Fortune Telling Collection - Free divination - How to cross the main branch line of Heishuiwan in Miaolian Qian Jun Sandao District
How to cross the main branch line of Heishuiwan in Miaolian Qian Jun Sandao District
Introduction to the third Guam area
Heishuiwan
Note: From the island area, the following areas including the island are simple GE and BE lines. If GE doesn't finish, it's BE.
"The Witch Attacks" Ge Line: 300 gold in World War I → "The Reward of the Guard": Take the reward, give 300 gold, and trigger the event HNA I and II, one of Ge Lines; Strike up a conversation with the elderly, give stimulants, and trigger the subsequent plot Lord Challenge → "Lord Challenge 1234", and all four Lord Challenges complete the second line of Ge.
Challenge line
Lord Challenge 1: After three rounds of fighting, give 1000 gold, and both skills will be upgraded to level 2.
Lord Challenge 2: Spend 2000 gold to buy the Lord's certificate.
Lord Challenge 3: Flower 100 gold coin guessing. What is in brackets is the fee that the player should pay.
Fairy (scissors), blue robot from another world (Doraemon, cloth), swimmer walking sideways (crab, stone), lovely girl (scissors, stone), sad poet (scissors), boxer (fist, cloth), sumo wrestlers (pushing posture, scissors), eye-piercing hooligan (just do it yourself.
Challenge Lord 4》:NPC will give you 5000 gold coins first, and then add your deposit. There is no fixed amount for successful bidding, ranging from 5000- 15000 gold coins. If you want to be Agger, you can be navigation line.
navigation line
"maiden voyage": success gives nothing, failure loses all items and gold coins
→ "Braving the Wind and Waves": 2000 gold was successfully given.
Sailing is easy if you are not greedy. But pirate salvage will unlock other relics that are not in the plot.
Main line related tasks
"Wandering Fairy": Promise to give the relic [Curse-Small Bag] (the effect is that the backpack is reduced by 4 squares), and both skills are upgraded to 1 level, opening the world of snow painting; Reject and end the subsequent event.
→ "Fairy's Hometown" (Snow): Give a painting fragment,
secondary task
Dwarf Pirate: Give 200 gold coins.
→ "Treasure": grab the box and give it to 100 gold and relics [entity arrow] (ranged attack hit count plus1); Leave silently and give 500 gold.
Underwater Sightseeing: I tried it, and 2 1 almost all options (not sure whether they are all) are given 200 gold. It is not recommended to trigger.
Falling in love: 200 gold → vicissitudes of life: 200 gold → sleeping memory: silent blessing, 400 gold, ending the follow-up events; Catch up, trigger subsequent events → rescue, and give 200 gold coins and relics [Cold Dagger] at a time (critical strike damage plus 200%); Don't save, give 600 gold.
Time Traveler 1: Fight once → Time Traveler 2: Fight once, give Daxing a shot in the arm successfully, and deduct the maximum blood blue of 200 for failure (exceeding the round limit is considered as failure).
"Friend": There are many options. I haven't tried all of them. Select all 1 and select all 2 for 200 gold. I suspect that other groups are also for 200 gold. Triggering is not recommended anyway.
Salvage brother: directly accept, flower 1000 gold loading force; Take it back, agree, and spend 500 gold for the magic shrimp; Take it back, refuse, hit it once, and give it to the magic shrimp. I'm not sure whether refusing will end the subsequent events.
→ "Farewell": Let them board the ship and give 1000 gold; The second option is special. You can blackmail them until they ask for 6000 gold, and then share it with the old man and get 3000 gold. More than 6000 gold continues to blackmail, and extortion fails. There is no money to add 200 blood caps and blue caps. The third option is to leave it to the elderly. If you lie, you will get 100 blood blue limit. Don't lie, give you 1000 gold. Of course, I recommend 3k gold.
"Small gambling for pleasure": Gambling, there is no fixed winning method, and it is not recommended to trigger. If there is greed, neither money nor blood will be deducted.
Devil's Reward: Select 1 plus 100 blue limit, and select 2 plus 100 blood limit.
Goodbye: choose 1 plus 200 blue top minus 100 blood top, and choose 2 plus 50 blood top minus 100 blue top.
Overdraft: after World War I, choose 1 give the sacred object [red button] (skill damage multiplied by 10, skill CD multiplied by10; Note that all bonus effects cannot add similar percentage of damage, such as 2 skills of nothingness, 2 skills of lich and 2 skills of fallen priest. Choose 2 plus 200 blue hats (pirates who steal gold coins in the second round of this incident will be beaten 500 gold less and will not be returned if they are killed. Triggering is strongly discouraged unless this relic is taken as an example).
Drifting Bottle: The upper limit of blood deduction for skill upgrade is different, and the degree of each option is also different. Double skill for minor upgrade 1, 3 for major upgrade and 5 for quick upgrade. Blood deduction is suspected to be percentage deduction, and triggering is highly recommended. A skill can easily reach full level as long as it receives the branch events that add skills and adds some relics.
"Good things": Counter-offer, repeatedly choose to see who will buy it, and finally you can spend 600 gold to buy the relic [eloquence] (stimulant effect plus 1), and it is not recommended to trigger it.
Design of the Gift Package: always paid for inquiry, with a total of * * minus 400 gold, and the desire can be defeated → Evolution of the Gift Package: always paid for inquiry, with a total of * * minus 200 gold, and presented with a relic [player card] (to improve the probability of meeting the treasure goblin in the exploration).
"Pay the bill": 200 gold is not encouraged, and triggering is not recommended.
Friends from afar 2: negative 100 gold.
Fairy Evening News: Give 200 gold → Complete the GE line in the corpse area, and the events of "Brother's Choice", "Debate of the Next Generation" and "Shelter" in the corpse area will unlock additional options in subsequent events → Fairy Evening News 2 (Snow): Give 200 gold, and give 200 gold for each related event mentioned above.
"Shadow": After World War I, the damage is extremely high, with the upper limit of 100HP. If it takes less than two seconds, it is not recommended → "Shadow of Snow Field II": upper limit 100HP.
Poseidon: Listen to the story HP is full.
"San": 300 gold coins in World War I.
Lycra: 300 gold coins for a battle.
Fairy Tale: → Fairy Tale 2: Choose one to reveal the truth and give 500 gold coins; Option 2 plus 150MP upper limit
Divination sisters: get 200 gold coins.
Magic Addict 2: Accepted, minus 1000 blue (blue should be greater than 1000 at this time, otherwise this option cannot be triggered) and give 400 gold; Have a fight, have a luxurious dinner, and end the follow-up activities.
→ "Magic Addicts 3" (Snow)
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