Fortune Telling Collection - Free divination - Harry Potter and the Game of the Order of the Phoenix

Harry Potter and the Game of the Order of the Phoenix

This refers to your discovery point, indicating that you have not fully explored the secrets of Hogwarts, and give you a 100% discovery strategy:

2 branch task

2- 1 homework assigned by the teacher

As a student, course study is essential, but it seems that someone forgot to handle the homework well. If you don't hand in your homework, you won't have to attend class.

[deformation]

Professor Mai said in the Transfiguration Institute that he was waiting for two first-year students who needed labor services, hoping to invite Ron and Miao Li, who were prefects, to find them.

According to Professor Mai, these two first-year students are divining. When they get there, they can be found. After talking to them, they can report back. After that, Professor Mai will open the back door. After this task is completed, there is no need to waste time, because there is no metamorphosis class in this episode.

liquid medicine

When I met Snape in the dungeon, he told Harry that his last performance in potions class was too poor and asked Harry to make up a report on moonstone.

Miao Li said that the library was looking for reference materials, but the books were in the restricted area. After entering the restricted area, go to the bookcase on the left. The second cupboard game in the back will let you press Enter to finish the report. When you go back, the report will be finished.

[Herbology]

I saw Professor Yaya at the gate of the greenhouse. He told Miao Li that she was not satisfied with her report. Miao Li promised Professor Yaya that she would make up the report.

If you want to finish the report, you need to find a complete set of carnivorous plants. It seems that this book is only available to Neville. Go to Neville's locker in the dormitory and put the book on it (remember to press Enter on the locker). Only then can the report be successfully completed. Just go back and report.

[Spelling Science]

It is also necessary to hand in the report, but Miao Li said that the book that can finish their report has been borrowed by others and she has to find it. In the hall, she can see Ravenclaw's students (near the stove) reading a pile of books. By borrowing this book from her, she can finish the report as a factory and then report it back.

2-2 Course Raiders (this task cannot be opened until 2- 1

[magic medicine]

This course requires you to pour the same color medicine as the cauldron. I suggest you go to the middle of the picture from the beginning, use the A D key to select the potion, and then use the floating spell to send it to the cauldron, so that you can easily get an O (but Snape said that Harry didn't use his own strength).

[Herbology]

This course requires you to send magic apples to new potted plants as soon as possible. There are three stages in this exam.

First stage

All the magic apples are on the left, just on the right.

Second phase

The magical apples are placed in a left-right exchange way (for example, left and right, left and right) and moved to the opposite potted plant.

Stage 3

Irregular arrangement (depending on how you plan the order)

Let's take a look at your grades when you're done (suggestion: you can choose the target faster with the AD key).

[Spelling Science]

The spell provided by the teacher must be cast within a certain period of time (the sooner the better)

Note that each item will only respond to one spell, so it depends on your cognitive ability of the item.

The item corresponding to each spell

Tibeso wooden chair

Hang things quickly in front of the fireplace.

Repair the damaged fire cup

Wenka is crazy. Only Asa: stone bench.

Ho, burn the school badge.

Curse-free statue

Let's see your grades after you finish (I got an A the first time and an O the third time).

2-3 Labor Service

Under the pressure of Boone Curie and Snape, Harry could not escape the reform through labor, but even so, the school was still not completely cleaned.

Go to the following three places to dry the water and match the services that will be accepted in the plot.

[porch] [viaduct entrance] [defense against the dark arts roundabout]

[porch]; Find a mop in the broom cupboard next to you and you can start mopping the floor.

[Viaduct entrance] There is a mop in front of the entrance to the dungeon.

[To the roundabout of defense against the dark arts] Climb to the top and take a mop under it (next to the statue of the secret passage in Huomi Village).

Use the floating spell to move the mop where you want to drag it.

