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Film shooting technology

1, McGovern technique is a form of film expression, which means that someone or something does not exist, but it is an important clue to the development of the story, and it is also the most commonly used film expression technique in Hitchcock. For example, the Avenger in The Tenant, Rebecca in Butterfly Dream, and Madeleine in ecstasy. Sometimes it takes advantage of vague events, such as murdering a salesman in the back window.

2. Montage (French: montage) is a transliteration of foreign words, originally an architectural term, meaning combination and assembly. Commonly used in three artistic fields, it can be interpreted as an intentional manual collage and editing technique in time and space. It first extended to film art, and later it was widely used in derivative fields such as visual art, including interior design and artistic coatings.

3. The long shot is a shooting technique, which is relative to the montage shooting method. The "long lens" here does not refer to the length or focal length of the physical lens appearance, nor to the distance between the photographic lens and the shooting object, but to the time distance between the starting point and the end point of shooting, that is, the length of the movie fragment.

There is no absolute standard for a long lens, which is a relatively long single lens. It is usually used to express the director's specific ideas and aesthetic interests, such as the inner description of actors in literary scenes and the real kung fu in martial arts scenes.

Extended data:

Stereo film shooting technology refers to the way of recording images with two cameras at a certain distance and angle.

Three-dimensional special effects can be realized in many ways, such as orthographic projection, rear projection, plane, curtain, active and passive.

At present, most stereoscopic film production is still in the state of computer 3D virtual drawing. The real shooting needs several people to work synchronously, so it is very difficult to coordinate the synchronization focusing, synchronization zooming and synchronization angle adjustment of the two camera platforms, which is also the reason why the audience will feel tired and uncomfortable when watching the stereoscopic effect on the movie screen for a long time. This problem has been effectively solved at present, and it can be corrected even in later editing.

References:

Three-dimensional film shooting technology-Baidu encyclopedia