Fortune Telling Collection - Free divination - Description of ghost swordsman

Description of ghost swordsman

One * * * is divided into four tendencies: strength, sensitivity, intelligence and skill. When the role reaches the level of 15, go to your own skill tutor, G.S.D, and then complete the job-hopping task, and you can officially jump ship!

The first one is Berserker, commonly known as red eye, English (Berserker), with characteristics and red eye. You are crazy when you can add blood. Characterized by force;

The second is the sword soul, commonly known as the WeaponMaster, which is characterized by white left hand (the other hand holds the sword), and there will be phantoms, and you can attack at high speed with a lightsaber. Characterized by sensitivity;

The third is Asura, commonly known as the blind, whose English (Asura) is characterized by being blindfolded. He is blind and keeps moving by his mind. His skills are all related to thoughts, and his characteristics belong to wisdom;

The fourth is the soul carrier, commonly known as the soul messenger, which is characterized by Yin behind it. He is a profession that can rely on auxiliary magic and enchantment, especially the enchantment of ice, to make monsters fall without hands. Characteristics belong to technology. 1, Sword Soul: extremely fast but low attack power, strong PK, signature skill: Gui Li fencing. This skill can be learned at level 20, but only at level 1 The effect of this skill varies with different weapons. Lightsaber: 6 blows (3* double knife flow), the first 2 blows are flat cut, the second one is floating, and the second one is sweeping the floor. Giant sword: 2 strikes, 1 strike is a flat chop, and the second strike is a bully, which has a wide range and can blow the enemy away. Blunt weapon: 4 blows, the first three blows are leveled, and the last blow can repel the enemy (repel, not fly). Short sword: 3 blows, the first 2 blows are leveled, and the last blow floats. Taidao: 4 strokes, the first 3 strokes are flat, and the last stroke is swept. The reason why this profession is so popular is that players have taken a fancy to the point that "level 20 means good skills". But the road from 20 to 60 is very difficult, so we should choose rationally. PK is because skill collocation can be uninterrupted and gorgeous, but with the revision of ACT2 (Chapter 2), the sword soul has a cooling time in PK, which will greatly affect the sword soul PK. However, Pojun's hegemony has become a new skill for many swordsmen. Sword Soul released Awakening, named Blade Master. Sword spirit has now launched a second awakening, and its name is "Sword God".

2, the devil may cry: it is recommended to wear a knife to wear cloth armor (some people actually said to take an epee before, I don't know if the speed of devil may cry will not be abandoned). Although the defense is low, level 30 begins to improve. It is very good to add a ghost to the frost of the Isaiah skirt. Signature skill: the seventh ghost-the fear of running away. There are many videos that belong to the second master of this skill (the maximum damage seems to be10w ........). The devil may cry is unique in that it can release the enchantment. * * * There are seven enchantments, namely: Soul of Knife Kazan (learning at level 5, increasing strength and intelligence) and ghosting Jia Kai (learning at level 18), which is an excellent protection skill. ), general erosion (level 20 learning, the enemy who enters the enchantment will reduce the magic defense and abnormal state resistance until the enchantment disappears), frost Isaiah skirt (level 30 learning, the enemy who enters the enchantment will be frozen every once in a while, and there is a certain chance to freeze the enemy until the enchantment disappears), plague Luo Cha (level 35 learning, the enemy who enters the enchantment will be possessed by ghosts and gods, reducing the attack speed and speed. And 100% randomly adds one of the three abnormal states of bleeding, poisoning and blindness until the enchantment disappears.) Ghost inflammation Carol (level 45 learning, launch Carol's doppelganger to attack the enemy in front (when standing) or below (when jumping), and the person who is hit will have a certain chance of being possessed by black inflammation. Press the skill key again, and you can use Carlo's second knife stream to carry out three dark attribute attacks (the way of pushing is as unique as the second knife stream's ghost chop). The devil may cry has already started awakening, and its name is "killing the soul". Now it has launched the second awakening, and its name is "the soul of darkness".