2-4 Looking for the School Emblem

In the process of searching, as long as you see four bricks protruding from the wall, you can use the speed front bar (don't forget to press Enter to view it as one), and the other brick that has been placed on the wall needs to light up the light below with a roar (press Enter when you are finished), so that you can complete 15 bricks.

2-5 Hogwarts badge

There are always three groups, and each group of four college badges will appear at the same time.

Haunt: [Deformed Courtyard] [Courtyard Entrance] [Covered Courtyard]

[Deformation Courtyard] Just open the instrument in the middle of the courtyard.

[Courtyard entrance] You can see it by sweeping the fallen leaves with the broom next to it.

[Covering the courtyard] Fix the four statues on the second floor, and the badges will appear in turn.

After that, badges will also appear on the surrounding stone chairs, which can be solved by arranging the corresponding badges (this is the only way to complete)

2-6 The Secret Language of Portraits

In the back!

2-7 flying creatures

[Stone Bridge] [Suspension Bridge] [Defense Against the Dark Arts] [Viaduct] [Stone Circle] You can see flying creatures (I'm not sure if this part is right) (voice of fans: you might as well play again) as long as you are close to animals.

The defense against the dark arts part will open the table with a floating spell (one of the tables will have it)

If you want to climb down, you can see the stone bridge.

15 Twin 2-8 unknown package.

It is said that the twins hid some unknown packages at school. Go find it.

Most subcontracts can be found in the grass (using Tiboso), and a few specific ones will be mentioned in particular.

1 You'll see one on the way to the boathouse. The yard is covered.

I'll see one when I help Colin with the camera.

Send the pumpkin to the chimney behind Shanghai Pavilion and detonate one of them.

After sending the growling letter, I am going to dive back to the ground. On the way, I will see a package next to an owl. When approaching, the owl will fly away, the package will fall to the ground, and you can take it after climbing back to the ground.

2-9 Looking for Ghosts

There will be several fallen portraits in the corridor. If you put them back, you will find that they are color portraits of school ghosts.

[Gryffindor] You will see a portrait that fell to the ground near the suspension bridge on the third floor. If disaster comes, ask you when Sir Cadogan died, and he didn't appear immediately, that's the problem that you didn't put his portrait in place.

You'll see it in the corridor to the library.

You'll see it on the way to the stone bridge on the first floor.

[Slytherin] In a small room in the dungeon.

Please put it on when you see it, and you will see ghosts appear (Sir Cadogan's part won't)

2- 10 lost items in luna

Coming back from the Ministry of Magic, the semester is almost over, but luna is worried that his things will be hidden by his classmates at this moment. Please help her get it back quickly.

You will see it on a table and chair in the 1 hall.

Just sweep up the fallen leaves at the gate of the yard.

There is also one in front of the entrance of the viaduct to the dungeon.

On the table in the library.

There is also a fountain in front of the yard.

After all five items are found, you can return them to luna (you don't want to keep her things, do you?).

2- 1 1 animal footprints

Looking up the game information, I found that there are three to find out.

All three of them appeared in Hagrid's cabin, one of them was near the pumpkin scarecrow, and the other two were on their way to Luna to feed the knight's ghost horse. When they get close, the screen will show that the enter key is pressed, so all three people are found.

3 introduction

3- 1 explosive card

As the name implies, a burst card will explode. There are two modes in this game.

[traditional mode]

This mode will always shuffle. When you see two identical cards in a row, you can get one point by pressing Enter. No matter whether you catch it right or wrong, the shuffling speed will get faster and faster (really hurting your eyesight), and the game will not end until all the cards are used up. This level is 5 points.

[Pairing Mode]

This is not a leisurely pairing game, but a game with time. Once you open the card and put it back, it starts to shake, then it shakes more and more, and finally it explodes, so luck and speed are the key factors (hint: you must find that these cards are the same as wizard cards. Take out the gold card first, then grab the silver card, and finally deal with it. Getting full marks is not a problem).

3-2 Wizard Chess

Note: you can't get points until the game is over.

Wizarding chess is actually what we Muggles call chess.

