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What are the routines of CF mobile game "Dust of the Desert"?

Want to know more about CF mobile game "Desert Ash"? Bian Xiao tried hard to find the tutorial and materials of CF mobile game "Desert Ash". Let's follow Bian Xiao's footsteps to learn the introduction of CF mobile game "Dust of the Desert" ~

Desert Grey is a very classic map in the blasting mode of CF mobile games. Basically, all friends who have played games have been here once. Today, Tie Gu will share with you the new routine teaching of desert ash with his own experience and teach you how to become a sharpshooter. Let's have a look.

Weapon collocation

Rifles are still the mainstream weapons in this map. The overall structure of desert gray map is small, and there are many crossfire in medium and close range. So I suggest you use AK47 series rifles. AK47' s great power has an advantage in close fire, so it is necessary to control AK47' s shooting. Avenue A, Avenue B and the middle gate are all very suitable for sniper, and there are not many places where Avenue A and Avenue B can penetrate, so AWM series sniper rifles can be used for the choice of sniper rifles, while Barrett series sniper is recommended for the middle gate position, which can well control the infiltrators in the middle, and if the middle sniper's marksmanship is just right, it can also help the teammates at point A defend the trail.

Station analysis

I suggest you use the most common station 2 12. The defense forces of point A and point B of this station are relatively balanced, so no matter which point the infiltrator attacks, the other point can defend in time. Two players at point a defend yard a and road a. A player can choose platform A, and a player is stuck on the stairs or the corner of the stairs. At point B, two players, one stuck in platform B and the other stuck in dog hole B, should pay attention to defending each other's flank. Finally, if the player in the middle uses a sniper rifle, it can be stuck in the corner of the middle depression and stuck in the perspective of the enemy in the middle to help the player in the A path defend the A package.

Practical skills

ave

At first, the player who defends Avenue A can rush to the corner of Avenue A. If the enemy has only one player, we can rush to WC on Avenue A and use the low wall to fight with the enemy. If multiple enemies attack Avenue A, they need to retreat to the iron box of Package A for defense. When retreating, they can throw flashing lights for cover. Pay attention when you go out from the corner of Avenue A, either throw a flash in advance to block the enemy's sight, or pull out your gun in advance to consume the enemy's blood. Once there are too many enemies on Avenue A, teammates on the defensive trail need to go above their own resurrection point to help teammates on Avenue A defend.

B first floor

Players who use platform B for defense can flash directly to channel B at first, bounce off the wall at an oblique angle and flash directly to the first floor of channel B to attack the infiltrator at point B. After flashing, they can shoot directly from the second floor of channel B. In addition to paying attention to the first floor of channel B, players who switch from the middle to the second floor of channel B should also pay attention to the second floor of channel B to prevent you from hitting your back. If you defend, you can stay at the end of channel B.

neutral point

Sniper in the middle is an important position. In addition to shooting infiltrators through the middle door, we should also pay attention to supporting package points A and B at any time. If the infiltrator attacks point A, the middle sniper can attack the players going to point A through his own resurrection point in the square outside point B. If the infiltrator attacks point B, the middle sniper can cut the pistol from the second floor around the infiltrator and hit them from behind.