3. Berserker: The physical attack is high and there is a lot of blood, so the speed is not ideal under normal circumstances. But in the case of out of control, all kinds of speeds will be greatly enhanced. Signature skill: "blood rage" (commonly known as "double knives"). This skill consumes blood every second, and it has become a skill that Berserker loves and hates. It is recommended to wear heavy armor (not plate armor that reduces blue recovery and speed). Drinking blood medicine is like drinking water. Berserker released Awakening, and its name is Prison The Hunger. Berserker is about to launch the second awakening, and its name has been decided, and it is called "Killing Heaven with Emperor's Blood".

4. Asura: Shura Evil Light Chop is undoubtedly the PK overlord, and its powerful attack range and Asura's magic damage are enough to shock the enemy. Signature skills: dark sky and fluctuating eyes. This skill cannot be described. I suggest you have a look for yourself. | 1PK, don't use a dagger. It's better to use a streamer meteor knife (meteor falling). A full-scale ice blade-wave sword can release about 10 ice cones, and the numerical probability calculation is close to 100% freezing. Everyone knows what effect it will be if you are frozen by Taidao Liushura .. Asura has released Awakening, the name is. Asura is about to launch the second awakening, and its name has been designated as "Emperor of Heaven".

Note: the task of transferring jobs is the same. You only need to clear the ruins of Lei Ming in Wu Month to successfully transfer your job. (Note: The site of Leiming in Wu Month has been modified, and all the monster types of Gran Zhisen have been added, and the map has been greatly increased. ) Dungeons and Warriors

Awakening mission has always been like this, which requires 10 red crystal, 10 white crystal, 100 super hardener, 100 steel sheet, 30th floor of the death tower, moonlight training ground of special awakening copy, dialogue with Albert in the copy, and finally collect 200 soul spar,/kloc-0. Ghost swordsman's skills are not as complicated and varied as those of a gunman. Compared with fighters, the key to the skill of ghost swordsman lies in "handy". As long as you get used to that skill, you can master it well. Let me point out that some ghost swordsmen need two skills in different classes:

1, Uprising: The most basic fencing, almost everyone in Allard has mastered Uprising. In the street, children waved at each other with wood blade. The swordsmanship they have mastered can actually be called the number one scholar. Although it is very simple and basic fencing, it plays a very important role in actual combat.

2. Thorn: A skill that an adventurer stumbled upon in a dark and dense forest. In the process of attacking forward, he didn't attack the monster, so when his chrysanthemum was tight and the wind was blowing under his feet, he jumped forward for a distance and killed the monster in front. Since then, this skill has spread among swordsmen, and people named it "even the soil thorn". But not many swordsmen like to release this skill, because rushing forward again in the process of forward attack will seriously oppress chrysanthemum and cause great pain to chrysanthemum, and two forward attacks will greatly reduce the life of boots, so the skill of continuous stabbing will slowly disappear from people's memory.

3. Ghost chop: an evil move that can only be used by people infected by ghosts and gods. Many people envy its power, but they can't imagine the great pain suffered by the releaser. Although all the swordsman's arms infected by ghosts and gods are tied with chains, if you release the ghost chop yourself, the ghosts and gods will wake up with severe pain in their arms. If you don't have chains, your spirit will be manipulated by ghosts and gods at the moment you release the ghost chop.

4. Block: Like pick, it is the most basic fencing. It was Aganzo's idea to keep the sword in front of him to resist the attack. Because of its practical application, all swordsmen are learning to block. There are also many grumpy swordsmen who don't like to block this skill. They think it's too passive. Some swordsmen even think that doing so is not caring for the sword.

5. Ground fissure and wave sword: the most basic wave skill. This skill needs to start from your mind, and it can't be released easily with a little effort. To learn this skill, a swordsman must have a strong sense of fluctuation. So many clumsy swordsmen can't understand the power of waves and give up. But have you learned to crack it? The swordsman of the wave sword will understand its power: the wave created by mind can destroy all defenses.

6, the praise of the soul of the knife: a higher level of ghosts and gods. Through the arm that can communicate with ghosts and gods, summon Kazan, the ghost that erodes oneself. The so-called Kazan is not the real body, but the tip of the iceberg of Kazan's spiritual strength. The real power of Kazan is enough to destroy the whole sky city. This requires swordsmen to have strong willpower, otherwise they will be rolling in the deep when calling Kazan. Kazan really wants to occupy every swordsman's body.