Wizard Chess Game 1 (Harry vs. Gryffindor)

Venue: Gryffindor Friendship Hall

You can find him in the social room smoothly, and you will enter the game when you talk to him.

As long as we keep his army in this battle, it's simple and everyone should be able to win.

Wizard Chess Game 2 (Harry vs Slytherin)

Venue: Lobby

A little more difficult. If you keep changing pieces with him, he can't relay.

Wizard Chess Game 3 (Harry VS Ravenclaw) (Championship)

Venue: Library

There should be a lot of people trapped in this battle. I personally fought three times before I succeeded (the tactics of personal expedition+safe base+protracted war), and finally I was blocked by three queens (I was really moved when I won, and I thought it would be more difficult than I thought).

3-3 more stones (this wizard's chess game must be completely broken to get points)

After all, this game is a western version of playing marbles (but it seems to be played more)

This game is good as long as you feel it (perfect control is the key)

World War I (Harry vs. Hufflepuff)

Play: [Traditional Mode]

Venue: Courtyard entrance

Rule: Just hit as many stones as possible. At first, there were 65,438+03 stones in a circle in the courtyard. Take turns to beat each other and see who gets 7 points first, even if you win. The stone outside the circle is yours, but when your stone flies out of the field, the score of this ball belongs to the other side.

(secret; At first, hit the ball into the inner ring of the ball, and then output it to the crowded ball pile with the greatest strength to ensure that more than 2 points can't escape (this technique is called scattering flowers). After that, the ball was pushed out steadily and won.

World War II (Harry VS Ravenclaw)

Player: [Jack Si Tong]

Venue: Bell Tower Courtyard

Rule: Whoever can get close to the white stone in the center of the venue wins, and each person has four chances.

Hint: You can interfere with the ball played by the opponent and send the ball away from Jack Si Tong. Because of the excellent strength control of the computer, almost every ball is directly attached, and this interference is indispensable. )

The Third War (Harry vs Slytherin)

Play: [Snake Pit]

Location: Covering the courtyard.

Rule: The person who can get closest to the middle hole without falling wins, and each person has four chances.

(Hint: [aboveboard] Set your goal a little farther, so it is easier to get good results. If you throw it directly, it will fall easily. [Cheap] You can win by knocking the opponent's ball directly into the hole. )

The final battle (Harry VS Gryffindor) (the battle of champions)

Play: all

Location: All over the courtyard (just standing in the corner watching Slytherin play with many stones)

She won the first three games before talking to you. She will say that she is the champion of Hogwarts. When she hears that you beat three other college champions, she will ask you if you want to challenge her position (the answer is of course yes).

We will play all the modes once, but you don't have to worry, just play one mode at a time. You can have a rest after playing a game. After you beat her once in all three tricks, you will be the new Tudushi champion (go and be the president of Tudushi Club, Harry).

3-4 Campus Violence-Wizard Duel

After you become the principal in Embree, you can take it out on Slytherin College at any time (use attack spells on each other and then go into combat mode).

You can choose your style of play, but sometimes your opponent may not be Slytherin's, but it depends on who you fight and whether you plan to fight (I have also seen Slytherin and Gryffindor join forces)

4 regional search

Gryffindor common room

Use {Depulso)} or {Accio)} as the notification bar.

Investigate the advantages and disadvantages of bulletin boards

Apply {Wingardium Leviosa)} to the bulletin board.

Win the wizard's chess.

Apply {Tibeso} or {Quick Front} to the books on the wizard's chess table.

Put the books in the small bookcase.

Yelling at the books in the small bookcase.

Investigate three waking portraits (two men and one woman) on the wall.

Move the sofa under the Quidditch painting at the door, move the table under the female portrait, climb up to investigate the oil painting, and then investigate the portrait of the sleeping old man on the stairs of the dormitory.

(After the previous step) applies to the books in the small bookcase again (the previous fast speed)

(After the previous step) When the gold detective flies near you, press the investigate button.

