Fortune Telling Collection - Free divination - How to learn colored cups simply?
How to learn colored cups simply?
1. Guess the size of six dice, play with them, roll the dice, and guess the size and number of dice in the dice box. 15 is half, half is big, and less than half is small. Drink if you guess wrong.
2.5 Dice, the owner of the Dice Manor randomly names three numbers (three of which are 1-6) (at this time, no one in the village can see the number of dice in his own dice box), and then everyone opens them at the same time. If there are the same number of dice as the above three, you must move away, roll the dice again, go to the next farm, and so on. The first one that is emptied will lose.
3. Seven, eight, nine dice, a dice box, two or more people can play, roll the dice in turn, each person shakes it once and opens the dice immediately. If the mantissa is 7, add wine, if the mantissa is 8, drink half, if the mantissa is 9, drink the whole glass, and the rest will be over. One person shakes it in turn. Maybe you can only add wine without being punished, but it is also possible to keep drinking every time, depending on your luck.
4. Big talk dice (ancient confused dice) are played by more than two people, each with five dice. Everyone shakes it once, and then look at the points in their boxes. Starting with the dealer, he called out how many points he had in his dice box (generally called 2 3s, 2 6s, 3 2s, etc. ), and then the other party guesses whether it is true or not. The other party believed it and went home again. If not, he will open the box for verification, subject to the total number of other dice boxes. If it is true, the dealer wins, the guesser loses, and the drinker is punished. If it is not true, the guessing player wins, the dealer loses, and the drinker is fined.
Note: A. The number of calls can only increase (e.g. 2 6, 3 2, after calling 2 6, you can't call 2 3, etc. )
B. 1 point can be any number. For example, there are only three 2' s in the dice box, 1 1, so the dealer can actually think that he has four 2' s. But if the dealer calls 1, then after 1, it cannot be regarded as any number (such as 2 1, 4 1, etc.).
C. In addition, there are closed dice. If all the dice boxes of the dealer are 4 points, the dealer can allow a virtual 4 point to be added, which is considered as 6 4 points.
5. Three dice, three dice, each dice rolls and opens at the same time. The one with the largest mantissa of the three dice wins, and the three dice have the largest mantissa.
6.2 1, everyone takes a dice and a dice box first. After rolling the dice, they can see how many points the bottom dice are, and then the dealer rolls the dice to make up 2 1. The closer to 2 1 wins, and the farther away loses and is fined. (Note: This game comes from poker. )
7. Niu Niu each has five dice, roll the dice and then open the dice box. Add up three 10 to score a cow, and then the total number of the remaining two dice wins, 20 points to two cows, and two cows are the largest in Niu Niu.
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