scholars

Main materials: a pair of eyes of Fogen's dog (also known as the guardian of Yuanbao) and a flocculent heart of Fog Wolf.

Auxiliary materials: Fogen's dog blood 100 ml, fog wolf cream crystal 30 g, a large number of real ancient historical records.

Promotion ceremony: completely divorced from reality for at least 300 years, taking magical drugs after he has become history and does not belong to the present era. (Core: Positioning the spiritual body with history as the anchor point. )

Capacity: The existing capacity has been enhanced. Borrow strength from the past and summon images from the pores of history; Paper man double (can transfer diseases, trauma, curses, attacks, predictions, gaze and paper man internal organs) spirit line (online 600, initial control for 2 seconds, complete transformation 10 second, control range of 500 meters, driving and exchange position of 5 kilometers); Flame jump (5 km); Aviation bomb (the power can be adjusted, and the highest can be comparable to shore defense guns); Fogging and cooling;

Law of performance: study history and become history.

Sequence 2 miracle master

Main materials: the heart of the dark wolf (the god of desire) or other' miracle teachers'.

Auxiliary materials: 300 ml of black wolf's blood, one worm in time, one worm in stars.

Promotion ceremony: let a lost history return to the present era. (Core: Through the collision between the lost history and the present history, it arouses the ripples of history and attracts the divided spirits to gather. )

Ability: Resurrection with the help of past "spirit worms" (up to 4 times); Affect the probability of something happening; Summon familiar historical scenes and objects (9 ordinary ones involving 3 angels); Realize your wishes (put yourself before others, be small before big);

How to play: Walking in the real world, as the highest-level "magician", let different people witness the "miracle" and satisfy their wishes. Actively create things that are close to miracles in reality and leave corresponding legends.

Sequence 1 Secret Waiter

Main materials: the extraordinary characteristics of a "mysterious waiter".

Auxiliary materials: nine spiritual specialties.

Promotion ceremony: build a town completely composed of secret puppets, design their own destiny trajectory for each secret puppet, and let them interpret a picture of life through mutual interaction, and the corresponding area will be born in the spiritual world. The bigger the town, the more secret lovers there are, the finer the daily life, the more vivid and real the different fates, and the longer the ceremony, the better the effect. (Core: Use the area left by the secret puppet in the spiritual world to attract the self-existence that has gradually integrated into the spiritual world by absorbing potions. )

Capacity: The existing capacity has been enhanced. The rudiment of the kingdom of God; Grafting ("grafting" something that cannot be directly related under normal circumstances to achieve incredible results).

Rule of the game: Serve the secret.

Sequence 0 fool

Main materials: the extraordinary characteristics of the three' mysterious waiters' and the uniqueness of the diviner's method.

Auxiliary materials: master at least a quarter of the historical fog.

Promotion ceremony: fool time, history or fate once.

Capacity: The existing capacity has been enhanced. If you have the right to fool, you can fool history, destiny, time and soul.