Apply {before speed} to the wardrobe, and then apply {Tibeso}

Add firewood to the fireplace.

Gryffindor boys' dormitory is in Gryffindor.

Use {Inc indio} for the middle stove.

Apply {Depulso)} to 4 beds covered with quilts.

Check the frogs on the bed.

Investigate four boxes (excluding the one with invisibility cloak), two of which are under the bed, one is by the window and the other is at the door.

auditorium

Win the wizard's chess.

Spread {Wingardium Leviosa)} on four dining tables in the lobby to create delicious food.

Apply {Accio)} to the drawstring beside the fireplace.

Apply {Depulso)} to the four raters at the teacher's desk.

Carve the owl in the middle {Tibeso} (after that, if you carve {Vencadilla Yisa}, it will fly out of the owl), and {Chandio}.

Souvenir showroom

Brush the two dim yellow trophies on the left with the brush next to the fireplace (use {Wingardium Leviosa)}.

Close to these two trophies, investigate separately.

porch

There is a mop in the small room near the spiral staircase. Wipe off four water stains around the statue with the mop ({Wingardium Leviosa)}).

Library (library)

Defeat the wizard chess player

Apply {Wingardium Leviosa)} to the quill pen on the table.

Stick {Depulso)} on the small bookcase against the wall in the middle to get the hidden bag at the back.

First floor (first floor)

Light up the light under the wizard's badge, and then approach the investigation, near the entrance of the spiral staircase.

Repair stone cup (3 pieces)

Light up the corridor lights (the ones above don't need to be lit)

At the junction of the straight corridor and the curved corridor, apply {Accio)} on the stone protruding from the wall, and then approach the investigation.

Revealing the wizard chess statue for Wingardium Leviosa.

Four portraits on the ground were hung back to the place marked {Ravea Sa of Wenka Hall} on the wall to summon ghosts.

Second floor (second floor)

Contrary to the map, the second floor actually consists of two separate areas:

One is the area between the stone bridge, the deformed courtyard and the entrance of the viaduct, which is connected with the bathroom in Mertel.

The other is related to library, herbalism and defense against the dark arts, which leads to Professor Flitwick's magic classroom and spiral staircase.

After being marked on the map, the footprints will only point to the last place, so you can't find the previous "second floor" area with the marauder's map.

Area A (between stone bridge, deformation institute and viaduct entrance):

Light up the two stone pillars at the entrance of the stone bridge.

For Bryan Shi {Wingardium Leviosa)}, the wizard chess statue (a ***4) was exposed.

Light up the lights in the corridor

Light up the lamp under the wizard's badge in front of Mei Duo bathroom, and then approach to investigate.

Repair the stone cup, smear {Winka Point Savi} on the repaired stone cup, and jump out of the frogs (two).

Apply {Depulso} to the carpet.

At the gate of the deformation institute, paint {Accio)} on the stone protruding from the wall, and then approach the investigation.

Area b (library, herbalism, defense against the dark arts):

For Brian Shi {Wingardium Levi OSA}, reveal the wizard chess statue (1 * * * 2).

Light up the light under the wizard's badge, and then approach to investigate (near the secret passage).

Repair stone cup

Apply {Depulso} to the carpet.

Hang the picture in front of the library back to the mark on the wall.

At the entrance of the library, paint {Accio)} on the stone protruding from the wall, and then approach the investigation.

second floor[British English]; third floor[American English]

Apply {Tibeso Depulso} to the armor that doesn't stand up straight several times until a score appears (corridor 3, lower floor 1).

Light the lamp under the wizard's badge and get close to the investigation.

Repair damaged armor (2)

Repair stone cup

Hang four portraits back on the wall.

Beat the card-popping player (traditional rule)

Fourth floor (fourth floor)

On the way to the spiral staircase, paint {Accio)} on the stone protruding from the wall, and then approach the investigation.