7. The Fall of Silver Light: Aganzo's proud stunt. Jumped up and quickly fell from the air, the blade crossed the air, forming a powerful airflow, killing the surrounding enemies. But it is not easy to let yourself fall from the air quickly. Many swordsmen fall from the air again and again because they can't master how to fall. With the "Moon Fragrance" potion, the effect of this skill will be greatly enhanced.

I don't know when this kind of fencing came into being. According to Aganzo's memory, when he was a child, he had seen someone cut in three stages. Three-stage chop is favored by most swordsmen because of its flexibility and maneuverability. Ritter once studied this kind of swordsmanship with great concentration and developed the "five cuts" swordsmanship. However, it is really difficult to learn the three-stage chop. Many swordsmen can only release one or two beheadings because they can't get the gist.

9. Cross chop: The skill that the underworld spread to Allard. Turn your own blood into countless tiny sharp swords and form a cross to stab the enemy. Because the sword is very sharp, it is easy for the enemy to bleed a lot. Many swordsmen have learned this skill. But after repeated use, many swordsmen have anemia symptoms because they can't adapt. The archbishop immediately called the senior tutor and sealed the cross, so that blood was no longer used as a weapon. This result also blunts the sharp edge of the cross chop, greatly reducing the bleeding effect. Shortly after the seal, Kazan syndrome spread in the mainland, many swordsmen were infected, and the seal on the infected swordsmen miraculously disappeared. The Archbishop also sent Grandis to rescue the infected swordsmen.

10, ripple chop: a higher realm of wave art ... inject traction into weapons with your own thoughts and bring the enemy in front closer to your own thoughts. Enemies in the psychological circle will lose consciousness and form wave circles around them. This skill was originally created by G.S.D Because it is too difficult and needs a lot of energy to complete. However, G.S.D has taken this skill to the extreme. It is said that he once pulled up three people with traction. But the average swordsman can't do it, and he can only pull up one person at most.

1 1, air chop: Ritter's proud skill. Through the painstaking research on his weapon, he finally broke through the limit that his predecessors thought: he cut it twice in the air. Although it was not always successful, it greatly shocked the whole Arad continent. All the swordsmen tried to cut in the air, but all failed. In fact, if you want to cut in the air, you must have good physical coordination and muscle strength. Through years of practice, Ritter mastered the skills and began to train swordsmen. Finally, even aerial chopping became popular. Later, an unknown swordsman combined Qi chop with "Yuexiang" medicine to form a more powerful "Qi chop".

12, Mountain Collapse Strike: the skill handed down to Allard by the underworld. According to legend, a swordsman used this technique to split the mountain, hence the name "Mountain Collapse Strike". Jump up and press it quickly. Form a shock wave to attack the enemy. Because avalanche strike is a skill of the underworld, it is very unstable. Many swordsmen died in the powerful momentum of mountain collapse. There are also many people who refuse to use this skill because they are worried that their weapons will break down.

13, Moonlight Chop: In the twilight, the girl refused the swordsman's confession. The swordsman is depressed, resentful and sad. Thus, in the moonlight, the ghosts and gods broke through the chain blockade and took control of the swordsmen. The swordsman went completely crazy and killed the girl. The technique he used was named moonlight chop. When the swordsman regained consciousness, he found that he had lost his right arm (eroded by ghosts and gods) and the girl fell in a pool of blood. The only memory he left was that trick: moonlight chop. Ghost swordsman PK is a * * * sex and neutral occupation. Generally speaking, white hands and blind people are more prominent. As long as everyone can play well, they can play well in any profession. Ghost swordsman's evaluation of playing BOSS is not like fighting. As long as you earn points by breaking tricks, attacking from behind and blasting, it is easy to play above S level. In addition, the ghost swordsman suggests wearing heavy equipment. We are all close combat, don't think about anything else. Solving the enemies around you is the key!

The crazy war in the later period is called the sharp weapon of drawing.