Apply {Tibeso} to the armor that has not stood up for several times until a notch appears.

Repair the broken stone cup

Apply Wingardium Leviosa)} to the repaired stone cup (if possible), and the frog that jumps out will get points.

Revealing the wizard chess statue for Brian Shi (Winka Diaya Asa).

Apply {Depulso} to the carpet.

Gargoyle on the balcony

Light up four lights at the entrance of the hospital wing.

Fifth Floor

Apply {Depulso} (4 pieces) to the carpet.

Apply {Tibeso} to the armor that has not stood up for several times until a notch appears.

Repair damaged armor

Light the lamp under the wizard's badge and get close to the investigation.

Paint {Accio)} on the stone protruding from the wall, and then get close to the investigation, one * * * two, one at the door of the prefect's bathroom and one at the door at the other end of the corridor.

Beat the card-popping player (pairing-single player rule)

Seventh Floor

There are four gravel cups on this floor. Fix them.

Dungeon corridor

The spider web in front of the two wizard chess statues is {Inc indio}.

Herbology (Herbology)

Outside in the corridor:

Revealing the wizard chess statue for Wingardium Leviosa.

Paint {Accio)} on the protruding stone on the wall, and then approach to investigate.

Light the lamp under the wizard's badge and get close to the investigation.

Repair armor

In the glass house of herbalism:

Investigate the disgusting things in the cupboard in the left room

Apply {Accio)} to the drawstring on the wall of the middle room.

Investigate the glass jar on the table in the room on the right.

Apply {Winka Point Savi} to the small barrel on the table, then move it near the four flowerpots on the table, pour some soil, then operate the kettle in the same way and water the four flowerpots to plant cactus-like plants (the small barrel and kettle should not be moved directly above the flowerpots, but beside the flowerpots).

Close to the wooden door of the rightmost room, there will be screams inside.

Potions (potions)

Applying {Depulso)}, {Accio)}, {Inc indio)}, {Reparo)} and {Wingardium Leviosa)} to the test tube on the table can make the test tube jump, but it will not have any effect after each jump. It is recommended to apply every magic immediately.

Defense against the dark arts

On the stairs outside:

Gargoyle is at the fork in the middle of the stairs (stone pig? ) to {yell and burn (burn)}

Move the mop in the closet at the top of the stairs to the statue at the bottom, and dry the two pieces of water on the ground (you can't throw it directly from the middle, you should throw it down the spiral stairs).

Check the statue near the ground floor

In the top class classroom:

Paint depulso) in the middle of the projector.

Push open the wardrobe on the right with {Tibso} and look at the photos behind it.

Use {wingardium leviosa} to erect the desks in the middle two rows (you will find a flying creature), then walk to the front of the first row of desks and apply {Tibeso} to the two desks in the first row.

Check the blackboard in front of the desk, paint Tibeso on the blackboard and check it again.

Light the innermost stove

Umbridge's office (Umbridge's office)

Paint {Depulso)} on the board on the wall.

Throw five pieces of paper into the fireplace and burn them.

Go to the back room and check the box {Tibso}, and then check it nearby.

County bathroom (county bathroom)

Apply {Accio)} to the circular bathtub.

For the middle door {Depulso)}.

After the last two steps, throw the eggs on the ground into the bathtub.

Mertel's bathroom

Investigate the pool in the middle of the round room.

Turn on all the lights.

Apply {Depulso)} to all bathroom doors; After all doors are opened, apply {Accio} to the door closest to the door.

Hospital side building

Apply {Depulso)} to the unpaved bed.

Apply {Accio)} to the screen

Give the stove an {incindio}.

dungeon

Light the lamp under the wizard's badge, and then approach to investigate (one * * * two).

Repair damaged armor

In the small room, hang the four pictures on the ground back to the mark on the wall.

9 Reply: Pay attention! Ha, five raiders, very hard, super full delivery!

Burn the cobwebs and show the wizard chess statue.

Use {Depulso)} for each armor that stands askew until a score appears.

bell tower

At the bottom, apply {Accio)} to the four protruding stones on the wall, and then check.

At the top level, apply {depulso} or {before speed} to five bells.

Viaduct entrance

Check the books opened at the door.

Repair the stone cup (4) and (if possible) smear {Wingardium Levi OSA} on the repaired stone cup.

Wipe off the water stains at the door with a mop.

Use an umbrella to smear {Wenka Dian la Wei asa }(2 pieces) on the bucket.

Apply {Reducto)} to the bookshelf.

Viaduct (viaduct)

Light the torch (14)

Give Gargoyle an {incentive}.

At the entrance of the viaduct, climb the bridge under the torch in the distance.

stone bridge

Light four torches at both ends of the bridge.

Climb from the leftmost step of the bridge to the pipeline on the wall, go down, turn right, and then go down to the left to find flying creatures.

suspension bridge

There are some crows on both sides of the bridge.

Light four torches at both ends.

Repair the damaged pipe on the left door and climb up.

Deformation courtyard (deformation courtyard)

Apply {Wingardium Leviosa)} to the spherical sculpture in the middle, and a luminous sign will appear around it.

Move eight benches to the corresponding signs.

Make a hullabaloo about and burn the statue of Gargoyle beside the big tree.

Zhonglou courtyard

Next to the pear tree, take five pears from the tree or the ground and put them in the pear basket.

Repair four statues next to the fountain in the middle.

Defeat the Dodo Stone Player (Jack Stone Rule)

Entrance courtyard

Use the cart with firewood twice {Wingardium Levi OSA}.

Sweep the leaves in the four corners with a broom to reveal the college logo.

After finishing the previous step, move the bench to the corresponding color sign.

You need to win 3 times to beat the player who is playing Tudushi (traditional rule).

Light up four lamp posts connecting the entrance of the corridor and the courtyard on both sides.

Paved courtyard

Talk to Colin when you first call the DA members. After he joined, he burned the plants on the wall (he kept yelling at them), then moved a stool to the table on the left and climbed up. He will get a hidden package when he takes the camera.

Light two torches at the door.

Repair the broken stairs, follow them, repair four statues, a floor and a pipe, light four torches and a Gargoyle.

Climb up along the pipeline repaired in the last step, to the upper left, and investigate a pile of rubble on the city wall.

Go into the yard and move the four benches to the corresponding signs.

You need to win 3 times to defeat the player who crossed the stone (snake hole rule).

After defeating three more players, challenge the Gryffindor champion in the next corner and beat her (only the traditional rules are more challenging, and the other two can just aim at each other's balls)

Houseboat

Light all torches (from covering the courtyard to the entrance to the courtyard)

Picked up the hidden package on the way to the yard.

On the left side of the boathouse, use Wingardium leviosa) to pick up the fish in the bucket and give it to the three birds next to it.

Investigate the chain in the corner of the boathouse

Two birds near the right side of the boathouse

Found a hidden package on the right bank of the boathouse.

A bird by the stairs on the right side of the boathouse.

Stone circle (stone circle)

Use {Wingardium Leviosa)} to move the square stone on the left, put it in front of the stone pillar next to the right, climb over to see the stone, and you can see the distant view (the position of the stone may need to be adjusted repeatedly).

Light a flashlight at the door

Spread {Depulso)} on the grass in the middle and eat the hidden bag that jumps out.

Approach the stone pillar with a boulder at the bottom in the middle and investigate.

Near the stone pillars where birds are parked on both sides, let the birds fly away.

On the way to Hagrid's cabin, near the stone where two birds stayed.

On the way to the owl house, use {Tibeso} on the plants on the road to get the package.

Hagrid's cabin (Hagrid's cabin)

Put pumpkin {Wingardium Leviosa)} on the chimney of the house to make it explode, which may explode the hidden package. Use {Accio)} to get the package.

Check three animal footprints, one is where the pumpkin scarecrow's left hand points, and the other two are on the way back to the house.

Three birds near the stone wall

Use {Depulso} for the door on the left side of the cabin.

Throw the bones on the ground in front of the hut into the window.

Use {Tibeso} on plants in the open space behind the hut to get hidden packages.

In the back open space, the floating kettle moves on the open space. Somewhere, the kettle will be watered and flowers will grow on the ground.

On the road behind the hut, I found three frogs, each with a score.

At the three frogs, I looked in the direction where the frogs jumped and saw the cage in the distance.

On the frog's left, find the package hidden in the plant.

Go back, go to the place where luna feeds the knight ghost horse, and find another package among the plants.

Owl house

On the left side of the owl house, use {Wingardium Leviosa)} to pick up the mouse in the bag and give it to the three owls next to it.

In the later stage of the game, in the process of playing pranks everywhere at Hogwarts, I did Colin's growling letter task here and used four people to burn plants outside the house. When I climbed up the pipeline, I crawled around, and I could find some flying creatures, I could draw long pictures, and I could also find a hidden package (I couldn't pick it up until I got down).

5 portrait code

Finding secret passages for all portraits used to be my biggest headache.

But it's much more convenient to visit Hogwarts when you find it.

The following are all the positions and cracking methods of the 12 portrait that I have worked hard to sort out.

First, I'm sorry. I can't know the names of all the characters in the portrait. It's easier to find them by describing their appearance.

The name of the portrait in [], the location of the robbery in (), and the customs clearance code in {}. ※

1。 [Mrs Gryffindor's Fat] Rotating ladder (7F)

Process-just talk to a nearby Gryffindor student (red robe)

Customs clearance code-After {Evil Hand}, because of the invisibility cloak, you don't have to tell her customs clearance code.

Accessibility-(social room)

2。 [Bald Fat Man] Rotating Ladder (2F)

Process-Just talk to nearby Ravenclaw students (blue robes).

Customs clearance code-{critical success}

Accessible-in the corridor next to (the library)

3。 [Dog Bearded Man] Rotating Ladder (1F)

Process-just talk to a nearby Hefpafu student (yellow robe)

Customs clearance code-{Dragon Egg}

Barrier-free-(deformed courtyard)

4。 [Woman with red hair and blue skirt] Turn the ladder (3F)

Process-(around the island 1F) [bearded man with dog] Just talk.

Customs code-{potato chips and gravy}

Accessibility-(Bell Tower Courtyard)

5。 [Einstein in Black] (3F) Arc Corridor

Process-(Maddox's bathroom) Just talk to Maddox.

Customs clearance code-{forget me}

Accessible-next to the corridor (McDull's bathroom)

6。 [Bald man with red beard] (Herbology)

Process-just fix the armor on both sides of the eye portrait.

Customs clearance code-{burning centipede}

Barrier-free -(5f) corridor

7。 [Fat man in red] (Viaduct entrance) Next to the stairs

Process-Just point a wand at nearby students and drive them away.

Customs clearance code -{Froforten Los Enus}

Accessible -( 1f) arc corridor

8。 [Beard in Red] Rotating Ladder (4F)

Process-(7f) Dialogue between [dirty old man in blue] and [bald fat man]-Dialogue between [shepherdess] on the wall on the way down stairs that I met for the first time after coming out of the library-Dialogue between [fat man in red] and [bearded dog] on the escalator (at the entrance of the viaduct).

Customs clearance code-{this code is ridiculous}

Barrier-free-(boathouse)

9。 【 shameless girl with pointed hat and red hair 】 (inside the dungeon corridor)

Process-Go back to Gryffindor boys' dormitory, put on invisibility cloak, and then go back to the door of the dungeon corridor to eavesdrop on Slytherin students' conversation.

Customs clearance code-{Slytherin is supreme}

Accessible-(dungeon)

See what you haven't found-have a good game! ! !